Scenes (for Doom ][ Only!)

PWAD 782 KiB 3 map(s)

Counts

endoom0
graphics0
lumps33
maps3
palettes0

Totals (across maps)

Things2140
Linedefs5526
Sectors1153
Monsters527
Items853
Raw model (for completeness)
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    "sha256": "bd98f34f2a25d64dc3f2b640d37625eb0fccdb3d86e5db1f3bc2640d32267954",
    "title": "Scenes (for Doom ][ Only!)",
    "authors": [
      "Scott Appleton"
    ],
    "filenames": [
      "scenes.wad"
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      "added": "2013-11-02 16:40:23",
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      "name": "Scenes (for Doom ][ Only!)",
      "description": "There are 3 wads in this file, subtitled as follows: Map 01 -- Castle Map 02 -- Country Club Map 03 -- Vacation, further subdivided: a) Island b) Dungeon c) Caverns d) Mine e) Mountain",
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        "MAP03": "MAP03.png"
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        "MAP02",
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      {
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        "name": null,
        "contents": "================================================================\nTitle                   : Scenes (for Doom ][ Only!)\nFilename                : scenes.wad\nAuthor                  : Scott Appleton\nEmail Address           : beowulf@usa.pipeline.com\nMisc. Author Info       : This is the first wad (or set of wads) that I've uploaded;\n\t\t\t  I also have a 10-wad series based on the first ten levels\n\t\t\t  of Doom ][ (HIGHLY modified!), which I don't upload for\n\t\t\t  obvious reasons.\n\nComments?               : Please use e-mail for comments, suggestions, praises and\n\t\t\t  flames (and for notice of any heretofore-undiscovered bugs).\nDescription             : There are 3 wads in this file, subtitled as follows:\n\t\t\t  Map 01 -- Castle\n\t\t\t  Map 02 -- Country Club\n\t\t\t  Map 03 -- Vacation, further subdivided:\n\t\t\t\t  \ta) Island\n\t\t\t\t\tb) Dungeon\n\t\t\t\t\tc) Caverns\n\t\t\t\t\td) Mine\n\t\t\t\t\te) Mountain\n\n\t\t\t  The wad is designed for single-player mode, although spots\n\t\t\t  are provided for cooperative multi-player.  There are no\n\t\t\t  deathmatch spots, as the wads are all way to big and complex\n\t\t\t  for deathmatch-style slaughter.  (That's not to suggest that\n\t\t\t  I don't play deathmatches, just that I don't design deathmatch\n\t\t\t  wads.)\n\nAdditional Credits to   : Matthew Ayres, the author of WADED;\n\t\t\t  Matt and Danny, the redoubtable beta testers;\n\t\t\t  Of course, everyone associated with ID, without whom we'd all be\n\t\t\t  EXTREMELY bored.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Maps 01 - 03\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : 1-3 are the same, 4-5 are somewhat tougher.\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New levels from scratch\nEditor(s) used          : WADED 1.83\nKnown Bugs              : None known, unless you count a slight slowdown in one section\n\t\t\t  of map 01 on slower machines (there was no slowdown on the\n\t\t\t  Pentium, 486-100, and 2 of 3 486-66 machines the wad was tested\n\t\t\t  on.  One of the 486-66s did have a slight slowdown for some reason,\n\t\t\t  and on slower machines it will probably be more noticeable).\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.  Just make sure to credit me and show that you used\nmy wad to build yours.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\n        ftp.cdrom.com"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Scenes (for Doom ][ Only!)\nFilename                : scenes.wad\nAuthor                  : Scott Appleton\nEmail Address           : beowulf@admin.inetport.com\nMisc. Author Info       : This is the first wad (or set of wads) that I've uploaded;\n\t\t\t  I also have a 10-wad series based on the first ten levels\n\t\t\t  of Doom ][ (HIGHLY modified!), which I don't upload for\n\t\t\t  obvious reasons.\n\nComments?               : Please use e-mail for comments, suggestions, praises and\n\t\t\t  flames (and for notice of any heretofore-undiscovered bugs).\nDescription             : There are 3 wads in this file, subtitled as follows:\n\t\t\t  Map 01 -- Castle\n\t\t\t  Map 02 -- Country Club\n\t\t\t  Map 03 -- Vacation, further subdivided:\n\t\t\t\t  \ta) Island\n\t\t\t\t\tb) Dungeon\n\t\t\t\t\tc) Caverns\n\t\t\t\t\td) Mine\n\t\t\t\t\te) Mountain\n\n\t\t\t  The wad is designed for single-player mode, although spots\n\t\t\t  are provided for cooperative multi-player.  There are no\n\t\t\t  deathmatch spots, as the wads are all way to big and complex\n\t\t\t  for deathmatch-style slaughter.  (That's not to suggest that\n\t\t\t  I don't play deathmatches, just that I don't design deathmatch\n\t\t\t  wads.)\n\nHints\t\t\t: See the very bottom of this page\n\nAdditional Credits to   : Matthew Ayres, the author of WADED;\n\t\t\t  Matt and Danny, the redoubtable beta testers;\n\t\t\t  Of course, everyone associated with ID, without whom we'd all be\n\t\t\t  EXTREMELY bored.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Maps 01 - 03\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : 1-3 are the same, 4-5 are somewhat tougher.\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New levels from scratch\nEditor(s) used          : WADED 1.83\nKnown Bugs              : None known, unless you count a slight slowdown in one section\n\t\t\t  of map 01 on slower machines (there was no slowdown on the\n\t\t\t  Pentium, 486-100, and 2 of 3 486-66 machines the wad was tested\n\t\t\t  on.  One of the 486-66s did have a slight slowdown for some reason,\n\t\t\t  and on slower machines it will probably be more noticeable).\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.  Just make sure to credit me and show that you used\nmy wad to build yours.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\n        ftp.cdrom.com\n\nHints:\t\tMap 02 -- The numbers are a suggested, but not dictated, order of attack\n\t\tMap 03 -- Mine:  Don't cross the candles!\n\t\t\t  Mountain:  Up and down and back to the starting place should show\n\t\t\t\t     you the way...if you're nimble and observant and can\n\t\t\t\t     wield a plasma gun all at once :}"
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