:The Deathmatch Arena

PWAD 42 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things176
Linedefs318
Sectors53
Monsters0
Items115
Raw model (for completeness)
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    "sha256": "5ef2ad4d6bb5fb9c7faf0aa0f4010568c7e658adb3ce58e3cef65a5369447fb5",
    "title": ":The Deathmatch Arena",
    "authors": [
      ":Rob Mosher"
    ],
    "filenames": [
      "ARENA666.WAD"
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      "filename": null,
      "added": "2014-08-30 14:28:55",
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      "name": ":The Deathmatch Arena",
      "description": ":a deathmatch level with 2 large rooms. One has pillars in it, the other a crushing ceiling activated by the switch. this level is very fair. it is not just a fight to see who gets to the good spot first. you'll love this level if you like deathmatch.",
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    "added": "2014-08-30 14:28:55",
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    "analysis": {
      "title": ":The Deathmatch Arena",
      "description": ":The Deathmatch Arena is a single deathmatch map designed for DOOM2 with two large rooms featuring pillars and a crushing ceiling activated by a switch. It contains no monsters, focusing purely on player combat with balanced weapon and ammo placement, including shotguns, super shotguns, and chainguns. The level uses classic textures like stone and brick, maintaining a fair and straightforward arena style without keys, secrets, or teleportation. The map is vanilla-compatible and emphasizes skillful positioning over random advantage, making it ideal for 2-4 player deathmatch sessions.",
      "authors": [
        ":Rob Mosher"
      ],
      "tags": [
        "arena",
        "balanced_resources",
        "deathmatch",
        "fair_design",
        "linear",
        "medium_maps",
        "no_monsters",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
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        "contents": "====================================================================\ntitle:                  :The  Deathmatch Arena\nfilename:               :arena666.wad\nauthor:                 :Rob Mosher\nemail:                  :nytmare@soho.ios.com\ndescription:            :a deathmatch level with 2 large rooms. One\n\t\t\t has pillars in it, the other a crushing\n\t\t\t ceiling activated by the switch. this level\n\t\t\t is very fair. it is not just a fight to see\n\t\t\t who gets to the good spot first. you'll\n\t\t\t love this level if you like deathmatch.\n====================================================================\nplay info:\n\nmap:                    :15\nsingle player:          :no, its a deathmatch. there is no exit.\n2-4 player coop.:       :no\n2-4 player deathmatch:  :of course. thats what its made for\ndificulty:              :none used\nnew sounds:             :no\nnew graphics:           :no\nnew music:              :no\ndemos replaced: :none\n====================================================================\nconstruction\n\nbase:                   :built from scratch\neditor used:            :dck 2.2\nknown bugs:             :none\n\n*copyrights/permissions*\nYou may only distribute a modified copy if you first send me a copy\nand get a response(nytmare@soho.ios.com). You may freely distribute\nthis level with no modifications with this file intact.\n**********e-mail me your reactions. it will only take a second************"
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        "ssectors": 212,
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          "RROCK14": 2,
          "TLITE6_5": 1,
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          "RROCK03": 2,
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        "htr_items": 115
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