Outpost 1

PWAD 198 KiB 1 map(s)

Counts

endoom1
graphics0
lumps30
maps1
palettes0

Totals (across maps)

Things150
Linedefs561
Sectors121
Monsters69
Items43
Raw model (for completeness)
{
  "meta": {
    "id": "b4d5967c-0f05-4c80-94ef-d64f95bc6856",
    "sha1": "4c773b05114bf2676047da2891e9c8429d0fba63",
    "sha256": "95740fb7c79c34598575facdf76c78b38ceb3d6fccbd0cda5b40ab556ce33dd9",
    "title": "Outpost 1",
    "authors": [
      "Marc R. Bublitz"
    ],
    "filenames": [
      "outpost1.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-04 19:22:39",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Outpost 1",
      "description": "Another quality deathmatch level by me, Marc Bublitz. This one takes place in an outpost. There are several reasons why I particularly like this one: First, I'm kind-of fond of the \"Cyber-Attack\" ad I've constructed. Secondly, I'm very happy I could get a satisfactory color alignment with one of my ray-traced spaceships. Also, notice the neat gate that I've edited from the MIDBARS texture.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-04 19:22:39",
    "file": {
      "type": "PWAD",
      "size": 202780,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4c773b05114bf2676047da2891e9c8429d0fba63/4c773b05114bf2676047da2891e9c8429d0fba63.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 1,
        "graphics": 0,
        "lumps": 30,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Outpost 1",
      "description": "Outpost 1 is a single-map PWAD designed primarily for deathmatch but also playable in single-player and cooperative modes. The map features a medium-sized outpost environment with 150 monsters, including some for solo play, and a focus on balanced combat without implemented difficulty settings. The level showcases custom textures and graphics, including a ray-traced spaceship and a unique gate, emphasizing visual detail and texture alignment. Resource distribution supports multiplayer engagements with cooperative exit triggers, and the layout is linear with no complex key hunts. It is compatible with DOOM2 and built from scratch using classic editors.",
      "authors": [
        "Marc R. Bublitz"
      ],
      "tags": [
        "cooperative",
        "custom_textures",
        "deathmatch",
        "linear",
        "medium_maps",
        "moderate",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Title                   : Outpost 1\nFilename                : OUTPOST1.WAD\nAuthor                  : Marc R. Bublitz\nEmail Address           : kingmarc@cris.com  (When I've paid my bill...)\n                          Write to me and tell me what you think.\n\nMisc. Author Info       : This is my, well, I've made a lot of levels, now.\n                          My usual theme is deathmatching, as I find the\n                          challenge refreshing.  Also, I take time when\n                          creating my levels, paying attention to Texture\n                          alignment, use of lighting, etc. so that my\n                          levels look as good as they possibly can.\n\nDescription             : Another quality deathmatch level by me, Marc Bublitz.\n                          This one takes place in an outpost.  There are\n                          several reasons why I particularly like this one:\n                          First, I'm kind-of fond of the \"Cyber-Attack\" ad\n                          I've constructed.  Secondly, I'm very happy I could\n                          get a satisfactory color alignment with one of my\n                          ray-traced spaceships.  Also, notice the neat gate\n                          that I've edited from the MIDBARS texture.\n\n                          Thanks to my brother, I have monsters in this one\n                          now in case you're alone.\n\n                          One last note:  In multi-player mode, the exit is\n                          co-operative.  I did this so that a disgruntled\n                          player couldn't just end the level (and his torment.)\n                          The trigger has something to do with an added\n                          texture.\n\nAdditional Credits To   : Kep, for dying so well testing this one! :)\n\n=============================================================================\n\n* Play Information *\n\nMap #                   : 01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes (Watch out for that 'friendly' fire...)\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Not Implemented (Far as I can remember.)\nNew Sounds              : New player death sounds.  Nothing cheesy.\nNew Graphics            : Yes\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch.\nEditors Used            : DEU\nKnown Bugs              : None that I am aware of.\n\nThe complete list of programs used to create this wad follows:\n\n        * Aldus PhotoStyler2.0SE\n        * WinTex\n        * WinDEU\n        * DEU\n        * POV-Ray (For the spaceship)\n        * TED\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou MAY distribute this WAD provided you include this file, with NO\nmodifications.  You may distribute this WAD in any electronic format\n(BBS, Diskette, CD, etc.) as long as you include this file\nintact (and I can possibly get a free copy...)"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 150,
        "linedefs": 561,
        "sidedefs": 816,
        "vertices": 510,
        "sectors": 121,
        "segs": 890,
        "ssectors": 256,
        "nodes": 255,
        "textures": {
          "FOREG3": 2,
          "SODAPOP": 2,
          "MIDBARS3": 2,
          "BRONZE3": 7,
          "CEIL1_2": 8,
          "BRONZE4": 8,
          "DOORTRAK": 16,
          "FLAT19": 56,
          "METAL2": 120,
          "SW1GARG": 2,
          "FLAT17": 2,
          "F_SKY1": 12,
          "FLAT4": 21,
          "RROCK19": 16,
          "BROWNHUG": 31,
          "COMPBLUE": 12,
          "COMPSPAN": 40,
          "FLAT5_5": 4,
          "SHIP1": 1,
          "METAL5": 4,
          "SLIME14": 10,
          "DOORSTOP": 2,
          "FLAT3": 2,
          "FWATER1": 1,
          "BRONZE1": 6,
          "EXITSIGN": 4,
          "MIDBARSD": 1,
          "STEP4": 43,
          "STONE4": 54,
          "BIGDOOR4": 16,
          "COMPTALL": 10,
          "FLAT20": 96,
          "METAL6": 90,
          "BRICK9": 2,
          "CEIL4_3": 13,
          "LITE3": 12,
          "GRAY1": 105,
          "SKY2": 2,
          "FOREG1": 2,
          "CEIL4_1": 1,
          "MARCLVL1": 2,
          "GRAY2": 10,
          "STEPTOP": 1,
          "FOREG2": 4
        }
      },
      "monsters": {
        "total": 69,
        "by_type": {
          "baron": 5,
          "chaingun_guy": 5,
          "demon": 6,
          "imp": 14,
          "shotgun_guy": 19,
          "zombieman": 20
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 44,
          "melee": 6,
          "projectile": 19
        }
      },
      "items": {
        "total": 43,
        "by_type": {
          "ammo_box": 6,
          "blue_armor": 1,
          "chaingun": 2,
          "medikit": 10,
          "rocket_box": 5,
          "rocket_launcher": 5,
          "shell_box": 7,
          "soulsphere": 2,
          "super_shotgun": 5
        },
        "ammo_by_category": {
          "bullets": 6,
          "cells": 0,
          "rockets": 5,
          "shells": 7
        },
        "weapons_present": [
          "chaingun",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 69,
        "hmp_monsters": 69,
        "htr_monsters": 69,
        "uv_items": 43,
        "hmp_items": 43,
        "htr_items": 43
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "7ce606d5-5271-4c22-84b6-dc234067582c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4c773b05114bf2676047da2891e9c8429d0fba63/MAP01/images/0.webp",
          "type": null
        }
      ]
    }
  ]
}

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