Bill, the Gates of Hell!

PWAD 131 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things239
Linedefs806
Sectors215
Monsters112
Items69
Raw model (for completeness)
{
  "meta": {
    "id": "b64bafe3-7562-4d96-a9ab-b5f11f78de1e",
    "sha1": "b26d624eb20f09230109acce8fc31902c40f818d",
    "sha256": "259f8be594d76dd44eff415d8e8348aea58e0c26b242f5cdd6450ab9494bdcea",
    "title": "Bill, the Gates of Hell!",
    "filenames": [
      "gate.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-01-07 21:45:26",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Bill, the Gates of Hell!",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 21:45:26",
    "file": {
      "type": "PWAD",
      "size": 134544,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b26d624eb20f09230109acce8fc31902c40f818d/b26d624eb20f09230109acce8fc31902c40f818d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Bill, the Gates of Hell!",
      "description": "This WAD contains a single map, MAP01, designed for DOOM2 with support for single player, cooperative, and deathmatch modes. The level is large and complex, featuring 215 sectors and a high number of linedefs and things, indicating a detailed environment with many monsters and interactive elements. The monster population is challenging, with hard-to-kill enemies and a focus on combat intensity. Resources appear balanced to support sustained fights. The theme blends hellish and techbase textures, with extensive use of metal, slime, and blood flats, suggesting a classic DOOM2 hellish-industrial atmosphere. The progression is likely linear with some exploration, typical of a single large map. The WAD is compatible with vanilla DOOM2 engines and includes new music.",
      "authors": [
        "Erik Cumps aka Slay"
      ],
      "tags": [
        "ammo_plentiful",
        "hard",
        "hell",
        "industrial",
        "large_map",
        "linear",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Bill, the Gates of Hell!\nFilename                : GATE.WAD\nAuthor                  : Erik Cumps aka Slay\nEmail Address           : erik.cumps@ping.be\nMisc. Author Info       : I'm a DOOMer. Need I say more? <eg>\nDescription             : Critters. Hard to kill. And now they've infested\n                          cyberspace. UAC CRAs are moving in. What a job!\n                          See the readme.txt file for background info...\nAdditional Credits to   : id, of course. Greg Lewis for telling me my level\n                          wasn't that bad after all. Nick Wilson for his cool\n                          Nine Inch Nails music PWAD. And the TLA dudes for\n                          DeathMatch testing...\n================================================================\n\n* Play Information *\n\nMap Number              : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Music               : Yes\n\n* Construction *\n\nBase                    : New level from scratch.\nEditor(s) used          : EdMap 1.40, DCK 2.2-f, DETH 2.3, NWT 1.3 & DOOMEDIT\nKnown Bugs              : AFAIK none. But let me know...\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\nI wouldn't mind receiving a copy of the new level of course... ;)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: possibly somewhere at:\n\n  ftp.uwp.edu\n  ftp.cdrom.com\n  doomgate.cs.buffalo.edu\n  anasgard.calvacom.fr\n  ftp.sls.wau.nl\n  ftp.luth.se\n\n  And hopefully at some mirror sites... :)"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 239,
        "linedefs": 806,
        "sidedefs": 1342,
        "vertices": 677,
        "sectors": 215,
        "segs": 1438,
        "ssectors": 423,
        "nodes": 422,
        "textures": {
          "SPACEW4": 2,
          "SP_DUDE2": 1,
          "STEP4": 31,
          "STEP1": 1,
          "SW1COMM": 2,
          "BLOOD1": 6,
          "SW2BRNGN": 1,
          "CEIL4_3": 1,
          "FLAT4": 4,
          "FLAT5_2": 5,
          "SFALL1": 18,
          "NUKAGE1": 12,
          "CEIL5_2": 21,
          "MARBGRAY": 1,
          "PANBOOK": 2,
          "GSTONE1": 144,
          "STONE4": 2,
          "GSTLION": 1,
          "METAL2": 8,
          "MIDBRN1": 2,
          "STARTAN2": 786,
          "ASHWALL4": 49,
          "BFALL1": 23,
          "EXITSIGN": 4,
          "METAL": 81,
          "FLAT5_1": 6,
          "SUPPORT2": 8,
          "METAL1": 9,
          "BIGDOOR2": 2,
          "SHAWN2": 14,
          "STEP6": 16,
          "MARBFAC3": 2,
          "SW1METAL": 1,
          "FLOOR4_8": 44,
          "FLOOR0_6": 3,
          "SLIME14": 15,
          "BROWN96": 55,
          "FLOOR0_3": 34,
          "FLAT17": 2,
          "PANBORD1": 1,
          "BROWNGRN": 70,
          "FLOOR7_1": 21,
          "LITE5": 5,
          "SPCDOOR3": 6,
          "FLAT10": 49,
          "PANCASE1": 1,
          "FLAT20": 2,
          "ASHWALL2": 27,
          "SW1TEK": 1,
          "TEKGREN2": 19,
          "BSTONE1": 7,
          "CRATOP1": 2,
          "SLIME15": 10,
          "RROCK11": 3,
          "ASHWALL3": 46,
          "GRAY7": 12,
          "FLAT18": 12,
          "SUPPORT3": 42,
          "CEIL5_1": 1,
          "FLAT1": 5,
          "PANEL6": 12,
          "SW1WOOD": 4,
          "MIDSPACE": 2,
          "DOORSTOP": 4,
          "COMPBLUE": 3,
          "CEIL1_1": 22,
          "FLAT5_4": 2,
          "PANEL5": 1,
          "FLAT19": 4,
          "WOOD1": 195,
          "CEIL3_5": 30,
          "SHAWN3": 6,
          "FLAT22": 1,
          "PANBORD2": 4,
          "PANEL8": 1,
          "DOORTRAK": 13,
          "SLIME16": 2,
          "MARBFACE": 1,
          "FLOOR5_1": 6,
          "NUKE24": 48,
          "NUKEDGE1": 4,
          "PANEL4": 3,
          "PANEL7": 1,
          "BRICK4": 6,
          "FLOOR6_2": 11,
          "F_SKY1": 93
        }
      },
      "monsters": {
        "total": 112,
        "by_type": {
          "arachnotron": 3,
          "baron": 3,
          "cacodemon": 4,
          "chaingun_guy": 8,
          "demon": 10,
          "hell_knight": 2,
          "imp": 25,
          "lost_soul": 4,
          "mancubus": 3,
          "pain_elemental": 1,
          "revenant": 4,
          "shotgun_guy": 16,
          "spectre": 7,
          "zombieman": 22
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 46,
          "melee": 17,
          "projectile": 49
        }
      },
      "items": {
        "total": 69,
        "by_type": {
          "ammo_box": 8,
          "ammo_clip": 2,
          "backpack": 2,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 2,
          "cell_pack": 6,
          "chaingun": 2,
          "green_armor": 2,
          "invisibility": 4,
          "invulnerability": 1,
          "medikit": 2,
          "megasphere": 2,
          "plasma_rifle": 2,
          "rocket_box": 4,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shells": 8,
          "shotgun": 1,
          "soulsphere": 2,
          "stimpack": 4,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 10,
          "cells": 8,
          "rockets": 4,
          "shells": 15
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 112,
        "hmp_monsters": 100,
        "htr_monsters": 68,
        "uv_items": 69,
        "hmp_items": 69,
        "htr_items": 56
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "25b728ae-dc9c-430c-a476-74208dc82cd5",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b26d624eb20f09230109acce8fc31902c40f818d/MAP01/images/0.webp",
          "type": null
        }
      ]
    }
  ]
}

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