Raw model (for completeness)
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"sha1": "e18c71012581dae5d31c12ffdf1a676fbabbc635",
"sha256": "367111d51585c580cc628af53ab9211835d3fe6cd581384f99b6d192b96c3119",
"title": "(Once Again) Damn-It WAD, v. 2",
"authors": [
"Lonnie Yearwood"
],
"filenames": [
"100PCTV2.WAD"
],
"additional": {
"engines": [
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],
"iwad": [
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],
"filename": null,
"added": "2014-08-30 14:28:52",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "(Once Again) Damn-It WAD, v. 2",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
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"adult": false,
"hidden": false
},
"added": "2014-08-30 14:28:52",
"file": {
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},
"engines_guess": [
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],
"iwads_guess": [
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"analysis": {
"title": "(Once Again) Damn-It WAD, v. 2",
"description": "This WAD contains a single custom map designed for DOOM II, focusing on a high-difficulty challenge where the player must kill all enemies without taking any damage. It is intended for skill levels 3-5 and features enhanced lighting and redone textures compared to its predecessor. The map emphasizes precision and careful play rather than exploration, with health packs available but their use disqualifying the player from the main objective. The layout is linear and combat-focused, with no new graphics, sounds, or music, maintaining vanilla compatibility.",
"authors": [
"Lonnie Yearwood"
],
"tags": [
"ammo_tight",
"challenge_wad",
"hard",
"hitscanner_heavy",
"linear",
"single_map",
"sparse_health",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
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"name": null,
"contents": "*-------------------------------------------------------------*\n| |\n| \t |\n| Damn-It Wad for DOOM II |\n| |\n| |\n*-------------------------------------------------------------*\n\nTitle (Once Again) : Damn-It WAD, v. 2\nRelease Date : 11/24/95\nFile List : 100PCTV2.WAD\n 100PCTV2.TXT\n 100PCTLY.LMP\nDisk Space Required : Minimal\nAuthor : Lonnie Yearwood\nPosting From : ionet.net\nEmail Address : sportly@ionet.net\n\n* WAD Description *\nBrief Description : Your OBJECTIVE with this level is to\n complete it without taking a hit\n from an enemy and to kill all\n enemies. There are health packs\n available, but their use means the\n OBJECTIVE has not been met. See\n * Final Notes * below.\n\nWAD Info in More Detail : This level is for play on skill levels\n 3-5 only. You can try 1-2, but not for\n long (hee! hee!).\n\n\t THIS IS A REVISION OF 100PCT.WAD.\n LIGHTING HAS BEEN ENHANCED. TEXTURES\n HAVE BEEN REDONE. ONE SOLDIER HAS BEEN\n ADDED, AND TWO MONSTERS HAVE BEEN\n MOVED SLIGHTLY TO ENHANCE PLAY.\nBig Thanks to : Id Software\n\nAdditional Credits to : Andrew Yearwood (son) for technical\n assistance.\n\n*--------------------------------------------------------------*\n\n* Play Information *\nGame : DOOM II\nMap Number : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nDifficulty Settings : Yes (See above)\nNew Sounds : No\nNew Graphics : No\nNew Music : No\n\n* Construction *\nBase : New WAD from scratch\nMain Editor(s) used : Doomcad 6.1\nBuild Time : Does this include testing?\nKnown Bugs : None\n\n* Installation *\nPut the WAD and LMPs in your DOOM2 directory. With the DOOM2\ndirectory as your default, the following should work:\n\nTo play: doom2 -file 100pctv2.wad\nTo record: doom2 -file 100pctv2.wad -record <1-8 char. filename>\nTo play demo: doom2 -file 100pctv2.wad -playdemo 100pctly\n\n* Copyright / Permissions *\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Final Notes *\nIf you're not having much luck meeting the OBJECTIVE, watch the\ndemo for a possible approach. (If the demo doesn't run, try\nupgrading your DOOM2 to v. 1.9.) There are a number of ways to\nsucceed, but there are many more ways to fail. Good luck!\n\nSometimes when you do everything right, you might receive a hit\nnear the end of the level when, rightfully, you shouldn't have.\nSomething like monsters in cheat mode. (Hey, it's only fair.)\nSee if you can figure it out.\n\nIf you record a demo that MEETS the OBJECTIVE, please E-mail it\nto me at sportly@ionet.net."
}
]
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"sidedefs": 187,
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"keys": [],
"secret_exit": false
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"hmp_monsters": 28,
"htr_monsters": 29,
"uv_items": 11,
"hmp_items": 11,
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},
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