Could You Would You In A Box?

PWAD 11 MiB 32 map(s)

Counts

endoom0
graphics3
lumps1532
maps32
palettes0

Totals (across maps)

Things10868
Linedefs25671
Sectors3228
Monsters3285
Items2081
Raw model (for completeness)
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    "title": "Could You Would You In A Box?",
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        "contents": "========================================================================================\nAdvanced engine needed  : Limit Removing\nPrimary purpose         : Single+Coop play\n========================================================================================\nTitle                   : Could You Would You In A Box?\nFilename                : CouldUWouldU.WAD\nRelease date            : 11/01/19\nAuthor                  : Micah \"Jaws In Space\" Petersen\nEmail Address           : [redacted]\nDescription             : A 32 map Megawad with levels cofined to a 2048x2048 space\nTexture Resources       : The Return, Whispers of Satan, Forrest Swords, REKKR\nOther textures          : Sky 3 by Eradrop. TITLEPIC, INTERPIC, & BOSSBACK by Dr. Seuss\n                          Hud Graphic by Jaws In Space\nRealm667 Monsters       : Former Ranger, Hectebus, Plasma Demon, Thamuz, Warlord of Hell\nOther Sprites           : Imp & Trees from Doom Eternal\n                          Pain Elemental from Epic 2\n                          Lost Soul, Hell Knight, & Rocket Launcher by Jaws In Space\n                          Female Hud by Lynn Forest & Alice Jameson\n                          Female Player Sprites by Mike12\n                          Cattails by revae & Jaws In Space\n                          Grass from REKKR\nSpecial Thanks          : Obsidian for all the DeHackEd monsters, antares for additional\n                          DeHackEd help\n                          banjiepixel & Tango for their decorate files that I was able\n                          to use in order to figure out how to get instant weapon\n                          switching in ZDoom\n                          Tango for a decorate that places Berserk before chansaw\n========================================================================================\n* What is included *\n\nNew levels              : 32\nSounds                  : Yes\nMusic                   : Yes\nGraphics                : Yes\nDehackek                : Yes\nDecorate                : Yes\nDemos                   : No\n\n* Play Information *\n\nGame                    : DOOM 2\nMap #                   : Maps 1-32\nSingle Player           : Designed for\nCooperative 2-4 Player  : Designed for\nDeathmatch 2-4 Player   : Maps 1-8 & 11-20, play at your own risk :P\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : January 2015 to September 2019\nEditors used            : Slade 2 & Slade 3\nMay Not Run With        : Vanilla\nKnown Bugs              : This entire wad was tested in GZDoom & features a few GZDoom\n                          only features. The wad can be played in any limit removing\n                          port, but I'd reccomend only doing so for Demo recording\n                          purposes. Also due to some Decorate scripts if you are\n                          using GZDoom I reccomend v4.2.0 or later as it doesn't\n                          work properly in older versions. If for whatever reason\n                          that you do want to run this wad in old versions of\n                          GZDoom, just delete the decorate file from the wad. All\n                          you will be missing is the instant weapon swapping feature.\nTested With             : PRBoom & GZDoom 4.2.0\n========================================================================================\nMAPS\nMap 1: Abandoned Steelworks\nMap 2: Berserk!\nMap 3: The Brick Factory\nMap 4: Cacodemon Rhymes With Taco Demon\nMap 5: Electric Forest\nMap 6: Could You Would You With A Fox?\nMap 7: Ruins\nMap 8: Arch-Viles!\nMap 9: Water Canyon\nMap 10: Shrine\nMap 11: Escape!\n\nMap 12: Return\nMap 13: Disorder In The Courtyard\nMap 14: Mid Town\nMap 15: Suburbia\nMap 16: Town Square\nMap 17: Highrise\nMap 18: Earthquake!\nMap 19: Construction Zone\nMap 20: Epicenter\n\nMap 21: The Lighthouse\nMap 22: Port Haven\nMap 23: Beta Vulgaris\nMap 24: Road to Perdition's Gate\nMap 25: Saucer\nMap 26: Bazaar\nMap 27: The Inmost Dens IV\nMap 28: Outskirts\nMap 29: Shady Oasis\nMap 30: Space Heater\n\nMap 31: Spider Island\nMap 32: Watch Your Step!\n========================================================================================\nMUSIC\nMap 1: Horizon by Tom Mustaine\nMap 2: Goin' Down the Fast Way by Lee Jackson\nMap 3: Death Assured by Rich Nagel\nMap 4: Gerbert by Mark Klem\nMap 5: Mummy Rags by Mark Klem\nMap 6: Pacemaker by Tom Mustaine\nMap 7: Map 4 from Perdition's Gate\nMap 8: Aliens, Say Your Prayers by Bobby Prince\nMap 9: Heart Of The Hive by David Shaw\nMap 10: Scary 2 by Mark Klem\nMap 11: Death's Bells from TNT: Evilution\n\nMap 12: Hellish Commands by Paul Corfiatis\nMap 13: Oh No, I Forgot the Title by Paul D\nMap 14: Brazo by Paul D\nMap 15: Condemned Adventure by Paul Corfiatis\nMap 16: Into The Lost Valley by Paul Corfiatis\nMap 17: Ultra Creepy by Paul Corfiatis\nMap 18: Simply Phobos E1M1 by Paul Corfiatis\nMap 19: Plessure by Paul Corfiatis\nMap 20: Fearless by Paul Corfiatis\n\nMap 21: Erotomania by Velvatic\nMap 22: Strange Sensation by Velvatic\nMap 23: White Lights by Velvatic\nMap 24: I've Only Got One Emotion by Dial-Up\nMap 25: Come On In by Dial-Up\nMap 26: Dave by Dial-Up\nMap 27: Descent by Velvatic\nMap 28: The Chicken by Dial-Up\nMap 29: Up To My Neck by Dial-Up\nMap 30: Barren Come Home by Dial-Up\n\nMap 31: Perdition's Gate Intermission by Tom Mustaine\nMap 32: Map 31 from Perdition's Gate\n\nTitle - Gresta by Tom Mustaine\nIntermission - Running From Evil by Bobby Prince\nStory - Face of Evil by Tom Mustaine?\n========================================================================================\nStory:\nUAC has been up to no good again! The top officials have decided that it's been far too\nmany days since the last experiment to open a gateway through Hell. \"This time it'll\nwork!\" they say. Doomguy is off on holliday so there's no one to stop them except you.\nYou are his protegee and the only person around with any common sense or combat skills.\nYou hear the tell tale sound of the gateway coming to life. You instinctively grab your\ntrusty pistol & head toward trouble. It's up to you to save the world this time.\n========================================================================================\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or reuse.\nPermissions have been obtained from original authors for any of their resources\nmodified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS, Diskette,\nCD, etc) as long as you include this file intact.  I have received permission from the\noriginal authors of any modified or included content in this file to allow further\ndistribution.."
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