SURVIVAL THE NAME OF THE GAME

PWAD 62 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things221
Linedefs66
Sectors3
Monsters123
Items94
Raw model (for completeness)
{
  "meta": {
    "id": "c3cd344c-7f9d-4da5-9ba9-b8835dffa0f7",
    "sha1": "086af4fff64f28e14f3b82d159d3fe4021aecc9e",
    "sha256": "62ca67324357647da63444aca5821cd44564c406682558bcaaa5a8f9818b231f",
    "title": "SURVIVAL THE NAME OF THE GAME",
    "authors": [
      "Dean \"deathz0r\" Joseph"
    ],
    "filenames": [
      "survival.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2018-04-14 22:16:47",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "SURVIVAL THE NAME OF THE GAME",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2018-04-14 22:16:47",
    "file": {
      "type": "PWAD",
      "size": 63376,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/086af4fff64f28e14f3b82d159d3fe4021aecc9e/086af4fff64f28e14f3b82d159d3fe4021aecc9e.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "SURVIVAL THE NAME OF THE GAME",
      "description": "This WAD contains a single, very hard map designed as a survival challenge within one room. It features a high-intensity combat scenario with a focus on enduring waves of monsters rather than exploration or complex level design. The monster profile is dense and aggressive, emphasizing hitscanner threats and continuous pressure. Resources are likely tight to maintain difficulty, and the theme is minimalistic, with no detailed textures or varied environments. The progression is linear and confined, suitable for DOOM2 and compatible with vanilla or Boom engines. This WAD is a compact, brutal test of player endurance rather than a traditional multi-map experience.",
      "authors": [
        "DeathWarrior"
      ],
      "tags": [
        "ammo_tight",
        "hitscanner_heavy",
        "linear",
        "single_map",
        "survival",
        "vanilla_compatible",
        "very_hard"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nPrimary purpose         : To torture hapless souls with my old SP levels\n===========================================================================\nTitle                   : deathz0r Episode 1: The Old Menace\nFilename                : Various\nRelease date            : 23rd April 2003\nAuthor                  : Dean \"deathz0r\" Joseph\nEmail Address           : deathz0r@zdaemon.org\nOther Files By Author   : Too many to count really\nMisc. Author Info       : I'm better than you.\n\nDescription             : Run away, it's the unreleaseable deathz0r maps!\n  I'm serious, if you attempt to look at these, you\n  are certain to produce some sort of phobia with\n  crappy wads, or wads that were made in 1997.\n\n  However, I must mention a few things:\n\n  * Dean.wad is map06, there was no text file for it.\n  * Wadpack.wad originally had modified Doom 2 maps\n    in it, so I removed them and kept the level I\n    made from scratch (map09), plus I preserved the\n    date and time.\n  * Suprdoom.wad and Sprdoom2.wad are both map01.\n  * They are horrible, but better than half the shit\n    that is in /newstuff.\n\nAdditional Credits to   : Bleh.\n===========================================================================\n* What is included *\n\nNew levels              : See text files for further informatiom\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : Recycle Bin\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : See text files for further information\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : Can't remember\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : How the hell am I supposed to remember, I made\n  them in 1997 for crying out loud.\nEditor(s) used          : See text files for further information\nKnown Bugs              : Dude, they ARE old levels.\nMay Not Run With...     : Wolfenstein 3D\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://deathz0r.slipgate.org/ - Whenever it gets updated\nFTP sites: Whoever is stupid enough to mirror this pile of junk."
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : SURVIVAL THE NAME OF THE GAME\nFilename                : survival.WAD\nAuthor                  : DeathWarrior\nDescription             : Alright, you think that this is easy. Think again.\n                          This is a very hard level (ONLY ONE ROOM) but is\n                          fun. You start of with all of the weapons to pick\n                          up (EXCEPT FOR THE CHAINGUN AND THE CHAINSAW) but\n                          if you shoot, you might be killed in a second\n                          (MAYBE NOT) but there is limited stuff to pick up\n                          so be careful.\n\n================================================================\n\n* Play Information *\nLevels                  : 1\nSingle Player           : Yes, designed for it.\nCooperative 2-4 Player  : Yes very good for 2 players, good for three but\n                          maybe for four\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : none\n\n* Construction *\nBase                    : From scratch\n\nEditor used             : Deu2\n\nKnown Bugs              : No\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nYou MAY not distribute this WAD file in any format.\n\nYou may not do whatever you want with this file.\n\n* Where to get this WAD *\n\nOther: From ME stupid."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 221,
        "linedefs": 66,
        "sidedefs": 66,
        "vertices": 78,
        "sectors": 3,
        "segs": 78,
        "ssectors": 31,
        "nodes": 30,
        "textures": {
          "BRICK12": 4,
          "GSTONE1": 4,
          "BRICK9": 4,
          "BRICK11": 4,
          "FLAT10": 1,
          "F_SKY1": 1,
          "FLAT18": 2,
          "METAL1": 4,
          "FLOOR0_3": 2,
          "BRICK7": 4,
          "BRICK6": 4,
          "GRAY4": 7,
          "SILVER1": 4,
          "SKY1": 26,
          "SW1GRAY": 1
        }
      },
      "monsters": {
        "total": 123,
        "by_type": {
          "arachnotron": 6,
          "archvile": 4,
          "baron": 8,
          "cacodemon": 30,
          "cyberdemon": 1,
          "hell_knight": 13,
          "lost_soul": 33,
          "mancubus": 9,
          "pain_elemental": 6,
          "revenant": 12,
          "spider_mastermind": 1
        },
        "by_category": {
          "boss": 2,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 121
        }
      },
      "items": {
        "total": 94,
        "by_type": {
          "backpack": 1,
          "bfg9000": 1,
          "blue_armor": 3,
          "cell_pack": 11,
          "green_armor": 6,
          "invisibility": 3,
          "invulnerability": 5,
          "medikit": 8,
          "megasphere": 3,
          "plasma_rifle": 1,
          "rocket_box": 28,
          "rocket_launcher": 1,
          "shell_box": 17,
          "shotgun": 1,
          "soulsphere": 4,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 11,
          "rockets": 28,
          "shells": 17
        },
        "weapons_present": [
          "bfg9000",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 123,
        "hmp_monsters": 108,
        "htr_monsters": 87,
        "uv_items": 94,
        "hmp_items": 94,
        "htr_items": 94
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "38dd74ad-2221-49ca-b266-b4632c49449a",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/086af4fff64f28e14f3b82d159d3fe4021aecc9e/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "8c7f2f20-8e86-47b2-93cd-d726f07a805e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/086af4fff64f28e14f3b82d159d3fe4021aecc9e/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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