Raw model (for completeness)
{
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"sha1": "24a458b81d12af01318d60b023ee2d69e7fd7e2b",
"sha256": "6324d16b16dec9686e95f27e65d8c92652ad9c265da4f16aae4a4e0be3fbfbfe",
"title": "Hexen: Mission Arrgh",
"authors": [
"Andy Kendall"
],
"filenames": [
"HEXMISS.WAD"
],
"additional": {
"engines": [
"HEXEN"
],
"iwad": [
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],
"filename": null,
"added": "2014-10-14 20:57:17",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Hexen: Mission Arrgh",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"adult": false,
"hidden": false
},
"added": "2014-10-14 20:57:17",
"file": {
"type": "PWAD",
"size": 159777,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/24a458b81d12af01318d60b023ee2d69e7fd7e2b/24a458b81d12af01318d60b023ee2d69e7fd7e2b.wad.gz",
"corrupt": false
},
"content": {
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],
"counts": {
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"graphics": 0,
"lumps": 14,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "Hexen: Mission Arrgh",
"description": "This WAD contains a single large map designed primarily for single-player but also supports cooperative and deathmatch modes. It features a moderate to hard difficulty level with a substantial number of scripted events, emphasizing exploration within a fantasy/D&D-inspired courtyard setting. The map uses classic Hexen textures such as castle and forest themes, maintaining the original game's atmosphere without new graphics or music. Progression is linear with a focus on quest-like objectives rather than arena combat. The WAD is fully compatible with the Hexen engine and IWAD, built from scratch using the Heth editor.",
"authors": [
"Andy Kendall"
],
"tags": [
"exploration_heavy",
"fantasy",
"hexen_compatible",
"large_map",
"linear",
"moderate",
"single_map"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "=================================================================\nTitle : Hexen: Mission Arrgh\nFilename : HEXMISS.WAD\nAuthors : Andy Kendall\nEmail Address : llandy@host.yab.com\nStory : After a long day of searching for\n fingerprints at the scene of a double\n murder you head down to a local bar\n where you usually hang out on a\n Saturday night. Being a private\n detective wasn't as easy as you thought\n it would have been. After a few drinks\n you notice an unusually dressed person\n sitting at the stool next to you. He is\n wearing a robe with a hood over his face,\n shading his face too dark to see any\n detail. What's kind of strange, is that\n he wasn't there when you came in and you\n never heard anyone come up beside you.\n After a few minutes of silence the guy\n leans in your direction and mumbles, \"You\n have been chosen.. to find a sacred\n artifact.\" Just as you open your mouth\n to slam this freak with some colorfull\n words, he hushes you and finishes, \"The\n only way out, is with the 'Doll'. It\n must be returned to it's original place.\"\n Suddenly you feel light headed, and a\n bright light flashes in your eyes.. The\n next thing you know you are standing in\n a courtyard wearing the clothing of some\n wierd D&D looking character..\n\nDescription : I made this level mainly for single player..\n but it is fun in Deathmatch also.. I think\n Hexen has more possibilities for single\n player levels than Deathmatch (and is a\n little more fun <G>), but they all are\n cool.. This level is a lot bigger than\n any of my other levels out there so\n far, and so far the one with the most\n scripts.. <G>\nAdditional Credits to : Raven for making the best 3d game yet..\n Antony J. Burden for 'Heth'.. the coolest\n editor for Hexen..\n\n================================================================\n\n* Play Information *\n\nLevel # : MAP01\nSingle Player : Yes, at first this is all it was gonna be.\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Harder difficulty = Harder level <G>\nNew Sounds : Yep..\nNew Graphics : No..\nNew Music : No..\nDemos Replaced : None\n\n* Construction *\n\nBase : Built from Scratch..\n\nEditor(s) used : Heth v.013 and Heth 1.01. Zennode\n\nBuild Time : about 10 hrs..\nKnown Bugs : None that I know of.. (Email..:))\n\n* Copyright / Permissions *\n\nLevels are kinda like.. freeware.. so it doesn't matter what this part\nsays.. :)\n\n* Where to get this WAD *\n\nftp.cdrom.com\nand it's mirrors.."
}
]
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"title": "MAP01",
"format": "hexen",
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"uv_items": 0,
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"compatibility": "hexen",
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"source": "marker"
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