Raw model (for completeness)
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"contents": "=============================================================================\nTitle : Judas (DOOM ][ Deathmatch)\nFilename : judas23.wad (includes a \"filler\" level for Map22\n until I get around to making a new Map22 for the\n release of judas1.wad)\nAuthor : brian vannatta (Stragenl on IRC)\nEmail Address : vannatta@bobcat.ent.ohiou.edu\nMisc. Author Info : Co-author of igor9.wad, danzig1.wad, and\n danzig2.wad. Author of judas21a.wad and\n judas22.wad (DeathTag).\n Grolsch Lager has a fine flavor.\nDescription : Judas23.wad is a fast-paced deathmatch PWAD\n designed for any number of players. The layout\n emphasizes 3-D action in that players can maneuver\n themselves conveniently among varying degrees of\n vertical and horizontal displacement (i.e. you can\n jump around a lot).\nAdditional Credits to : Steve Grecni (grecni@bobcat.ent.ohiou.edu)\n - Steve put a few ideas and some great play-\n testing into this level. Much thanks to\n him - be sure to check out his GIDEON*.WAD\n series for DOOM ][ Deathmatch.\n Brandon Weldon (weldon@helios.phy.ohiou.edu)\n - I let him use his computer again (since I\n finally got my own).\n Playtesters from #deathmatch on the IRC:\n - DaScott\n - Dweller\n - Goof\n - Krusty\n - Spam\n - Yyzden\n id Software\n - The MASTERS...\n=============================================================================\n\n* Play Information *\n\nMap # : Map23 (you might recognize Map22....)\nSingle Player : No\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : YES\nDifficulty Settings : Implemented for various modes of play (SEE BELOW!)\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : Map23 is a new level from scratch; Map22 is based\n on igor9.wad Map06.\nEditor(s) used : DEU v5.21, DETH v2.666, WARM v1.4\nKnown Bugs : please report any to vannatta@bobcat.ent.ohiou.edu\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use this level as a base to build additional levels,\nconcatenations, or otherwise.\n\nYou MAY distribute this PWAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this PWAD *\n\nFTP sites: wcarchive.cdrom.com\n\n* A Few Things... *\n\n Judas23 is a \"small but tall\" PWAD. I wanted to make a fairly small\nlevel that would facilitate 3-D action. Three players are ideal for a fast\ngame, but any number of players generally yield frantic matches. A monster\nis included free of charge (see below), and here's the difficulty settings\nlayout:\n\n - Skill 1/2: Includes shotguns, chainguns, rocket launchers.\n\n - Skill 3: Includes shotguns, supershotguns, chainguns, rocket\n launchers.\n\n - Skill 4/5: Includes shotguns, supershotguns, chainguns, rocket\n launchers, plasma rifle, BFG9000.\n\n Frankly, this pwad was designed for Original (v1.0) Deathmatch Rules.\nI didn't make any provisions for ALTDEATH (v2.0) play - no health, no ammo,\nno powerups - as this level is fairly impractical for that style of play.\n\n I've added a \"filler\" level BEFORE Map23 - this is to fill the\nvoid where Judas22 should be (judas22.wad is a DeathTag level and currently\noccupies Map01). If I ever get five Judas PWADs created, I'll release a\nconcatenation called judas1.wad in which (hopefully) I'll include a brand new\nlevel for Map22. However, in this case Map22 is a slightly modified (the\ncooperative exit has been removed) version of igor9.wad Map06.\n\n Once again I've included monster support - a monster is placed\n\"strategically\" to add spice to the game (he gets in the way and pisses you\noff). If you like monsters in your matches, BE SURE TO INCLUDE THE RESPAWN\nOPTION.\n The exit should be obvious.\n\n Enjoy Judas23..."
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