ESCAPE FROM TRANTOR.

PWAD 186 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things430
Linedefs1517
Sectors276
Monsters143
Items175
Raw model (for completeness)
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    "title": "ESCAPE FROM TRANTOR.",
    "authors": [
      "Robert W.S.Smith."
    ],
    "filenames": [
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      "added": "2015-01-14 22:53:57",
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      "name": "ESCAPE FROM TRANTOR.",
      "description": "No plot just get to the end!. A big PWAD with all weapons except the BFG 9000.With nice lighting effects & perfectly aligned textures.Also catering all difficulty settings & most baddies. Including a large dome room,a lake,boat and oars. A mens toilet,benches,5 secret locations & many booby traps.",
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      {
        "source": "idgames",
        "name": null,
        "contents": "Uploaded by RL (super_shotgun35@yahoo.com)\n\nEngland-20th March 1995.\n=============================================================================\nTitle               : ESCAPE FROM TRANTOR.\nAuthor              : Robert W.S.Smith.\nDate                : 20th March 1995.\nE-mail Address      : None yet.\nZip file name       : TRANTOR.ZIP:-containing Trantor.Wad,Trantor.Bat,\n      Trantor.Lmp,Trantor.Txt and Trandemo.Bat.\n\nAdditional Credits  : Cheers to Rapha??l Quinet,Brendon J. Wyber & Adler\n      for DEU-II,a modified version of Deu 5.21 - (The most\n      intuitive Doom Editor available).\n    : Colin Reed for BSP (Accurate node builder).\n    : Those id guys for producing such a relaxing blast.\n\nDescription         : No plot just get to the end!.\n      A big PWAD with all weapons except the BFG 9000.With\n      nice lighting effects & perfectly aligned textures.Also\n      catering all difficulty settings & most baddies.\n      Including a large dome room,a lake,boat and oars. A\n      mens toilet,benches,5 secret locations & many booby\n      traps.\n\nInstructions        : Put the Trantor related files in your Doom directory\n      & type either Trantor or \"Doom2 -file Trantor.Wad -warp\n      15 -skill <#>\".\n      Type Trandemo if you want to see a demo of the level\n      revealing all secrets.\n\nDisclaimer          : I assume no responsibility for anything of any sort\n      in any way, shape, or form.If anything goes wrong pray.\n\n=============================================================================\n\n* Play Information *\n\nEpisode and Level #     : Map 15\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : All\nNew Sounds              : No\nNew Graphics            : No\nDemos Replaced          : Yes 1 - Trantor.Lmp for version 1.666.\n\n* Construction *\n\nBase                    : Level from Scratch.\nBuild Time              : A long time (didn't count,around 40 hours perhaps).\nEditor(s) used          : DEU-2 modified by ADLER.Rapha??l Quinet and Brendon\n  J. Wyber for DEU-2 ver 5.21.\n: Colin Reed for BSP node builder.\nKnown Bugs              : The IDCLIP cheat causes the level to crash on some\n  occasions with the error R_Drawplanes : visplanes\n  overflow.Too much information in sight perhaps?.\n  The solution don't use IDCLIP!.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\n021 Connection,Birmingham,England - 0121 520 7615\n\nHave fun.\n============================================================================="
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "England-20th March 1995.\n=============================================================================\nTitle               : ESCAPE FROM TRANTOR.\nAuthor              : Robert W.S.Smith.\nDate                : 20th March 1995.\nE-mail Address      : None yet.\nZip file name       : TRANTOR.ZIP:-containing Trantor.Wad,Trantor.Bat,\n\t\t      Trantor.Lmp,Trantor.Txt and Trandemo.Bat.\n\nAdditional Credits  : Cheers to Rapha‰l Quinet,Brendon J. Wyber & Adler\n\t\t      for DEU-II,a modified version of Deu 5.21 - (The most\n\t\t      intuitive Doom Editor available).\n\t\t    : Colin Reed for BSP (Accurate node builder).\n\t\t    : Those id guys for producing such a relaxing blast.\n\nDescription         : No plot just get to the end!.\n\t\t      A big PWAD with all weapons except the BFG 9000.With\n\t\t      nice lighting effects & perfectly aligned textures.Also\n\t\t      catering all difficulty settings & most baddies.\n\t\t      Including a large dome room,a lake,boat and oars. A\n\t\t      mens toilet,benches,5 secret locations & many booby\n\t\t      traps.\n\nInstructions        : Put the Trantor related files in your Doom directory\n\t\t      & type either Trantor or \"Doom2 -file Trantor.Wad -warp\n\t\t      15 -skill <#>\".\n\t\t      Type Trandemo if you want to see a demo of the level\n\t\t      revealing all secrets.\n\nDisclaimer          : I assume no responsibility for anything of any sort\n\t\t      in any way, shape, or form.If anything goes wrong pray.\n\n=============================================================================\n\n* Play Information *\n\nEpisode and Level #     : Map 15\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : All\nNew Sounds              : No\nNew Graphics            : No\nDemos Replaced          : Yes 1 - Trantor.Lmp for version 1.666.\n\n* Construction *\n\nBase                    : Level from Scratch.\nBuild Time              : A long time (didn't count,around 40 hours perhaps).\nEditor(s) used          : DEU-2 modified by ADLER.Rapha‰l Quinet and Brendon\n\t\t\t  J. Wyber for DEU-2 ver 5.21.\n\t\t\t: Colin Reed for BSP node builder.\nKnown Bugs              : The IDCLIP cheat causes the level to crash on some\n\t\t\t  occasions with the error R_Drawplanes : visplanes\n\t\t\t  overflow.Too much information in sight perhaps?.\n\t\t\t  The solution don't use IDCLIP!.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\n021 Connection,Birmingham,England - 0121 520 7615\n\nHave fun.\n============================================================================="
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      "map": "MAP15",
      "title": "MAP15",
      "format": "doom",
      "stats": {
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          "FLOOR1_6": 8,
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          "chaingun_guy": 7,
          "demon": 5,
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          "imp": 58,
          "lost_soul": 9,
          "mancubus": 4,
          "pain_elemental": 1,
          "revenant": 3,
          "shotgun_guy": 40,
          "spectre": 6
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          "hitscanner": 47,
          "melee": 11,
          "projectile": 85
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          "ammo_clip": 18,
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          "backpack": 1,
          "berserk": 1,
          "cell": 3,
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          "chainsaw": 1,
          "computer_area_map": 1,
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          "medikit": 1,
          "plasma_rifle": 2,
          "rocket": 1,
          "rocket_box": 4,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shells": 22,
          "stimpack": 16,
          "super_shotgun": 1
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          "cells": 4,
          "rockets": 5,
          "shells": 29
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        "keys": [
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        "htr_monsters": 73,
        "uv_items": 148,
        "hmp_items": 136,
        "htr_items": 164
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      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "source": "marker"
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      "analysis": {
        "title": "Escape from Trantor",
        "description": "A large, classic Doom II-style techbase with some outdoor/watery setpieces (including a lake/boat area) and lots of cleanly aligned textures and lighting variation. Combat is steady and varied, leaning hitscanner-heavy (many shotgunners/chaingunners) with a handful of mid-to-high threats like mancubi, revenants, arachnotrons, and a lone arch-vile. Progression uses all three keys and features multiple booby-trap style encounters, with enough ammo and pickups to keep UV difficulty around moderate for most players. Five secrets are present, and the layout is sizable rather than a quick run-through.",
        "tags": [
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          "doom2",
          "generous_health",
          "hitscanner_heavy",
          "key_hunt",
          "large_scale",
          "medium_length",
          "mixed_theme",
          "moderate",
          "secrets",
          "techbase",
          "trap_heavy",
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}

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