Chainsaw's Evil Death Match v3.0

PWAD 167 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things251
Linedefs1359
Sectors319
Monsters29
Items106
Raw model (for completeness)
{
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    "sha256": "25a5d7978e2b45280458bd689eb600ff06f13dd2deeb5e7d9b7e21929359741f",
    "title": "Chainsaw's Evil Death Match v3.0",
    "authors": [
      "Chainsaw"
    ],
    "filenames": [
      "csedmv3.wad"
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    "additional": {
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      "filename": null,
      "added": "2013-11-06 22:32:48",
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      "name": "Chainsaw's Evil Death Match v3.0",
      "description": "This is yet another upgrade in the CSEVIL series, and it is the best, so far... Lots of new places to go and explore. VERY awesome Death Match. Every room links into the main room, plus another room, so there are NO dead ends, which greatly enhances Death Match. There's like, a two player exit, so you can't beat it alone. The first part is behind the BFG staircase in a room. That switch will lower a lift which is behind a door near the rotating body pillar. In there, is a switch which opens the exit door, which is marked by a sign. The first (or another player) must then go in the room and hit the almighty switch. If you want to beat it in single player mode, there is a secret passage into the exit, which is blocked by torches in multi-player. This will probably be the last upgrade of this level in terms of major map changes, but a new version made for DOOM Gore v3.0 will be out soon...",
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    "added": "2013-11-06 22:32:48",
    "file": {
      "type": "PWAD",
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      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/ac8502b06850483e1246f9df58b5fd55fd3f5a52/ac8502b06850483e1246f9df58b5fd55fd3f5a52.wad.gz",
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    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "==============================================================================\n                        Happy Napalm Software Presents\n                            A Chainsaw Production\n\t\t       Chainsaw's Evil Death Match v3.0\n==============================================================================\nTitle                   : Chainsaw's Evil Death Match v3.0\nFilename                : CSEDMV3.WAD\nPublisher               : Happy Napalm Software\nAuthor                  : Chainsaw\nEmail Address           : chainsaw@sys532.chatlink.com\n                          Send me mail, I wanna know what you think.  I don't\n                          get nearly as much mail on my levels as I do about\n                          DOOM Gore.  Tell me how much you love it or hate it.\nMisc. Author Info       : I'm only the creator of the BEST DOOM add-on,\n\t\t\t  DOOM Gore...\n\nDescription             : This is yet another upgrade in the CSEVIL series,\n\t\t\t  and it is the best, so far... Lots of new places\n\t\t          to go and explore.  VERY awesome Death Match.\n\t\t\t  Every room links into the main room, plus\n\t\t\t  another room, so there are NO dead ends, which\n                          greatly enhances Death Match.  There's like, a two\n                          player exit, so you can't beat it alone.  The first\n                          part is behind the BFG staircase in a room.  That\n                          switch will lower a lift which is behind a door near\n                          the rotating body pillar.  In there, is a switch\n                          which opens the exit door, which is marked by a\n                          sign.  The first (or another player) must then go in\n                          the room and hit the almighty switch.  If you want\n                          to beat it in single player mode, there is a secret\n                          passage into the exit, which is blocked by torches\n                          in multi-player.\n\t\t\t  This will probably be the last upgrade of this\n\t\t\t  level in terms of major map changes, but a new\n\t\t\t  version made for DOOM Gore v3.0 will be out soon...\n\nAdditional Credits to   : id Software, all my supporters, Kris, my beta tester\n                          and Death Match opponent, Tom, my other beta tester\n                          and Happy Napalm co-worker, the makers of DEU, the\n                          makers of BSP for Windows, and everyone who plays\n                          and enjoys my levels.\n==============================================================================\n\n* Play Information *\n\nGame                    : DOOM 2\nCompatible Game Versions: 1.666, 1.7, 1.7a, 1.8, 1.9(Use 1.9 to see demo)\nMap/Episode and Level # : Map01\nSingle Player           : Yes.  Play it by yourself first, then kick your\n\t\t\t  friends' asses.\nCooperative 2-4 Player  : Yes, but I really don't see why.\nDeathmatch 2-4 Player   : Yes.  Yes.  Oh, yes!\nDifficulty Settings     : Yes, well, sorta.  There's a enemy spawn thingie\n\t\t          in here.  Set it on Ultra-Violence or Nightmare\n                          to use it.  Anything else to avoid it.\nNew Sounds              : No\nNew Graphics            : No (USE DOOM GORE! USE DOOM GORE! USE DOOM GORE!)\nNew Music               : No\nDemos Replaced          : Yeah.  It's huge.  This will reveal all the secrets,\n                          so don't watch it if you like to be surprised.\n                          It'll also let you see how to use each room and why\n                          it's so important, you know, in case you need to\n                          write a report on this level, or something.  The\n                          demo is for use with v1.9 ONLY.  It's external, so\n                          it won't mess up the PWAD if you have a different\n                          version.\n\n* Construction *\n\nBase                    : Modified level based on CSEVILDM and CSEDMV2.\n                          (Those were my own, I don't rip off other people's\n                          levels...)\nEditor(s) used          : DEU v5.3 Beta 9\nKnown Bugs              : Well, due to the vast amount of sectors, anything\n\t\t\t  goes, from slowdown to mirrors to random crashes,\n\t\t\t  but it's totally random and is pretty good about\n                          it, so you probably won't notice any.  Anyway, I\n                          found a mirror a couple days ago and fixed it, so\n                          I think I got 'em all out of it.  There's probably\n                          no more bugs in it.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: Not yet, but soon ALL my stuff will be on ftp.cdrom.com ...\n\nBBS numbers: Umm, like upload it EVRYWHERE.\n\nOther: Soon to be on the Happy Napalm Home Page... more on this later...\n\n* Disclaimer *\n\tIf it does something bad, remember this: IT'S NOT OUR FAULT.\n-Prepare for the Napalm Revolution."
      }
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