The Castle of Blood

PWAD 305 KiB 1 map(s)

Counts

endoom0
graphics0
lumps111
maps1
palettes0

Totals (across maps)

Things597
Linedefs2538
Sectors406
Monsters296
Items172
Raw model (for completeness)
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    "sha256": "4bf00f8ed91a33aedf90900d4262993697cf8b67bea875d796f13c1f0e226a27",
    "title": "The Castle of Blood",
    "filenames": [
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    "additional": {
      "engines": [
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      "filename": null,
      "added": "2014-01-04 11:55:57",
      "locked": false,
      "canDownload": true,
      "adult": false,
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      "name": "The Castle of Blood",
      "description": "The Castle of Blood is well known among your fellow marines and you got the short straw. Your mission is to succed where no one has!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
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    "added": "2014-01-04 11:55:57",
    "file": {
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      "corrupt": true,
      "corruptMessage": "99 lump(s) are corrupt"
    },
    "content": {
      "maps": [
        "MAP01"
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      "counts": {
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        "graphics": 0,
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  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 2538,
        "sidedefs": 3525,
        "vertices": 2339,
        "sectors": 406,
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        "ssectors": 1451,
        "nodes": 1450,
        "textures": {
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          "FLOOR1_7": 1,
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          "GSTGARG": 17,
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          "F_SKY1": 16,
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          "SW1LION": 90,
          "MARBLE3": 8,
          "FLOOR0_6": 3,
          "COMPSPAN": 8,
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          "SW2CMT": 1,
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        "by_type": {
          "baron": 6,
          "cacodemon": 16,
          "demon": 43,
          "imp": 130,
          "lost_soul": 23,
          "shotgun_guy": 44,
          "spectre": 8,
          "zombieman": 26
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 70,
          "melee": 51,
          "projectile": 175
        }
      },
      "items": {
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        "by_type": {
          "ammo_box": 8,
          "armor_bonus": 15,
          "backpack": 2,
          "berserk": 1,
          "blue_armor": 2,
          "cell": 11,
          "cell_pack": 5,
          "chaingun": 1,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 3,
          "health_bonus": 16,
          "invisibility": 2,
          "medikit": 37,
          "plasma_rifle": 1,
          "radiation_suit": 10,
          "rocket": 7,
          "rocket_box": 8,
          "rocket_launcher": 1,
          "shell_box": 12,
          "shells": 17,
          "shotgun": 1,
          "soulsphere": 2,
          "stimpack": 8
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 16,
          "rockets": 15,
          "shells": 29
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 296,
        "hmp_monsters": 296,
        "htr_monsters": 296,
        "uv_items": 172,
        "hmp_items": 172,
        "htr_items": 172
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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      ],
      "analysis": {
        "title": "MAP01",
        "description": "A large, detailed Doom II map with a strong gothic/stone “castle” feel mixed with techbase supports and computer panels. Combat is steady and monster-heavy, led by lots of imps and shotgunners with several barons and a noticeable caco/lost soul presence for pressure in open areas. For UV it plays around moderate difficulty thanks to plentiful ammo and very generous healing, though hitscanners can still punish careless movement. Progression revolves around collecting all three skull keys with some teleport-driven navigation through the complex.",
        "tags": [
          "ammo_plentiful",
          "generous_health",
          "gothic",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "monster_heavy",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
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  ]
}

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