Hell Revealed II

PWAD 6.3 MiB 32 map(s)

Counts

endoom1
graphics4
lumps603
maps32
palettes0

Totals (across maps)

Things21132
Linedefs55985
Sectors5981
Monsters13210
Items6291
Raw model (for completeness)
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    "title": "Hell Revealed II",
    "authors": [
      "Mattias Berggren (Levels) Ola Bjorling (Sky Graphics) Pedro A. Gomez Blanco (Levels) Jonas Feragen ("
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        "contents": "===========================================================================\nTitle                   : Hell Revealed II\n\nFilename                : HR2.WAD\n\nRelease date            : 12/31/03\n\nAuthors                 : Mattias Berggren (Levels)\n\t\t\t  Ola Bjorling (Sky Graphics)\n\t\t\t  Pedro A. Gomez Blanco (Levels)\n\t\t\t  Jonas Feragen (Team Leader, Graphics, Levels)\n\t\t\t  Martin Friberg (Levels)\n\t\t\t  Yashar Garibzadeh (Levels)\n\t\t\t  Grave (Graphics, Music)\n\t\t\t  Eugene Kapustin (Beta Testing)\n\t\t\t  Derek Mac Donald (Levels)\n\t\t\t  Andy Olivera (Graphics, Levels)\n\t\t\t  Michael Reid (Levels)\n\t\t\t  Eric James Roberts (Levels)\n\t\t\t  Mike Watson (Levels)\n\t\t\t  Sam Woodman (Levels, Music)\n\nEmail Address           : jonasf@stud.ntnu.no\n\nDescription             : The long-awaited sequel to Yonatan Donner &\n\t\t\t  Haggay Niv's \"Hell Revealed\".\n\nAdditional Credits to   : Id Software for DooM2\n\t\t\t  All the authors of the tools we used\n===========================================================================\n* What is included *\n\nNew levels              : 32\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\n\n* Play Information *\n\nGame                    : DooM2\n\nMap #                   : 1 - 32\n\nSingle Player           : Of course\n\nCooperative 2-4 Player  : Yes, but not tested.\n\nDeathmatch 2-4 Player   : Yes, but not tested. Many levels are altered\n\t\t\t  in-game to make them more hospitable to DM play.\n\nDifficulty Settings     : Yes, so I don't want to hear any whining about it\n\t\t\t  being too difficult.\n\n* Construction *\n\nBase                    : New Levels\n\nBuild Time              : 4+ Years\n\nKnown Bugs              : Savegame Buffer Overflow on many of the later\n\t\t\t  levels. Use a port if you intend to save.\n\n\t\t\t  Slight possibility of VPO on MAP07, MAP08, MAP26.\n\n\t\t\t  Occasional HOM. Not severe enough to interfere\n\t\t\t  with gameplay.\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification\nor reuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
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