Raw model (for completeness)
{
"meta": {
"id": "b8e8fb44-d7ec-4cec-be85-acca976f1d12",
"sha1": "2408b340a9330a102c4b5dff5d683a863173883a",
"sha256": "4e48e3c3a03afe0e039906e319fa6f8b99ca0c67012cf74351ab96f7890c1f40",
"title": "Highlands",
"authors": [
"Chris Wright"
],
"filenames": [
"highland.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 22:59:10",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Highlands",
"description": "I'm re-releasing this because the original will never, ever get any attention. I'm not even sure if it's on the idgames archive. I'm actually pretty happy with this one -- I played it about thirty times this spring before getting bored with it. And it's a 20-25 minute affair. It was originally meant for co-op, but I never got a chance to try it out because my best friend at the time soon became a bit of a stranger. Sob sob I know. PS this is Map 07. I never make maps 01 because the music sucks. Surely you agree?",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP07": "MAP07.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 22:59:10",
"file": {
"type": "PWAD",
"size": 184473,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/2408b340a9330a102c4b5dff5d683a863173883a/2408b340a9330a102c4b5dff5d683a863173883a.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP07"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Highlands",
"description": "Highlands is a single-map PWAD designed for DOOM2, featuring one moderately sized level (MAP07) intended for a 20-25 minute playthrough. The map was originally created with cooperative play in mind but supports single-player with adjustable difficulty. It presents a balanced monster population with a moderate challenge, avoiding extreme difficulty spikes or overwhelming swarms. The environment combines natural textures like wood and rock with some industrial elements, suggesting a mixed theme leaning towards outdoor or wilderness settings. Progression is likely linear given the single-map scope, with no added graphics, sounds, or music, ensuring compatibility with vanilla and Boom-based ports. Resource distribution appears balanced, supporting steady combat pacing without severe ammo or health scarcity.",
"authors": [
"Chris Wright"
],
"tags": [
"boom_compatible",
"coop_friendly",
"linear",
"medium_maps",
"mixed_theme",
"moderate",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nTitle : Highlands\nFilename : Highland.wad\nRelease date : 1995, Nov 6th. 2009\nAuthor : Chris Wright\nEmail Address : cjwright79@shaw.ca\nOther Files By Author : Nothing I should be proud of it seems!\n\nDescription : I'm re-releasing this because the original will\n\t\t\t never, ever get any attention. I'm not even sure\n\t\t\t if it's on the idgames archive. I'm actually\n\t\t\t pretty happy with this one -- I played it about\n\t\t\t thirty times this spring before getting bored\n\t\t\t with it. And it's a 20-25 minute affair.\n\t\t\t It was originally meant for co-op, but\n\t\t\t I never got a chance to try it out because my\n\t\t\t best friend at the time soon became a bit\n\t\t \t of a stranger. Sob sob I know.\n\t\t \t PS this is Map 07. I never make maps 01 because\n\t\t\t the music sucks. Surely you agree?\n\n===========================================================================\n* What is included *\n\nNew levels : Yes\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP07\nSingle Player : Designed for\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : No\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 100 hours I think, back with primitive Waded\nEditor(s) used : DoomBuilder\nKnown Bugs : none\nMay Not Run With :\nTested With : GZDoom\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution."
}
]
},
"maps": [
{
"map": "MAP07",
"title": "MAP07",
"format": "doom",
"stats": {
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"linedefs": 1438,
"sidedefs": 2128,
"vertices": 1441,
"sectors": 275,
"segs": 2456,
"ssectors": 863,
"nodes": 862,
"textures": {
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"CONS1_1": 1,
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"SW1EXIT": 4,
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"LAVA1": 3,
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"SW1PANEL": 4,
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"WOOD8": 12,
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"PANEL7": 4,
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"RROCK01": 4,
"BIGDOOR7": 4,
"ROCK3": 2,
"WOOD6": 11,
"PANEL9": 3,
"COMPBLUE": 17,
"COMPSTA2": 2,
"STONE4": 22,
"REDWALL": 8,
"BIGBRIK1": 28,
"CEIL1_2": 1,
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"WOOD3": 44,
"STEPLAD1": 10,
"ASHWALL2": 3,
"LITEBLU1": 2,
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"GATE4": 2,
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"COMPWERD": 4,
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}
},
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"by_type": {
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"archvile": 2,
"baron": 6,
"cacodemon": 8,
"chaingun_guy": 39,
"cyberdemon": 1,
"demon": 40,
"hell_knight": 12,
"imp": 52,
"lost_soul": 4,
"mancubus": 6,
"pain_elemental": 3,
"revenant": 7,
"shotgun_guy": 43,
"spectre": 20,
"spider_mastermind": 1,
"zombieman": 27
},
"by_category": {
"boss": 2,
"hitscanner": 109,
"melee": 60,
"projectile": 104
}
},
"items": {
"total": 321,
"by_type": {
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"ammo_clip": 13,
"armor_bonus": 23,
"backpack": 10,
"berserk": 1,
"bfg9000": 3,
"blue_armor": 3,
"cell": 7,
"cell_pack": 24,
"chaingun": 9,
"chainsaw": 3,
"computer_area_map": 1,
"green_armor": 6,
"health_bonus": 38,
"invisibility": 8,
"invulnerability": 9,
"light_amp_goggles": 1,
"medikit": 20,
"megasphere": 3,
"plasma_rifle": 5,
"radiation_suit": 3,
"rocket": 13,
"rocket_box": 8,
"rocket_launcher": 4,
"shell_box": 16,
"shells": 16,
"shotgun": 8,
"soulsphere": 5,
"stimpack": 30,
"super_shotgun": 12
},
"ammo_by_category": {
"bullets": 32,
"cells": 31,
"rockets": 21,
"shells": 32
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
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"hmp_monsters": 187,
"htr_monsters": 128,
"uv_items": 321,
"hmp_items": 320,
"htr_items": 320
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "4cdc1bc0-09f4-458c-8302-73d50eae3f7b",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/2408b340a9330a102c4b5dff5d683a863173883a/MAP07/images/0.webp",
"type": null
}
]
}
]
}