Raw model (for completeness)
{
"meta": {
"id": "bdbcbddb-8b30-4777-a099-2b6fd77f2de8",
"sha1": "4de906d00244f286fc5cf3ffc428694929c968cc",
"sha256": "fedb9a9c532a0b2b3726ea429e73f765a3c83bc2595cea1061bda2aca5ceffdd",
"title": "Lightbearer",
"authors": [
"Roxas"
],
"filenames": [
"ltbearfx.wad"
],
"additional": {
"engines": [
"DOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-12-29 12:30:51",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Lightbearer",
"description": "Hey all, this is my first map. In this one, Satan has taken over a power facility and you must fight the hordes of demons to shut it down and stop the demonic influence. This was designed for vanilla Doom and I tried to make it as speedrun-friendly as possible.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-12-29 12:30:51",
"file": {
"type": "PWAD",
"size": 169754,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4de906d00244f286fc5cf3ffc428694929c968cc/4de906d00244f286fc5cf3ffc428694929c968cc.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 1,
"lumps": 13,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Lightbearer",
"description": "Lightbearer is a single-map WAD designed for vanilla Doom 2, featuring one detailed level set in a power facility overtaken by demons. The map emphasizes speedrunning with a balanced monster count and no extreme difficulty spikes, suitable for single-player. It includes a mix of techbase and industrial textures, with a linear progression focused on combat and key usage. Resources are moderately distributed to support steady pacing without excessive scarcity. The WAD is compatible with vanilla Doom 2 and tested on Chocolate Doom and Zandronum.",
"authors": [
"Roxas"
],
"tags": [
"ammo_plentiful",
"industrial",
"linear",
"moderate",
"single_map",
"speedrun_friendly",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer : This fixes a Hell Knight being stuck inside an Imp\n in the blue key room. You may belete the old\n LTBEARER.WAD.\nUpdate to : Doom 2 v1.9\nAdvanced engine needed : none\nPrimary purpose : Single play\n===========================================================================\nTitle : Lightbearer\nFilename : LTBEARFX.WAD\nRelease date : 11/13/2015\nAuthor : Roxas\nEmail Address : roxas193969@gmx.com\nOther Files By Author : LTBEARER.WAD (the old one)\n\nDescription : Hey all, this is my first map. In this one, Satan\n has taken over a power facility and you must fight\n the hordes of demons to shut it down and stop the\n demonic influence. This was designed for vanilla\n Doom and I tried to make it as speedrun-friendly as\n possible.\n\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : Player starts only\nDeathmatch 2-4 Player : Player starts only\nOther game styles : None\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : Simple fix of LTBEARER.WAD\nBuild Time : The original took a couple of few hour sessions,\n this simple fix is nothing.\nEditor(s) used : Doom Builder 2, SLADE3\nKnown Bugs : There was a Hell Knight stuck inside an imp on hard\n mode due to my oversight in the previous version,\n but that has been fixed.\nMay Not Run With : None known\nTested With : Chocolate Doom 2.2.1, Zandronum 2.1.2\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of their\nresources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact. I have received\npermission from the original authors of any modified or included content in\nthis file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 553,
"sidedefs": 847,
"vertices": 527,
"sectors": 116,
"segs": 923,
"ssectors": 315,
"nodes": 314,
"textures": {
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"SILVER3": 1,
"SLIME16": 18,
"SHAWN2": 5,
"SILVER1": 4,
"SILVER2": 1,
"ZIMMER1": 70,
"COMPBLUE": 4,
"GRASS2": 4,
"DOORSTOP": 26,
"F_SKY1": 39,
"COMPWERD": 11,
"MIDBARS3": 4,
"BIGDOOR3": 4,
"MIDBRN1": 18,
"RROCK16": 24,
"EXITSIGN": 4,
"METAL2": 16,
"SPACEW4": 26,
"TLITE6_6": 4,
"CEIL5_1": 18,
"FLAT10": 7,
"ASHWALL3": 37,
"FLAT23": 6,
"FLOOR0_1": 22,
"GRASS1": 19,
"COMPSPAN": 27,
"SHAWN3": 4,
"DOORRED": 4,
"DOORTRAK": 6,
"COMPTALL": 5,
"METAL": 19,
"STARG1": 6,
"STARG3": 27,
"STEP1": 5,
"STEP2": 26,
"DOOR1": 3,
"STEP6": 1,
"SUPPORT3": 8,
"LITE3": 12,
"FLOOR4_1": 4,
"ASHWALL7": 19,
"SW1COMP": 1,
"DOORBLU": 4,
"FLOOR4_8": 14,
"ZIMMER2": 156,
"CEIL3_3": 22,
"CEIL3_4": 24
}
},
"monsters": {
"total": 141,
"by_type": {
"archvile": 1,
"baron": 9,
"chaingun_guy": 6,
"cyberdemon": 1,
"demon": 31,
"hell_knight": 3,
"imp": 13,
"pain_elemental": 7,
"revenant": 27,
"shotgun_guy": 11,
"spider_mastermind": 1,
"zombieman": 31
},
"by_category": {
"boss": 2,
"hitscanner": 48,
"melee": 31,
"projectile": 60
}
},
"items": {
"total": 37,
"by_type": {
"ammo_box": 9,
"backpack": 1,
"berserk": 1,
"bfg9000": 1,
"green_armor": 1,
"medikit": 6,
"plasma_rifle": 1,
"rocket_box": 2,
"rocket_launcher": 1,
"shell_box": 8,
"soulsphere": 1,
"super_shotgun": 5
},
"ammo_by_category": {
"bullets": 9,
"cells": 0,
"rockets": 2,
"shells": 8
},
"weapons_present": [
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"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 141,
"hmp_monsters": 104,
"htr_monsters": 53,
"uv_items": 33,
"hmp_items": 35,
"htr_items": 27
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/4de906d00244f286fc5cf3ffc428694929c968cc/MAP01/images/0.webp",
"type": null
},
{
"id": "7f68bd34-8eed-426d-a27b-686a3d9d8ab6",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/4de906d00244f286fc5cf3ffc428694929c968cc/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}