kaiowas.wad

PWAD 138 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things410
Linedefs1026
Sectors198
Monsters143
Items153
Raw model (for completeness)
{
  "meta": {
    "id": "c32225ca-f12f-4071-a8c6-46d9a8e04599",
    "sha1": "d705f0405395c1cdc2366b693961ac2762545b79",
    "sha256": "a561824904b1630fb664cc8ec6899972e370aeb4e618fa1bdf341dc4bd3041bf",
    "filenames": [
      "kaiowas.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-12-07 11:07:45",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": "A level",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-12-07 11:07:45",
    "file": {
      "type": "PWAD",
      "size": 140874,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/d705f0405395c1cdc2366b693961ac2762545b79/d705f0405395c1cdc2366b693961ac2762545b79.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "kaiowas",
      "description": "This WAD contains a single large map with a complex layout featuring 198 sectors and over 1000 linedefs. The monster population is moderate to high, including a variety of demons, cacodemons, and a single archvile and baron, emphasizing projectile and melee combat with significant hitscanner presence. Resources are fairly balanced, with ample shells and health bonuses, and all classic Doom weapons are available. The environment uses a mix of lava, metal, marble, and stone textures, suggesting a hellish-industrial theme. Gameplay involves key hunts with blue, red, and yellow skull keys and teleport usage, progressing in a mostly linear fashion. The map is compatible with vanilla Doom 2 and Boom-compatible ports.",
      "tags": [
        "ammo_plentiful",
        "boom_compatible",
        "hell",
        "hitscanner_heavy",
        "industrial",
        "key_hunt",
        "large_megawad",
        "moderate",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 410,
        "linedefs": 1026,
        "sidedefs": 1487,
        "vertices": 969,
        "sectors": 198,
        "segs": 1633,
        "ssectors": 504,
        "nodes": 503,
        "textures": {
          "CRATWIDE": 1,
          "BROWN1": 7,
          "METAL1": 288,
          "COMPBLUE": 11,
          "STONE": 6,
          "SP_DUDE1": 1,
          "LITE5": 2,
          "MARBFAC2": 3,
          "TLITE6_5": 21,
          "LAVA3": 1,
          "SP_HOT1": 32,
          "STEP5": 12,
          "SW1BRCOM": 3,
          "BROWNGRN": 1,
          "DOORTRAK": 76,
          "BIGDOOR7": 3,
          "TLITE6_1": 13,
          "DOORRED": 3,
          "BROWN144": 21,
          "FIREMAG1": 20,
          "ICKWALL2": 1,
          "BIGDOOR4": 10,
          "STARGR2": 7,
          "MARBLOD1": 2,
          "SKIN2": 2,
          "TLITE6_6": 12,
          "BIGDOOR2": 29,
          "LAVA2": 1,
          "STONE2": 77,
          "LAVA1": 26,
          "STONE3": 20,
          "SUPPORT2": 2,
          "MARBLE1": 30,
          "LITE3": 18,
          "F_SKY1": 5,
          "GATE3": 1,
          "MARBFAC3": 2,
          "SHAWN2": 3,
          "BIGDOOR3": 7,
          "BIGDOOR5": 2,
          "DEM1_5": 2,
          "MARBLE2": 4,
          "STARTAN3": 19,
          "FIRELAVA": 161,
          "STARTAN2": 9,
          "DOORBLU2": 2,
          "SP_FACE1": 17,
          "FLAT5_7": 1,
          "SKINLOW": 4,
          "FLOOR6_1": 1,
          "DOORRED2": 1,
          "MFLR8_3": 5,
          "FLOOR4_8": 96,
          "FIRELAV3": 2,
          "FLOOR7_2": 4,
          "FLAT4": 9,
          "ASHWALL2": 238,
          "FLOOR5_1": 60,
          "FIRELAV2": 14,
          "MARBFACE": 10,
          "CEIL3_5": 137,
          "SKY3": 2,
          "STARG2": 4,
          "WOOD1": 1,
          "WOOD3": 4,
          "CEIL4_1": 1,
          "METAL": 3
        }
      },
      "monsters": {
        "total": 143,
        "by_type": {
          "arachnotron": 1,
          "archvile": 1,
          "baron": 1,
          "cacodemon": 22,
          "chaingun_guy": 9,
          "demon": 44,
          "hell_knight": 2,
          "imp": 28,
          "lost_soul": 3,
          "pain_elemental": 3,
          "revenant": 1,
          "shotgun_guy": 17,
          "spectre": 3,
          "zombieman": 8
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 34,
          "melee": 47,
          "projectile": 62
        }
      },
      "items": {
        "total": 153,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 5,
          "armor_bonus": 16,
          "berserk": 1,
          "cell": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 33,
          "invulnerability": 1,
          "medikit": 15,
          "megasphere": 1,
          "plasma_rifle": 1,
          "radiation_suit": 3,
          "rocket": 3,
          "rocket_launcher": 1,
          "shell_box": 1,
          "shells": 39,
          "stimpack": 18,
          "super_shotgun": 8
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 1,
          "rockets": 3,
          "shells": 40
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 143,
        "hmp_monsters": 143,
        "htr_monsters": 143,
        "uv_items": 153,
        "hmp_items": 153,
        "htr_items": 153
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "ac69588c-9f46-4aa0-a0f2-464e0ba2d766",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/d705f0405395c1cdc2366b693961ac2762545b79/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "a55e1282-7c77-46cb-b28f-014f240e40b8",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/d705f0405395c1cdc2366b693961ac2762545b79/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.