Raw model (for completeness)
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"title": "Castlevania Deathmatch v.01 for Doom2",
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"contents": "====================================================================\nTitle\t\t\t: Castlevania Deathmatch v.01 for Doom2\nFilename\t\t: vania.wad\nAuthor\t\t\t: Josh Ray\nHomepage\t\t: http://www.geocities.com/SunsetStrip/Alley/9785\nEmail Address\t\t: xdaemon@juno.com\nMisc Author Info\t: Uhh, well I'm not really\n\t\t\t that interesting\n\nDescription:\n\nYou are Simon Belmont, well ok, you are still a space marine. The\ngeneral atmosphere is castlevania-ish and after I found the music\nI just had to include it. I hate to put this here, but this is my\nfirst RELEASED wad. Please send me any feedback (good or bad) on it,\nI'd be happy to change some things to suit others. If anyone else\nwould like to collaborate on future DM wads based on this series,\nfeel free to contact me.\n\nAdditional Credits to:\n\nAll the people in the r.g.c.d newsgroups, Thanks for all the help\nand advice, Thanks to Eric James Roberts, for advice on fixing visplane\noverflow errors, to rpgfan (www.rpgfan.com) for the music, oh yeah,\nI guess I have to thank id software for making Doom\n(no thanks for quake though!)\n===================================================================\n\n *Play Information*\n\nEpisode and Level #\t: Map01,Map02\nSingle Player\t\t: No\nCooperative 2-4 Player\t: Nope\nDeathmatch 2-4 Player\t: That's the idea here\nDifficulty Settings\t: Not Implemented\nNew Sounds\t\t: No\nNew Graphics\t\t: Yes\nNew Music\t\t: Yes (sounds awesome on a wavetable)\nDemos Replaced\t\t: None\n\n *Construction*\n\nBase\t\t\t: New levels from scratch\nEditors used\t\t: DCK (yeah!!), Wintex, Deep97\n\t\t\t (for texture aligning)\nKnown Bugs\t\t: Why is this here? Shouldn't be any,\n\t\t\t let me know if there are any, thanks.\n\n *Copyright / Permissions*\n\nAuthors may NOT use these levels as a base to build additional\nlevels.\n\nAside from that, you may do whatever you want with this file."
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