The Leaf Well..

PWAD 87 KiB 1 map(s)

Counts

endoom0
graphics0
lumps13
maps1
palettes0

Totals (across maps)

Things99
Linedefs738
Sectors160
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "b80b97a1-54dd-4709-ba50-4b3cde0ef6cf",
    "sha1": "b0b5b6a0acfa57f7469c8d610928465fccb40b70",
    "sha256": "5dac7e2fb4ccc05433cd9b0114d4f87ddd11a3d127dfc1570fe7770978560944",
    "title": "The Leaf Well..",
    "authors": [
      "Jonathan Eyles ( Masked Snail )"
    ],
    "filenames": [
      "leafwell.wad"
    ],
    "additional": {
      "engines": [
        "HEXEN"
      ],
      "iwad": [
        "HEXEN"
      ],
      "filename": null,
      "added": "2014-12-31 11:50:01",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The Leaf Well..",
      "description": "Once upon a time there existed an amazing little well know as the Leaf Well. Every Autumn, magical little elves, who lived at the bottom of the well, would start making millions of little autumn leaves, and throw them up out of the well. The leaves would float up and up and up into the sky, scattering themselves all over the land, and covering it in a rich brown Autumn blanket.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-31 11:50:01",
    "file": {
      "type": "PWAD",
      "size": 89572,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b0b5b6a0acfa57f7469c8d610928465fccb40b70/b0b5b6a0acfa57f7469c8d610928465fccb40b70.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 13,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "HEXEN"
      ],
      "iwads_guess": [
        "HEXEN"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "=================================================================\nTitle                   : The Leaf Well..\nFilename                : LEAFWELL.WAD\nAuthors                 : Jonathan Eyles ( Masked Snail )\n\nEmail Address           : snail@zip.com.au\n\nDescription             : Once upon a time there existed an amazing\n                          little well know as the Leaf Well. Every\n                          Autumn, magical little elves, who lived at\n                          the bottom of the well, would start making\n                          millions of little autumn leaves, and throw\n                          them up out of the well. The leaves would\n                          float up and up and up into the sky,\n                          scattering themselves all over the land, and\n                          covering it in a rich brown Autumn blanket.\n\n                          Only this Autumn, a bunch of greedy warriors\n                          decided to go to the top of the well, and steal\n                          all the leaves for themselves, thus monopolising\n                          the leaf market, and forcing the creatures of\n                          the land to pay them gold for the leaves..\n\n                          The only problem was, the warriors that went to\n                          the well to steal the leaves wanted them all for\n                          themselves, and so a fight started, and they\n                          all started trying to kick the shit out of each\n                          other..  there...  great story eh?\n\n                          Anyway, the actual level is a standard\n                          arena, totally symetrical, with plenty of\n                          weapons, mana, and a few artifacts here and\n                          there. If you fall down the leaf well in the\n                          middle, then you're dead..\n\n                          As this was made when the editors just came out,\n                          it's design is a little limited. No cool\n                          Hexen scripts, or rotating/sliding sectors and\n                          stuff, just a standard level. It's still\n                          fun for deathmatch though, preferably with\n                          3 or 4 players, but 2 will do. I've tried\n                          to keep it pretty balanced, with the level\n                          not giving an advantage to any class, so\n                          it should be pretty even no matter what class\n                          you choose..\n\n                          If you make any cool lmps on this level, or\n                          have any flames, comments, or critisms, then\n                          send them to me! You can also find me on irc\n                          most days.. look for Snail..\n\nAdditional Credits to   : Antony Burdon - Heth Author..\n                          Shade - Playtesting..\n\n================================================================\n\n* Play Information *\n\nLevel #                 : MAP01\nSingle Player           : Nope..\nCooperative 2-4 Player  : Erm.. nope..\nDeathmatch 2-4 Player   : Yep!\nDifficulty Settings     : Um.. nope.. .\nNew Sounds              : Eh?\nNew Graphics            : Wha?\nNew Music               : Huh?\nDemos Replaced          : Nope..\n\n* Construction *\n\nBase                    : Scratch built for Hexen..\n\nEditor(s) used          : Heth and Zennode to build the nodes..\n\nBuild Time              : About 3 hours solid building, 3 hours\n                          of playtesting and a couple of hours worth\n                          of fidgeting with textures and such..\n\nKnown Bugs              : Heth seems to pick up a couple of unclosed\n                          sectors that are actually closed. Not sure\n                          if it's my fault or the editors..\n\n* Copyright / Permissions *\n\nDo not modify and release this wad without contacting me first.\n\n* Where to get this WAD *\n\nMe.. maybe a couple of obscure www sites.. and an ftp site or two.."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "hexen",
      "stats": {
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        "linedefs": 738,
        "sidedefs": 948,
        "vertices": 678,
        "sectors": 160,
        "segs": 999,
        "ssectors": 304,
        "nodes": 303,
        "textures": {
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          "MONK02": 46,
          "F_015": 32,
          "FIRE10": 141,
          "F_013": 92,
          "F_089": 1,
          "F_012": 115,
          "F_055": 16,
          "X_012": 8,
          "MONK04": 96,
          "F_057": 28,
          "F_SKY": 15,
          "F_007": 1,
          "WOOD02": 32,
          "WOOD01": 262,
          "FIRE12": 101,
          "F_014": 12
        }
      },
      "monsters": {
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        "by_type": {},
        "by_category": null
      },
      "items": {
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        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b0b5b6a0acfa57f7469c8d610928465fccb40b70/MAP01/images/0.webp",
          "type": null
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b0b5b6a0acfa57f7469c8d610928465fccb40b70/MAP01/pano/pano_0.webp",
          "type": "pano"
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      ],
      "analysis": {
        "title": "The Leaf Well..",
        "description": "A simple, symmetrical Hexen deathmatch arena built around a central “well” drop that functions as an instant-death hazard. There are no monsters and no scripted mechanics, focusing the map entirely on player-vs-player movement and sightlines. For typical single-player/UV progression it’s effectively non-applicable, but as a DM map it’s straightforward and fast-paced with a clean, classic layout.",
        "tags": [
          "arena",
          "deathmatch",
          "fire",
          "hexen",
          "no_items",
          "no_keys",
          "no_monsters",
          "no_teleports",
          "simple_layout",
          "small",
          "symmetrical",
          "vanilla_compatible",
          "wood"
        ]
      }
    }
  ]
}

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