Raw model (for completeness)
{
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"id": "bde8b49e-df89-41ff-b68f-681bd5bca047",
"sha1": "d7811d508f1b1f26e634c66f4baf4dffb3cb6f24",
"sha256": "e74a8daf106f8d8224bacae543f3495fc170ddf56cf27fe3b68a9d19bb59c469",
"title": "The Temple of Bal",
"filenames": [
"fptemple.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-03 20:19:31",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "The Temple of Bal",
"description": "Wad file is designed for multi-player deathmatch. Naturally it has no monsters, and plenty of ammo and health. The setting is a (fantastically decorated) temple, where evil priests conduct secret rituals, raising hideous monsters. The teleport at the entrance is the only means of gaining entry to it. There are'nt any tricks etc, but WAD designers may wish to have a look how things were done...:) The exit is found outside on the platform, which is reached by activating the switch in the altar room. This means co-operation is needed to finish the level Ideally for 4 players, but is great for less. This was made for the doomII server on Flashpoint BBS",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
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"adult": false,
"hidden": false
},
"added": "2014-12-03 20:19:31",
"file": {
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"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/d7811d508f1b1f26e634c66f4baf4dffb3cb6f24/d7811d508f1b1f26e634c66f4baf4dffb3cb6f24.wad.gz",
"corrupt": false
},
"content": {
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],
"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "The Temple of Bal",
"description": "This WAD contains a single multiplayer deathmatch map designed for up to four players, set in a richly decorated temple environment. It features no monsters, focusing instead on cooperative gameplay with plentiful ammo and health pickups. The map uses classic Doom II textures with a temple and natural theme, emphasizing exploration and teamwork to activate switches and reach the exit. The layout is linear without keys or teleportation, compatible with vanilla or Boom engines. The absence of monsters and presence of full weaponry make it a unique multiplayer arena rather than a traditional single-player experience.",
"tags": [
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"linear",
"multiplayer",
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],
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}
},
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"title": "MAP01",
"format": "doom",
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},
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"music": null,
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},
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{
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}