Twisting Halls

PWAD 229 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things343
Linedefs1761
Sectors353
Monsters132
Items136
Raw model (for completeness)
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    "sha256": "83fb0f93a1f93910dcc3ffa8f8179e7bf6791b97d269b1dbaa8854c5d8b72edf",
    "title": "Twisting Halls",
    "filenames": [
      "hall1.wad"
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    "additional": {
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      "filename": null,
      "added": "2014-01-07 21:58:08",
      "locked": false,
      "canDownload": true,
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      "name": "Twisting Halls",
      "description": "This is my first DOOM2 PWAD. Open areas and twisting passages abound. A grand hall filled with all your favorite demons. Something strange, and a secret or two. Had a heck of time finishing it, DEU would reach its memory limit and crash repeatedly. So...I used the old gcc 32 bit DEU 5.2 then went back and insert DOOM2 onjects and textures. Not going to DEU it anymore...",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP07": "MAP07.png"
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    "added": "2014-01-07 21:58:08",
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      "corrupt": false
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    "content": {
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      "map": "MAP07",
      "title": "MAP07",
      "format": "doom",
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        "segs": 2950,
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          "DOORSTOP": 4,
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          "MARBFAC3": 1,
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          "archvile": 5,
          "cacodemon": 3,
          "chaingun_guy": 15,
          "cyberdemon": 2,
          "demon": 8,
          "hell_knight": 2,
          "imp": 32,
          "lost_soul": 5,
          "mancubus": 6,
          "pain_elemental": 1,
          "revenant": 9,
          "shotgun_guy": 11,
          "spectre": 9,
          "spider_mastermind": 1,
          "zombieman": 22
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        "by_category": {
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          "hitscanner": 48,
          "melee": 17,
          "projectile": 64
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      },
      "items": {
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        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 5,
          "armor_bonus": 25,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 5,
          "cell_pack": 1,
          "chaingun": 3,
          "chainsaw": 1,
          "green_armor": 3,
          "health_bonus": 30,
          "invulnerability": 5,
          "medikit": 4,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 19,
          "rocket_box": 2,
          "rocket_launcher": 3,
          "shell_box": 3,
          "shells": 5,
          "shotgun": 4,
          "soulsphere": 2,
          "stimpack": 8,
          "super_shotgun": 2
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        "ammo_by_category": {
          "bullets": 7,
          "cells": 6,
          "rockets": 21,
          "shells": 8
        },
        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 112,
        "htr_monsters": 112,
        "uv_items": 136,
        "hmp_items": 136,
        "htr_items": 136
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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      ],
      "analysis": {
        "title": "Twisting Halls",
        "description": "A Doom II map built around open areas and winding corridors, mixing techbase metals and panels with rocky/marbled hellish sections. Combat is monster-dense and varied, with lots of hitscanners backed by mid-to-high tiers, plus multiple boss monsters (including cyberdemons and a mastermind). For a typical UV run it plays hard but well-supplied, offering strong weapons (including plasma and a BFG) alongside plenty of rockets and health. Progression leans nonlinear with teleport-driven movement rather than a key hunt.",
        "tags": [
          "ammo_plentiful",
          "boss_encounter",
          "generous_health",
          "hard",
          "hell",
          "hitscanner_heavy",
          "medium_length",
          "mixed_theme",
          "nonlinear",
          "techbase",
          "teleport_navigation",
          "trap_heavy",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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