Raw model (for completeness)
{
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"sha256": "062bfa1f126ac462af14cb5490173fabdc70d9b48530c88d4c1c4eb817e9023b",
"title": "AREA8.WAD",
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"DOOM2"
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"added": "2013-11-04 19:20:07",
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"name": "AREA8.WAD",
"description": "Cool deathmatch level in an arena with 2 main areas in the middle and walkways going round the outsides. Best deathmatch level ever!",
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{
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"name": null,
"contents": "ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸\n ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³\n ³º Greetings from ChriSp of Handest Data. º³\n ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n ³º This is another fine DOOM2 conversion of a DOOM1 level º³\n ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n ³º This conversion contains the DOOM2 monsters, that is º³\n ³º allways lacking in other braindead conversions. º³\n ³º The super shotgun is also in there somewhere. º³\n ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n ³º Some monsters will be stuck on the map as a result of º³\n ³º the conversion, therefore a special version of the º³\n ³º doom2.exe file is required. º³\n ³º This can be made by using our dm2cnv1.deh file. º³\n ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n ³º Beware this is a real kick ass conversion for real º³\n ³º kick ass action. º³\n ³º DOOM: it's not a game, it's a way of life. º³\n ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n ³º Niels Handest & Christian Spence 18-11-1995 º³\n ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³\n ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;\n\n ================================================================\nTitle : AREA8.WAD\nAuthor : Phillip Zadarnowski\nEmail Address : fanjet@iinet.com.au\nMisc. Author Info : 17 Years old, likes computers, games\n and music..\nDescription : Cool deathmatch level in an arena with\n 2 main areas in the middle and\n walkways going round the outsides.\n Best deathmatch level ever!\n\nAdditional Credits to : My dad (Steve Zadarnowski) for the\n concept of the level, he drew it, I\n made it work!\n The authors of DEU 5.21\n The authors of BSP 1.1x\n iD Software for DooM!\n================================================================\n\n* Play Information *\n\nEpisode and Level # : E1M1\nSingle Player : Hell no.. No beasties.\nCooperative 2-4 Player : and no again..\nDeathmatch 2-4 Player : Yes!\nDifficulty Settings : Not implemented\nNew Sounds : No...\nNew Graphics : No...\nDemos Replaced : None! What do you think i am!\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : 25 hours\nEditor(s) used : DEU 5.21, BSP 1.1x\nKnown Bugs : Well, when you stand at certain angles\n in some places (ie: against walls) and\n look around really slowly, or stop at\n certain angles, _slight_ HOM's appear..\n Nothing really tragic because its a\n deathmatch level and its not MADE for\n standing around to enjoy the scenery!\n But if anyone can tell me how to fix this\n minor problem, please e-mail me!\n\nComments I've seen a few good wads suitable for\n deathmatch, but have been annoyed by a\n lack of weapons and ammo. I go for the\n kill-em-good approach, which means\n plenty of rockets and plasma all round.\n For more immediate kills, machine gun is\n good for stealth. A shotgun is handy,\n and a chainsaw just for good measure.\n As for the map, I like room to run but\n a few places to hide, for a few seconds\n anyway! Couple of hidden doors and the\n exit, of course.\n\n Also, a little surprise in store. I won't\n tell you what, but you'll soon find out\n when playing deathmatch.\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional levels,\nas long as you mention my name and dads name (See names above).\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: infant2.sphs.indiana.edu\n\nBBS numbers: Any GOOD bbs... <grin>\n\nOther: This is my first attempt at publishing a wad actually...\n if you have any constructive criticism or whatever about\n it then e-mail me... have FUN!\n\n 2 New wads in the planning, 1 3/4 done and the other being\n conceptualized.\nWADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)\n==============================================================================\nPWAD FILE AREA8.WAD:\n------------------------------------------------------------------------------\nEPISODE 1 MISSION 1 S1 S2 S3 S45 | M1 M2 M3 M45\n------------------------------------------------------------------------------\n Play modes:\n\tSingle player\n\tCooperative (4 player)\n\tDeathmatch (11 starts)\n Bosses:\n Monsters:\n Weapons:\n\tShotgun 1 1 1 1 | 1 1 1 1\n\tChaingun 1 1 1 1 | 1 1 1 1\n\tRocket launcher 2 2 2 2 | 2 2 2 2\n\tPlasma gun 3 3 3 3 | 3 3 3 3\n\tChainsaw 1 1 1 1 | 1 1 1 1\n Equipment:\n Expendibles:\n\tBullets 2040 1020 1020 1020 | 2040 1020 1020 1020\n\tShells 576 288 288 288 | 576 288 288 288\n\tRockets 638 319 319 319 | 638 319 319 319\n\tCells 3480 1740 1740 1740 | 3480 1740 1740 1740\n\tHealth points 2750 1375 1375 1375 | 2750 1375 1375 1375\n\tBarrels 172 172 172 172 | 172 172 172 172\n Difficulty:\n\tMax ammo damage 25792 12896 12896 12896 | 25792 12896 12896 12896\n\tRATIO 0.000 0.000 0.000 0.000 | 0.000 0.000 0.000 0.000\n Other info:\n\tAverage brightness 195 (0=dark, 255=bright)\n\tSecrets 0\n\tNukeage / sectors 0 / 144\n\tTriggers / linedefs 47 / 586\n\tReject resource YES\nReplacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%\nREPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%\nReplacement 2: SERGEANT=CHAINGUNDUDE@30%\nREPLACE 9 WITH 65@30%\nReplacement 3: IMP=HELLKNIGHT@30%\nREPLACE 3001 WITH 69@30%\nReplacement 4: DEMON=MANCUBUS@30%\nREPLACE 3002 WITH 67@30%\nReplacement 5: SPECTRE=REVENANT@30%\nREPLACE 58 WITH 66@30%\nReplacement 6: CACODEMON=PAINELEMENTAL@30%\nREPLACE 3005 WITH 71@30%\nReplacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%\nREPLACE 3003 WITH 68@20% 64@20%\nReplacement 8: CYBERDEMON=ARCHVILE@30%\nREPLACE 16 WITH 64@30%\nReplacement 9: SPIDERDEMON=ARCHVILE@30%\nREPLACE 7 WITH 64@30%\nReplacement 10: SHOTGUN=SUPERSHOTGUN@100%\nREPLACE 2001 WITH 82@100%\nReplacement 11: AMMOCLIP=BOXOFAMMO@50%\nREPLACE 2007 WITH 2048@50%\nReplacement 12: SHELLS=BOXOFSHELLS@50%\nREPLACE 2008 WITH 2049@50%\nReplacement 13: HEALTHPOTION=STIMPACK@50%\nREPLACE 2014 WITH 2011@50%\nReplacement 14: STIMPACK=MEDIKIT@50%\nREPLACE 2011 WITH 2012@50%\nReplacement 15: GREENARMOR=BLUEARMOR@50%\nREPLACE 2018 WITH 2019@50%\nReplacement 16: SOULSPHERE=MEGASPHERE@50%\nREPLACE 2013 WITH 83@50%\nSeed for random generator is: 877203256\nCopying source to destination...\nProcessing REPLACEMENTS...\nREPLACEMENT=1 TOTAL OBJECTS=4\n Megasphere=1 Medikit=1 Soul Sphere=1 Green Armor=1\n Blue Armor=0\nREPLACEMENT=2 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=3 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=4 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=5 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=6 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=7 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=8 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=10 TOTAL OBJECTS=1\n Super Shotgun=1\nREPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=12 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=13 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=14 TOTAL OBJECTS=0 SKIPPED\nREPLACEMENT=15 TOTAL OBJECTS=1\n Blue Armor=1\nREPLACEMENT=16 TOTAL OBJECTS=1\n Megasphere=1\nOperation completed: converted 1 level, 62 textures, 7 objects."
}
]
},
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"title": "MAP01",
"format": "doom",
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"sectors": 144,
"segs": 878,
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"chainsaw": 1,
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"megasphere": 2,
"plasma_rifle": 3,
"rocket_box": 63,
"rocket_launcher": 2,
"shell_box": 14,
"super_shotgun": 1
},
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"cells": 81,
"rockets": 63,
"shells": 14
},
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]
},
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"teleports": false,
"keys": [],
"secret_exit": false
},
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"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 245,
"hmp_items": 245,
"htr_items": 245
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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