Raw model (for completeness)
{
"meta": {
"id": "c14e638b-6939-43b1-8838-55b092b34758",
"sha1": "70ac85a4b2750bcc20f106d5462ac5cd22ae9db8",
"sha256": "5b317c7a1fa3e25a759defc6daf922fdcefafa95c0c774c88dbe69e19d91f662",
"title": "The Genocide Project (Prelude)",
"authors": [
"SuperDouble"
],
"filenames": [
"genocide.wad"
],
"additional": {
"engines": [
"ZDOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-24 18:52:54",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "The Genocide Project (Prelude)",
"description": "It is the year 2026, the world is in chaos. There is no clean drinking water for the west, global scarcity, barely any electronics, starvation and poverty everywhere, and worst of all... The corporations that run the world have all the resources they can get for themselves. To do this, they have created an army of Zombies to kill off the population of the Earth. The government along with the corporate leaders have lauched a Genocide Project to eliminate all low and middle class people in order to create a super-race of intelligent and advanced society. As an agent to the Carbon Resistance movement, your first job is to clear out a series of Barracks where some of the elite Zombies are bred.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-24 18:52:54",
"file": {
"type": "PWAD",
"size": 6456704,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/70ac85a4b2750bcc20f106d5462ac5cd22ae9db8/70ac85a4b2750bcc20f106d5462ac5cd22ae9db8.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 32,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"ZDOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "The Genocide Project (Prelude)",
"description": "This WAD contains a single map designed for Doom 2 and requires the ZDoom engine. The level is a medium-sized, linear barracks-themed map featuring 63 monsters, primarily zombies, emphasizing a moderate combat challenge with some hitscanner presence. Resources appear balanced, with a mix of weapons and health pickups to support steady progression. The environment uses custom graphics and sounds, creating a dystopian, industrial atmosphere consistent with its narrative of elite zombie breeding facilities. The map is built from scratch and includes some advanced features not compatible with vanilla or Boom. The gameplay focuses on single-player experience without multiplayer or deathmatch support.",
"authors": [
"SuperDouble"
],
"tags": [
"ammo_plentiful",
"boom_compatible",
"hitscanner_heavy",
"industrial",
"linear",
"medium_maps",
"moderate",
"zdoom_required"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : ZDoom\nPrimary purpose : Single play\n===========================================================================\nTitle : The Genocide Project (Prelude)\nFilename : GENOCIDE.WAD\nRelease date : January 5th 2013\nAuthor : SuperDouble\nEmail Address : SuperDouble@gmx.com\n\nDescription : It is the year 2026, the world is in chaos. There\n is no clean drinking water for the west, global scarcity, barely\n any electronics, starvation and poverty\n everywhere, and worst of all... The corporations\n that run the world have all the resources they\n can get for themselves.\n To do this, they have created an army of Zombies\n to kill off the population of the Earth.\n\n The government along with the corporate leaders\n have lauched a Genocide Project to eliminate all\n low and middle class people in order to create a\n super-race of intelligent and advanced society.\n\n As an agent to the Carbon Resistance movement,\n your first job is to clear out a series of\n Barracks where some of the elite Zombies are\n bred.\n\nAdditional Credits to : GifNinja, Mark Klem, Creators of Doom Builder and\n SLADE 3\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : Yes\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 7 Months\nEditor(s) used : Doom Builder 2, SLADE 3, GifNinja, Audacity\nKnown Bugs : HOM in the first area\nMay Not Run With... : Non-ZDoom ports\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "hexen",
"stats": {
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"linedefs": 332,
"sidedefs": 577,
"vertices": 315,
"sectors": 76,
"segs": 688,
"ssectors": 257,
"nodes": 256,
"textures": {
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"CEIL1_1": 14,
"BRONZE1": 44,
"BIGDOOR1": 1,
"LAVA1": 33,
"BIGDOOR4": 1,
"SHAWN1": 9,
"F_SKY1": 5,
"SOMEMONG": 4,
"STARTAN2": 4,
"CONS1_1": 2,
"SHAWN2": 2,
"DOORSTOP": 26,
"SUPPORT2": 72,
"FLOOR7_1": 21,
"METAL": 4,
"TLITE6_4": 6,
"LITE5": 2,
"BROWNHUG": 10,
"BLOOD2": 68,
"COMPSPAN": 2,
"FLOOR0_1": 22,
"FLAT20": 2,
"METAL1": 76,
"FLOOR0_5": 47,
"GRASS1": 1,
"PIPEWAL1": 4,
"RROCK14": 46
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": null
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/70ac85a4b2750bcc20f106d5462ac5cd22ae9db8/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/70ac85a4b2750bcc20f106d5462ac5cd22ae9db8/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}