Raw model (for completeness)
{
"meta": {
"id": "c2f7eb99-e93e-4747-bb5e-61eeb213725f",
"sha1": "5a396fec14d4118a597007d74ba89ebfb4033bb2",
"sha256": "6e2db93d09b32aea86a1254f037bd030153c1b24712abfd9305e27b10835e34f",
"title": "KILO10.WAD",
"authors": [
"Kilowatt"
],
"filenames": [
"kilo10.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 21:41:13",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "KILO10.WAD",
"description": "Designed for deathmatch.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP10": "MAP10.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 21:41:13",
"file": {
"type": "PWAD",
"size": 109835,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5a396fec14d4118a597007d74ba89ebfb4033bb2/5a396fec14d4118a597007d74ba89ebfb4033bb2.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP10"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Title : KILO10.WAD\nFilename : KILO10.ZIP\nAuthor : Kilowatt\nEmail Address : mcarp@ix.netcom.com\nMisc. Author Info : Electrician\n\nDescription : Designed for deathmatch.\n\nAdditional Credits to : Booger, Ironbrand and Wulf.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map10\nSingle Player : It's in there. (No Monsters)\nCooperative 2-4 Player : They are in there.\nDeathmatch 2-4 Player : Yep. Made for deathmatch.\n This wad was designed to be played with\n Death Match 1.0 rules and skill set to\n Nightmare.\nDifficulty Settings : Nope\nNew Sounds : Nope\nNew Graphics : Nope\nNew Music : Yes\nDemos : 30 frag LMP of Iron Brand and Me.\n\n* Construction *\n\nBase : New level.\nEditor(s) used : DCK\nKnown Bugs : None\nDisclaimer : None\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\n* Where to get this WAD *\nYou already have it."
}
]
},
"maps": [
{
"map": "MAP10",
"title": "MAP10",
"format": "doom",
"stats": {
"things": 69,
"linedefs": 479,
"sidedefs": 715,
"vertices": 458,
"sectors": 107,
"segs": 791,
"ssectors": 306,
"nodes": 305,
"textures": {
"FLAT2": 1,
"SW1WDMET": 1,
"BRICK7": 24,
"CEIL1_2": 11,
"FLAT5_5": 7,
"DOORBLU2": 10,
"FLOOR1_7": 13,
"GATE4": 2,
"RROCK09": 6,
"BSTONE2": 34,
"DEM1_5": 2,
"CEIL1_3": 2,
"NUKE24": 4,
"FLAT10": 20,
"CEIL3_3": 26,
"FLAT19": 45,
"STONE5": 5,
"WOODMET1": 103,
"SUPPORT3": 2,
"BLOOD1": 5,
"BSTONE3": 4,
"CRATOP1": 16,
"DOORRED": 2,
"FLOOR4_6": 4,
"SKY1": 2,
"SP_DUDE8": 1,
"WOODMET3": 10,
"FLAT23": 1,
"FLOOR1_1": 2,
"FLAT5_2": 2,
"GATE3": 2,
"NUKEDGE1": 5,
"GRAY1": 25,
"FLOOR7_1": 7,
"PLAT1": 1,
"SHAWN2": 19,
"FLAT5_4": 4,
"FLAT17": 3,
"FLAT1_1": 4,
"MARBFACE": 2,
"CEIL4_1": 1,
"FLAT5_3": 5,
"MARBFAC4": 3,
"MFLR8_2": 12,
"SP_DUDE7": 1,
"MIDBARS3": 6,
"FLOOR6_2": 2,
"LITE5": 28,
"MODWALL2": 11,
"MODWALL1": 87,
"CEIL5_2": 2,
"FLAT1": 1,
"WOOD9": 2,
"FLAT20": 2,
"MARBFAC3": 1,
"EXITSIGN": 2,
"FIREWALA": 17,
"MARBGRAY": 28,
"RROCK17": 4,
"WOOD6": 2
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 7,
"by_type": {
"chaingun": 1,
"plasma_rifle": 2,
"rocket_launcher": 1,
"shotgun": 1,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 7,
"hmp_items": 7,
"htr_items": 7
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "0807e80e-c8f1-43f7-9ff1-3cf62ec38d06",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/5a396fec14d4118a597007d74ba89ebfb4033bb2/MAP10/images/0.webp",
"type": null
},
{
"id": "0881af73-47dc-43c7-99bb-9f6abf92fb84",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/5a396fec14d4118a597007d74ba89ebfb4033bb2/MAP10/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP10",
"description": "A compact Doom II deathmatch map with a mixed industrial/stone look (wood/metal supports, brick and marble, with some hellish FIREWALA accents). It’s built for PvP flow with teleports and no monsters, focusing on fast movement and weapon control rather than progression. Expect a weapon-rich loadout (including plasma rifles, SSGs, and a rocket launcher), making fights lethal and momentum-driven for typical DM play.",
"tags": [
"deathmatch",
"doom2",
"gothic",
"industrial",
"mixed_theme",
"multiplayer",
"no_monsters",
"plasma_available",
"rocket_launcher",
"small",
"teleport_navigation",
"vanilla_compatible",
"weapon_rich"
]
}
}
]
}