Raw model (for completeness)
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"FLAT5_1": 108,
"TLITE6_1": 16,
"FLOORR05": 155,
"SPACEW3": 3,
"FLAT10": 11,
"PLAT1": 220,
"SW1BROWN": 2,
"SUPPORT3": 167,
"DF1308": 69,
"ZZWOLF2": 24,
"STEP1": 64,
"ZZWOLF3": 1,
"COMPWERD": 13,
"GRASS2": 11,
"METAL6": 2,
"W_033": 178,
"ZZWOLF11": 626,
"SW1EXIT": 10,
"WOODMET1": 130,
"EXITSIGN": 43,
"FLOOR0_3": 5,
"AS_W25": 1,
"ZZWOLF1": 851,
"FLOOR7_1": 16,
"LITE7": 18,
"METAL": 1737,
"JR_55": 16,
"DOORTRAK": 804,
"SHAWN2": 50,
"F_SKY1": 196,
"STEPLAD1": 22,
"STONE2": 298,
"FLOOR1_6": 94,
"LITE3": 35,
"METAL1": 53,
"RROCK18": 11,
"STARTAN3": 611,
"BLAKWAL1": 20,
"ASHWALL3": 296,
"FLAT9": 17,
"GATE3": 17,
"ZZWOLF12": 9,
"METAL2": 569,
"FLAT5_2": 32,
"ZZWOLF6": 55,
"LITE7W": 3,
"VENTCOV": 3,
"DOORTRKH": 417,
"JR_06": 45,
"FLAT14": 1,
"SLIME14": 71,
"ZZWOLF13": 4,
"LITEBLU1": 2,
"JR_59": 10,
"WARNING1": 49,
"ZELDOOR": 4,
"FLOORR12": 155,
"FLOORR15": 79,
"SLIME16": 45,
"STEP4": 431,
"ASHWALL4": 57,
"WOOD8": 44,
"W_003": 461,
"GRAY3": 1053,
"COMPTALL": 2,
"RROCK19": 4,
"CEIL1_1": 13,
"RROCK04": 9,
"AS_DT13": 523,
"FLOOR4_8": 30,
"GRAYW": 265,
"ASHWALL7": 61,
"CEIL5_2": 405,
"FWATER1": 5
}
},
"monsters": {
"total": 406,
"by_type": {
"archvile": 2,
"baron": 9,
"chaingun_guy": 6,
"cyberdemon": 3,
"demon": 6,
"hell_knight": 27,
"imp": 20,
"lost_soul": 8,
"pain_elemental": 2,
"revenant": 6,
"shotgun_guy": 311,
"spectre": 6
},
"by_category": {
"boss": 3,
"hitscanner": 317,
"melee": 12,
"projectile": 74
}
},
"items": {
"total": 186,
"by_type": {
"ammo_box": 6,
"ammo_clip": 18,
"backpack": 1,
"berserk": 1,
"bfg9000": 1,
"cell": 11,
"cell_pack": 3,
"chaingun": 1,
"green_armor": 1,
"health_bonus": 12,
"medikit": 5,
"plasma_rifle": 1,
"rocket": 45,
"rocket_launcher": 1,
"shell_box": 7,
"shells": 42,
"shotgun": 1,
"soulsphere": 1,
"stimpack": 27,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 24,
"cells": 14,
"rockets": 45,
"shells": 49
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 389,
"hmp_monsters": 260,
"htr_monsters": 133,
"uv_items": 186,
"hmp_items": 186,
"htr_items": 186
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "3a5fb02e-77f4-45ab-bfd7-77752b533a3c",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/51e3bee4bcfe9c1fc4b5f1d126e139421a9e2a5d/MAP32/images/0.webp",
"type": null
},
{
"id": "549e8780-c829-4b1e-b144-171ceb8fe818",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/51e3bee4bcfe9c1fc4b5f1d126e139421a9e2a5d/MAP32/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": null,
"description": "This large, techbase-themed map features extensive use of metal and industrial textures across sprawling multi-sector architecture. Combat is hitscanner-heavy with a strong shotgun guy presence, supported by mid-tier demons and three bosses, demanding moderate to hard skill on UV. Gameplay involves key hunts with red, blue, and yellow keys, along with teleportation for navigation, and moderate resource availability including rockets and cells.",
"tags": [
"hitscanner_heavy",
"key_hunt",
"large_scale",
"techbase",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}