Raw model (for completeness)
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"contents": "===========================================================================\nAdvanced engine needed : Boom-compatible Ports\nPrimary purpose : Single + coop play\n===========================================================================\nTitle : Speed of Doom\nFilename : sod.wad\nRelease date : 17/3/10 First Public Release\nAuthor : Joshy and Darkwave0000\n\nDescription : Full boom-compatible ports 33 Maps megawad.\n\nAdditional Credits to : Gusta, Belial, stewboy, Jimmy91, Mechadon,\n gggmork and Dew (see SODINFO for more detailed info)\n===========================================================================\n* What is included *\n\nNew levels : Yes\nSounds : No\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : Yes\nDemos : Yes\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : 1-33\nSingle Player : Designed for\nCooperative 2-4 Player : Designed for\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 1 Year roughly\nEditor(s) used : Doombuilder1/2\nKnown Bugs : Can crash with ports that has limitations. Lags\n on several maps depending on ports used.\n Glboom/Prboom+ recommended (complevel 9)\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution."
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