Raw model (for completeness)
{
"meta": {
"id": "bff0f5cc-b8f2-4721-b541-08c8d25453e4",
"sha1": "81975d709678f439353b9c0d7d1c578c3c5b8dda",
"sha256": "de09abfc050e058c2722f1b6267cd268867c30ce9bc68067a42e11b42482b180",
"title": "SSDM6.WAD",
"authors": [
"Steve Sarlls"
],
"filenames": [
"ssdm6.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-06 22:28:57",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "SSDM6.WAD",
"description": "You and your partner(s) were busy unearthing an important archeological dig in South America when much to your surprise..... Aww forget the story. If it moves, Shoot It! If it doesn't move, Shoot it till it does! :-)",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:28:57",
"file": {
"type": "PWAD",
"size": 307826,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/81975d709678f439353b9c0d7d1c578c3c5b8dda/81975d709678f439353b9c0d7d1c578c3c5b8dda.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 21,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "SSDM6.WAD",
"description": "SSDM6.WAD is a single-map Doom II PWAD featuring one large, complex level with 475 sectors and extensive linedefs. The monster count is low (5 total) but includes revenants and spectres, indicating moderate threat with a mix of hitscanners and melee enemies. Resources are moderately generous, with multiple ammo boxes, health packs, and powerful weapons like the BFG9000 and megasphere available. The map uses a variety of textures emphasizing rocky and ash wall themes, with some unique ladder and waterfall graphics. The level design is linear with some vertical elements such as tunnels and ladders, inspired by other WADs. It is compatible with Doom II and built from scratch using editors like D.E.T.H. and W.A.R.M.",
"authors": [
"Steve Sarlls"
],
"tags": [
"ammo_plentiful",
"doom2",
"hitscanner_heavy",
"linear",
"moderate",
"rocky_theme",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nTitle : SSDM6.WAD\nAuthor : Steve Sarlls\nEmail Address : steves@io.com\nOther Files By Author : Quickie & SSDM1 thru 7\nMisc. Author Info : Yes. I'm miscellaneous.\n\nDescription : You and your partner(s) were busy unearthing an\n important archeological dig in South America when\n much to your surprise..... Aww forget the story.\n If it moves, Shoot It! If it doesn't move, Shoot\n it till it does! :-)\n\nAdditional Credits to : Whoever made Shoots N Ladders. For the tunnel idea\n and the ladder texture.\n Authors of D.E.T.H. and W.A.R.M.\n===========================================================================\nDOOM II\n\n* Play Information *\n\nMap # : Map 01\nSingle Player : No\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Yes Easy level is med kits and berserk only.\n Medium and Hard has monsters and all weapons.\nNew Sounds : No\nNew Music : No\nNew Graphics : Yes The ladder, one Flat and a see thru waterfall.\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch with 2 ideas from afore-\n mentioned wad.\nBuild Time : a couple o' weeks I guess.\nEditor(s) used : Deth and Warm.\nKnown Bugs : Might get HOM when looking down tunnel/stairway.\n From too many side-defs/line-defs I think.\nMay Not Run With... : feet tied together.\n\n* Copyright / Permissions *\n\nYou may do whatever you want with this file.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com\n\nOther: alt.binaries.doom"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 70,
"linedefs": 1436,
"sidedefs": 2607,
"vertices": 1272,
"sectors": 475,
"segs": 2987,
"ssectors": 894,
"nodes": 893,
"textures": {
"F_SKY1": 102,
"FLAT22": 1,
"FLAT23": 8,
"GSTONE1": 9,
"DBRAIN1": 16,
"SFALL1": 2,
"ASHWALL3": 1306,
"RROCK10": 64,
"SHAWN2": 24,
"BRICK8": 21,
"CEIL5_2": 700,
"RROCK19": 29,
"BLOOD1": 10,
"BFALL1": 13,
"BRICK6": 298,
"FWATER1": 36,
"ASHWALL4": 13
}
},
"monsters": {
"total": 5,
"by_type": {
"chaingun_guy": 2,
"revenant": 1,
"spectre": 2
},
"by_category": {
"boss": 0,
"hitscanner": 2,
"melee": 2,
"projectile": 1
}
},
"items": {
"total": 52,
"by_type": {
"ammo_box": 10,
"berserk": 4,
"bfg9000": 1,
"blue_armor": 2,
"cell_pack": 2,
"chaingun": 2,
"medikit": 7,
"megasphere": 1,
"plasma_rifle": 1,
"rocket_box": 6,
"rocket_launcher": 1,
"shell_box": 9,
"soulsphere": 2,
"stimpack": 2,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 10,
"cells": 2,
"rockets": 6,
"shells": 9
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 4,
"hmp_monsters": 4,
"htr_monsters": 1,
"uv_items": 52,
"hmp_items": 52,
"htr_items": 13
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/81975d709678f439353b9c0d7d1c578c3c5b8dda/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/81975d709678f439353b9c0d7d1c578c3c5b8dda/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}