nosun2.WAD

PWAD 94 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things136
Linedefs864
Sectors166
Monsters50
Items52
Raw model (for completeness)
{
  "meta": {
    "id": "c3556d79-c350-47d2-8e31-0b5af9220d1c",
    "sha1": "252f730c84908c8ffbd719054487ab558f36483d",
    "sha256": "d0dd8975556e904f9d943e64825052458f92e1f887ade91037f7a7db0c9f8b33",
    "title": "nosun2.WAD",
    "authors": [
      "Malcolm Sailor"
    ],
    "filenames": [
      "nosun2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-09-14 22:08:50",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "nosun2.WAD",
      "description": "This is the second of a series of .wads I am making. I'm going to divide this into two parts:",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-09-14 22:08:50",
    "file": {
      "type": "PWAD",
      "size": 96255,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/252f730c84908c8ffbd719054487ab558f36483d/252f730c84908c8ffbd719054487ab558f36483d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "nosun2.WAD",
      "description": "This WAD contains a single map set in a sci-fi spaceship environment, continuing from the first nosun installment. It targets the DOOM2 engine and IWAD, featuring a moderate difficulty level with balanced ammo and health distribution, as noted by the author. The monster presence and combat style are not explicitly detailed but imply a classic DOOM2 experience without extreme difficulty spikes. The level likely emphasizes exploration within a linear progression typical of single-map PWADs. Textures and themes suggest a techbase or space setting consistent with the author's description. Compatibility is focused on DOOM2, with no indication of vanilla or Boom-specific features.",
      "authors": [
        "Malcolm Sailor"
      ],
      "tags": [
        "ammo_plentiful",
        "doom2_compatible",
        "linear",
        "moderate",
        "short_maps",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nNOTE: THIS IS AN UPDATE OF THE ORIGINAL NOSUN2.TXT...\nFOR SOME REASON SOME SHELLS WERE DELETED IN THE ORIGINAL COPY...\nTJIS FIXES THAT... IF THIS WAD WAS TO HARD FOR YOU BEFORE, PLAY\nIT AGAIN!\n================================================================\nTitle                   : nosun2.WAD\nAuthor                  : Malcolm Sailor\nEmail Address           : sailorm@muhammad.usask.ca\nMisc. Author Info       : Member of the black star coven\n\n\t\t\t  I would greatly appreciate feedback on:\n\t\t\t  ammo/health: there's more than I need but I know\n\t\t\t  where everything is.\n\t\t\t  difficulty: too easy/hard\n\t\t\t  how much you loved it/hated it.\n\n\t\t\t  .zips I have made:\n\t\t\t  darker.zip: contains darker.wad, my first level\n\t\t\t  3_pack1.zip: contains ruler.wad, omelet.wad\n\t\t\t  and tekrkbrn.wad, better than most stuff\n\t\t\t  out there but nothing special\n\t\t\t  ds-61-2.zip: contains seven high-quality maps\n\t\t\t  alapolgy.wad: two very short levels\n\t\t\t  fromdrem.wad: a very short level from a dream\n\t\t\t  lab.wad: a high-tech lab\n\t\t\t  boom.wad: a ghost-town. The first room is\n\t\t\t  practically copied right out of dante's gate.\n\t\t\t  It's good though.\n\t\t\t  wasteme.wad: an untested (at point of release)\n\t\t\t  wad. I left out the exit switch (blush).\n\t\t\t  sinferno.wad: a okay hell wad.\n\t\t\t  quikisgd.zip: one of my more recent releases.\n\t\t\t  Short, high quality, and action packed.\n\t\t-...good, high quality level. Reminds me of e4m1\n\t\t-cmarti39@icon.net\n\t\t\t  Skull.zip: skull.wad for doom 1\n\t\t\t  DS-61-3.zip: update of ds-61-2.zip\n\t\t\t  nosun.zip: first of this series. Kicks ass\n\t\t\t  nosun2.zip: second of this series: the space ship at\n\t\t\t  the end of nosun (oh, so that's what it was)\n\t\t\t  dk.zip: dk.wad, a high quality fortress level\n\n\t\t\t  Soon to come:\n\t\t\t  Work in The Black Star Covens The Talosian Incident\n\t\t\t  Web Page: Http://www.geocities.com/timesquare/8666/bscoven.html\n\n\t\t\t\t\tTHE BEST WADS:\n\t\t\t\t\tDarkcvnt.wad.\n\t\t\t\t\tCabal*.wad\n\nMEANT TO BE PLAYED SEPERATELY FROM OTHER NOSUNS!\n\nDescription             : This is the second of a series of .wads I am making.\n\t\t\t  I'm going to divide this into two parts:\n\nStory                   : The Spaceship to the alien planet...\n\nLayout                  : Small level...\n\nAdditional Credits to   : Patrick Martin for testing and constructive criticism.\n\t\t\t  Check out his \"Blakgate.wad\"\n\t\t\t  It kicks ass.\n\n\t\t\t  Ben Morris for dck3.61\n\t\t\t  It kicks ass! I designed two maps this week that\n\t\t\t  together total over 500 sectors, all thanks to his\n\t\t\t  editor.\n\n\t\t\t  All the good wads I ever played for giving me inspiration.\n\t\t\t  (Especially those mentioned above.)\n\n\t\t\t  John Bye for boosting my ego a little and letting\n\t\t\t  me into the Black Star Coven.\n\n\t\t\t  Sverre Andre Kvernmo for designing the best levels\n\t\t\t  ever (cabal and others, some in the master levels).\n\n\t\t\t  Whoever made Zennode.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Map01\nSingle Player           : Yes, built for it. No FUCKING (there did I piss\n\t\t\t  off you yuppies yet) multiplayer switches.\nCooperative 2-4 Player  : Yes, Extra Monsters-not tested though\nDeathmatch 2-4 Player   : Don't bother.\nDifficulty Settings     : Yes. Play it in UV for the full experience.\nNew Sounds              : No\nNew Graphics            : No.\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : Who knows? Its taken me months to actually finish\n\t\t\t  testing it, but it didn't take all that long to\n\t\t\t  build.\nEditor(s) used          : Dck 3.61, by far the very best editor. Try it, it\n\t\t\t  kicks deus (and all the others) ass. Read the docs.\nKnown Bugs              : Possibly, if you find any, email me, please!\n\n* Copyright / Permissions *\n\nIM AN ANARCHIST! YOU CAN DO WHATEVER THE FUCK YOU WANT WITH THIS WAD\nBUT ONLY SO LONG AS YOU GIVE ME CREDIT FOR WHAT IVE DONE!!!"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 136,
        "linedefs": 864,
        "sidedefs": 1253,
        "vertices": 796,
        "sectors": 166,
        "segs": 1361,
        "ssectors": 428,
        "nodes": 427,
        "textures": {
          "FLAT22": 10,
          "TEKGREN2": 35,
          "COMPSTA1": 1,
          "FLAT20": 10,
          "TEKGREN5": 18,
          "FLOOR1_1": 2,
          "METAL5": 3,
          "METAL7": 2,
          "FIRELAVA": 3,
          "DOORYEL": 8,
          "DOORTRAK": 28,
          "SHAWN3": 5,
          "SILVER1": 19,
          "SLIME15": 20,
          "TLITE6_5": 37,
          "LITE5": 45,
          "SLIME01": 3,
          "LITE3": 26,
          "SUPPORT2": 24,
          "COMPSTA2": 3,
          "FLOOR6_1": 2,
          "METAL6": 32,
          "FLAT23": 144,
          "METAL3": 3,
          "FLAT14": 21,
          "GRNLITE1": 2,
          "LITEBLU4": 42,
          "F_SKY1": 4,
          "SILVER2": 24,
          "SILVER3": 10,
          "SPCDOOR2": 20,
          "GATE4": 6,
          "SW1COMM": 2,
          "DOORSTOP": 28,
          "COMPSPAN": 35,
          "SHAWN2": 431,
          "METAL": 19,
          "GSTONE1": 20,
          "METAL2": 37,
          "CEIL5_1": 71,
          "COMPBLUE": 44
        }
      },
      "monsters": {
        "total": 50,
        "by_type": {
          "archvile": 2,
          "baron": 1,
          "cacodemon": 5,
          "chaingun_guy": 1,
          "hell_knight": 1,
          "imp": 17,
          "lost_soul": 4,
          "mancubus": 5,
          "revenant": 8,
          "spectre": 4,
          "zombieman": 2
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 3,
          "melee": 4,
          "projectile": 43
        }
      },
      "items": {
        "total": 52,
        "by_type": {
          "ammo_clip": 2,
          "armor_bonus": 4,
          "berserk": 1,
          "chaingun": 1,
          "chainsaw": 3,
          "green_armor": 1,
          "health_bonus": 8,
          "megasphere": 1,
          "radiation_suit": 1,
          "shell_box": 4,
          "shells": 19,
          "shotgun": 2,
          "soulsphere": 1,
          "stimpack": 2,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 0,
          "rockets": 0,
          "shells": 23
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 45,
        "hmp_monsters": 30,
        "htr_monsters": 21,
        "uv_items": 52,
        "hmp_items": 52,
        "htr_items": 52
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "a045fbd3-3683-4fbe-815a-848f68beef1b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/252f730c84908c8ffbd719054487ab558f36483d/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "f1fb51b4-acda-42c9-a6c6-5bf36d10ca17",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/252f730c84908c8ffbd719054487ab558f36483d/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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