?? Rock My World

PWAD 79 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things96
Linedefs717
Sectors128
Monsters24
Items33
Raw model (for completeness)
{
  "meta": {
    "id": "c11ace73-007a-4da9-818d-5e4caefa48a1",
    "sha1": "8885ef95114c907f22a62ba4a6d715914ab4dce7",
    "sha256": "4c44a842ea2483a9d6c68cdd8b5868d90dcd86bcb26d9de7c3986ef986b5cec0",
    "title": "?? Rock My World",
    "authors": [
      "?? Derek Altamirano"
    ],
    "filenames": [
      "rocworld.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-01-14 22:42:42",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "?? Rock My World",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-01-14 22:42:42",
    "file": {
      "type": "PWAD",
      "size": 80942,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8885ef95114c907f22a62ba4a6d715914ab4dce7/8885ef95114c907f22a62ba4a6d715914ab4dce7.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Rock My World",
      "description": "Rock My World is a single-map WAD designed for DOOM II, featuring one detailed deathmatch-capable level with support for single and cooperative play. The map includes about 96 things and 128 sectors, indicating a medium-sized, moderately complex layout with a circular design inspired by Quikdeth. The monster and item balance is typical for DOOM II, with no new graphics, sounds, or music, and no reported bugs. The theme blends rocky textures with some techbase elements, featuring unique lighting effects and an upside-down room as a notable architectural feature. Progression is straightforward and suitable for all difficulty settings, with a focus on deathmatch and multiplayer engagement. The WAD is compatible with vanilla DOOM II engines and uses standard textures and gameplay mechanics.",
      "authors": [
        "Derek Altamirano"
      ],
      "tags": [
        "deathmatch",
        "linear",
        "medium_maps",
        "moderate",
        "rocky",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "=============================================================================\nTitle                þ Rock My World\nFile Name            þ ROCWORLD.WAD\nAuthor               þ Derek Altamirano\nEmail Address        þ dereka@plix.com\n\nAuthor Info          þ Also writes software for Granite Mountain Software\n                       Mailing Address:\n                                839A Hwy 20E\n                                Colville, WA 99114\n\nDescription          þ This is my fourth serious attempt at a wad. This\n                       wad can be played single, cooperative, or\n                       D E A T H M A T C H !.  My level includes\n                       (as always) an upside down room.  To my knowledge,\n                       this has never been done before my Rockme.wad.  (If\n                       I'm mistaken, please let me know!)\n                       I did some interesting thing with lighting.  Hope\n                       you like it.\nAdditional Credits\n                     þ The programmers of WinDEU.  This is the only editor\n                       I have been able to get to work properly.\n                       (I liked edmap, but it kept giving me errors in my wad.)\n                     þ The book \"Tricks of the DOOM Programming Guru's\"\n                     þ Patrick Steele -> His Quikdeth inspired me to try a\n                       more circular deathmatch level.\n                     þ Bryson Barnes -> For helping me with ideas.\n=============================================================================\n\n* Play Information *\nEpisode and Level #  þMAP 01 for DOOM II.\nSingle Player        þYes\nCoperative 2-4Player þYes\nDeathmatch 2-4Player þBut of course.\nDifficulty Settings  þAll\nNew Sounds           þNo\nNew Music            þNo\nNew Graphics         þNone yet\nDemos Replaced       þNo.\n\n* Construction *\nBase                 þFrom Scratch.\nBuild Time           þAbout 24 hrs.\nEditor(s) Used       þWindeu, doomcad for prebuilt stairs.\n                        (I wish DEU would implement a Auto-stair-builder\n                          Hint, Hint..........)\nKnown Bugs           þNone to my knowledge\n\n* Copyright/Permisions *\n\nAuthors May Not use this level as a base to build aditional\nlevels without my prior permission.\n\nYou May distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nOther Wads by this author:\nRock Me                 ROCKME.WAD      Large Multipurpose wad\nRockMe (updated)        ROCKME2.WAD        \"        \"\nGranite Me              GRANITME.WAD    Multipurpose wad\nStone Me                STONEME.WAD     Deathmatch wad\nGrocery Store           GROCERY.WAD     Deathmatch in a grocery store!\nRock My World           ROCWORLD.WAD    Multipurpose wad\n\nAll these wads are available at cdrom.com"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 717,
        "sidedefs": 1020,
        "vertices": 653,
        "sectors": 128,
        "segs": 1097,
        "ssectors": 320,
        "nodes": 319,
        "textures": {
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          "FIREBLU1": 4,
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          "BRONZE1": 9,
          "FLAT19": 1,
          "SPCDOOR3": 1,
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          "TANROCK2": 1,
          "BIGBRIK3": 2,
          "DOORTRAK": 18,
          "FLAT14": 7,
          "MIDBARS3": 14,
          "COMPBLUE": 21,
          "BIGDOOR1": 2,
          "FLAT4": 1,
          "SPCDOOR2": 5,
          "STARTAN2": 14,
          "BRONZE2": 4,
          "TEKGREN3": 5,
          "GRAY7": 42,
          "FLAT5_2": 1,
          "MODWALL4": 28,
          "TEKGREN4": 1,
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          "TLITE6_6": 5,
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          "BROWN96": 8,
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          "ROCK1": 56,
          "METAL": 30,
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          "NUKEPOIS": 9,
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        "by_type": {
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          "chaingun_guy": 1,
          "imp": 7,
          "pain_elemental": 1,
          "shotgun_guy": 5,
          "spectre": 1,
          "zombieman": 8
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        "by_category": {
          "boss": 0,
          "hitscanner": 14,
          "melee": 1,
          "projectile": 9
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        "by_type": {
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          "ammo_clip": 1,
          "armor_bonus": 10,
          "blue_armor": 1,
          "cell": 1,
          "green_armor": 1,
          "invisibility": 1,
          "medikit": 4,
          "plasma_rifle": 1,
          "radiation_suit": 1,
          "rocket": 1,
          "rocket_launcher": 1,
          "shell_box": 1,
          "shells": 1,
          "soulsphere": 2,
          "stimpack": 4,
          "super_shotgun": 1
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          "cells": 1,
          "rockets": 1,
          "shells": 2
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        "weapons_present": [
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          "rocket_launcher",
          "super_shotgun"
        ]
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        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 23,
        "htr_monsters": 21,
        "uv_items": 33,
        "hmp_items": 33,
        "htr_items": 32
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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          "type": "pano"
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  ]
}

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