#DooM Speedmapping Session 2

PWAD 1.3 MiB 9 map(s)

Counts

endoom0
graphics0
lumps119
maps9
palettes0

Totals (across maps)

Things1744
Linedefs4904
Sectors779
Monsters1045
Items482
Raw model (for completeness)
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    "sha256": "1faea87d99bd4e52ed7189746648d05b629e6418eae57223d8d27465b0938a17",
    "title": "#DooM Speedmapping Session 2",
    "authors": [
      "Kraflab"
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      "added": "2014-12-24 19:11:29",
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      "name": "#DooM Speedmapping Session 2",
      "description": "9 maps made during the first session, some by first-time mappers. There were two theme options: \"Fireblu\" and \"Tower Ruins\".",
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        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "MAP04": "MAP04.png",
        "MAP05": "MAP05.png",
        "MAP06": "MAP06.png",
        "MAP07": "MAP07.png",
        "MAP08": "MAP08.png",
        "MAP09": "MAP09.png"
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        "MAP03",
        "MAP04",
        "MAP05",
        "MAP06",
        "MAP07",
        "MAP08",
        "MAP09",
        "MAP01"
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        "contents": "===========================================================================\nAdvanced engine needed  : Boom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : #DooM Speedmapping Session 2\nFilename                : hdsped02.wad\nRelease date            : 10/18/2014\nAuthors                 : Kraflab\n\nEmail Address           : kraflab@gmail.com\n\nMisc. Author Info       : The #DooM Speedmapping Sessions are held by the\n\t\t\t\t\t\t  #doom community on irc.speedrunslive.com\n\nDescription             : 9 maps made during the first session, some by\n\t\t\t\t\t\t  first-time mappers.  There were two theme\n\t\t\t\t\t\t  options: \"Fireblu\" and \"Tower Ruins\".\n\nCredits to              : Id Software for Doom II\n                          CodeImp of Doom Builder 2\n                          SirJuddington for SLADE3\n                          Exl for WhackEd4\n\nAdditional Credits to   :\n\n===========================================================================\n\n* Maplist *\n\nMap 1\nAuthor: Kraflab\nMap Name: Shockblast Performs Open Heart Surgery While Hang Gliding\nTheme: Tower Ruins\nCompatibility: Boom\nMusic: Perdition's Gate Map13\nComment: In today's story, our hero has tracked Ol' Fonzo to his mountain home, where he appears to have opened a portal into the depths of hell.  Or perhaps Milwaukee.  It's hard to tell which is which.  Ol' Fonzo appears to be ready to make his final stand, armed with only a shotgun, and clothed in only his unfulfilled dreams and aspirations.  When you step into view he cries out his catch phrase: \"What in Tarnsnation!?\"\n\nMap 2\nAuthor: nub_hat\nMap Name: North Mars UAC Fire Base\nTheme: Fireblu\nCompatibility: Limit Removing\nMusic: meshuggah - i\nComment: cool map loads of secrets, shoutouts to ezormer and shockblast for jump starting\n\nMap 3\nAuthor: paymentplan\nMap Name: Fiery Initiator\nTheme: Tower Ruins Bonus Fireblu\nCompatibility: Boom\nMusic: Perdition's Gate Map27\nComment: no comment\n\nMap 4\nAuthor: 4shockblast\nMap Name: Terrible Slaughter Stuff\nTheme: FIREBLU and kind of tower ruin\nCompatibility: Limit Removing\nMusic: EXCALIBR from ROTT\nComment: This map sucks, and I spent like 50 minutes not getting any progress.\n\nMap 5\nAuthor: AD_79\nMap Name: FIREBLU REFINERY\nTheme: FIREBLU\nCompatibility: Vanilla\nMusic: Memento Mori II MAP31 (Bavor the Mad)\nComment: Meh, I didn't know where I was going with this. I suppose for a first speedmap it's alright.\n\nMap 6\nAuthor: SlashBane\nMap Name: SwoodthisSwoodthat.wad\nTheme: Fireblu\nCompatibility: Vanilla\nMusic: Stardate D_between\nComment: I'm a bit dissapointed how this turned out to be quite, not only horrible, but kinda dull, but I wanted to make something that worked rather than my insane ideas of shit that turns out doesn't work and has no business being in a wad, etc etc etc.\n\nMap 7\nAuthor: Ezormer\nMap Name: \"If I stare long enough everything is purple\"\nTheme: Fireblu\nCompatibility: Boom\nMusic: something from Requiem\nComment: This map is terrible, I hope there isn't too little or too much ammo because I didn't really playtest, have fun.\n\nMap 8\nAuthor: PinchySkree\nMap Name: Fireblue Baron Face Off\nTheme: Fireblue and Tower Ruins\nCompatibility: Boom\nMusic: Belly Of The Beast\nComment: Scale the ruined tower and face off with the Fireblu Baron!\n\nMap 9\nAuthor: Enterim\nMap Name: The Yo-Yo\nCompatibility: Boom\nTheme: Tower Ruins\nMusic: autmnlev.mid\nComments: my first ever map! probably too many sectors. that was my downfall.\n\n===========================================================================\n* What is included *\n\nNew levels              : 9\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Yes\nDemos                   : No\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01 - MAP09\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : No\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 2 hours per map\nEditor(s) used          : Doom Builder, SLADE3, WhackEd4\nKnown Bugs              : Possible\nMay Not Run With        : Vanilla Doom\nTested With             : ZDoom\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution."
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