zofhmpatchv3.wad

PWAD 37 MiB 32 map(s)

Counts

endoom0
graphics0
lumps352
maps32
palettes0

Totals (across maps)

Things28691
Linedefs180779
Sectors31363
Monsters13606
Items8315
Raw model (for completeness)
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          "green_armor": 1,
          "health_bonus": 12,
          "medikit": 5,
          "plasma_rifle": 1,
          "rocket": 45,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shells": 42,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 27,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 24,
          "cells": 14,
          "rockets": 45,
          "shells": 49
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 389,
        "hmp_monsters": 260,
        "htr_monsters": 133,
        "uv_items": 186,
        "hmp_items": 186,
        "htr_items": 186
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "3a5fb02e-77f4-45ab-bfd7-77752b533a3c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/51e3bee4bcfe9c1fc4b5f1d126e139421a9e2a5d/MAP32/images/0.webp",
          "type": null
        },
        {
          "id": "549e8780-c829-4b1e-b144-171ceb8fe818",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/51e3bee4bcfe9c1fc4b5f1d126e139421a9e2a5d/MAP32/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": null,
        "description": "This large, techbase-themed map features extensive use of metal and industrial textures across sprawling multi-sector architecture. Combat is hitscanner-heavy with a strong shotgun guy presence, supported by mid-tier demons and three bosses, demanding moderate to hard skill on UV. Gameplay involves key hunts with red, blue, and yellow keys, along with teleportation for navigation, and moderate resource availability including rockets and cells.",
        "tags": [
          "hitscanner_heavy",
          "key_hunt",
          "large_scale",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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