TRIAL

PWAD 177 KiB 1 map(s)

Counts

endoom0
graphics0
lumps13
maps1
palettes0

Totals (across maps)

Things388
Linedefs1109
Sectors257
Monsters214
Items109
Raw model (for completeness)
{
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    "sha1": "36b9e980af08d42b60466fa6b22a98e3648aa27a",
    "sha256": "ca06c458ef5a107e52b55e10b1e67c4578b2c94157e3be27ed1a5659d5ed5cb0",
    "title": "TRIAL",
    "authors": [
      "Joe Winter"
    ],
    "filenames": [
      "trial.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-01-14 22:59:04",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "TRIAL",
      "description": "I like good shoot-em-up games, this one will keep you running. It's a standard 3-Key game with plenty of action, ENJOY.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP14": "MAP14.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-01-14 22:59:04",
    "file": {
      "type": "PWAD",
      "size": 181679,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/36b9e980af08d42b60466fa6b22a98e3648aa27a/36b9e980af08d42b60466fa6b22a98e3648aa27a.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP14"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 13,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Title                   : TRIAL\nFilename                : TRIAL.WAD\nAuthor                  : Joe Winter\nEmail Address           : jtech@ix.netcom.com\nMisc. Author Info       : Another shoot em up with plenty of action, & no impossible\n                          situations. Single & cooperative play, tested over & over.\n                          I'm pretty sure all bugs & textures have been taken care of,\n                          but dont hesitate to e-mail me & give me some shit if you\n                          find something!\n\nDescription             : I like good shoot-em-up games, this one will keep you running.\n\t\t\t  It's a standard 3-Key game with plenty of action, ENJOY.\n\nAdditional Credits To   : DCK 2.2, Wintex, and Midi-to-music\n\n=============================================================================\n\n* Play Information *\n\nMap #                   : 14\nSingle Player           : Yes!\nCooperative 2-4 Player  : 2 Player Only (Tried & True)\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : Yes\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch.\nEditor Used             : DCK 2.2\nTime                    : been on my hard drive 2 years\nKnown Bugs              : Why would I release a level with bugs\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels. As long\nas I get some credit, and a copy.\n\nYou MAY distribute this WAD provided you include this file, with NO\nmodifications.  You may distribute this WAD in any electronic format\n(BBS, Diskette, CD, etc.) as long as you include this file\nintact."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP14",
      "title": "MAP14",
      "format": "doom",
      "stats": {
        "things": 388,
        "linedefs": 1109,
        "sidedefs": 1659,
        "vertices": 1014,
        "sectors": 257,
        "segs": 1791,
        "ssectors": 737,
        "nodes": 736,
        "textures": {
          "SW1COMM": 10,
          "MODWALL1": 9,
          "DOORSTOP": 15,
          "BRICK10": 85,
          "ROCK3": 30,
          "DOOR1": 1,
          "LITE3": 5,
          "RROCK11": 86,
          "STEP2": 5,
          "STONE": 6,
          "RROCK15": 82,
          "FLOOR7_2": 46,
          "SKINSYMB": 9,
          "FLAT5_2": 12,
          "GATE3": 1,
          "ROCK2": 71,
          "FLAT23": 14,
          "GRAYBIG": 8,
          "LITEBLU1": 2,
          "MARBFACE": 3,
          "STONE5": 24,
          "RROCK13": 14,
          "SUPPORT2": 36,
          "METAL2": 158,
          "FLAT5_1": 12,
          "SFALL2": 1,
          "GRASS2": 4,
          "SHAWN2": 17,
          "SLIME13": 10,
          "FLAT9": 1,
          "CEIL1_3": 8,
          "RROCK03": 27,
          "FLAT5_4": 46,
          "BRONZE2": 30,
          "SPACEW3": 2,
          "MARBLE2": 23,
          "SW1EXIT": 1,
          "FLOOR1_6": 1,
          "MIDBRONZ": 4,
          "FLOOR7_1": 10,
          "GRAY7": 30,
          "STONE6": 87,
          "GSTONE1": 62,
          "DEM1_5": 55,
          "FLOOR5_4": 17,
          "BRICKLIT": 1,
          "GATE2": 1,
          "METAL6": 16,
          "BRICK9": 214,
          "BRICK6": 34,
          "DOORYEL": 2,
          "BRICK5": 48,
          "METAL7": 62,
          "DOOR3": 1,
          "STEP1": 1,
          "DOORTRAK": 28,
          "BRICK1": 64,
          "FLOOR0_5": 6,
          "BIGDOOR6": 1,
          "EXITSIGN": 1,
          "FLAT19": 2,
          "BIGDOOR4": 24,
          "GRNROCK": 1,
          "SLIME15": 24,
          "F_SKY1": 29,
          "GSTGARG": 1,
          "MARBLE3": 5,
          "MIDGRATE": 16,
          "TEKWALL1": 18,
          "PIPES": 8
        }
      },
      "monsters": {
        "total": 214,
        "by_type": {
          "arachnotron": 1,
          "baron": 6,
          "cacodemon": 8,
          "chaingun_guy": 1,
          "demon": 53,
          "imp": 46,
          "mancubus": 1,
          "revenant": 8,
          "shotgun_guy": 53,
          "spectre": 23,
          "zombieman": 14
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 68,
          "melee": 76,
          "projectile": 70
        }
      },
      "items": {
        "total": 109,
        "by_type": {
          "ammo_box": 5,
          "backpack": 1,
          "berserk": 1,
          "blue_armor": 1,
          "cell": 3,
          "cell_pack": 10,
          "chaingun": 1,
          "chainsaw": 1,
          "health_bonus": 18,
          "invisibility": 1,
          "invulnerability": 2,
          "light_amp_goggles": 1,
          "medikit": 23,
          "plasma_rifle": 1,
          "rocket": 3,
          "rocket_box": 5,
          "rocket_launcher": 1,
          "shell_box": 8,
          "shells": 16,
          "shotgun": 1,
          "stimpack": 5,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 13,
          "rockets": 8,
          "shells": 24
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 214,
        "hmp_monsters": 147,
        "htr_monsters": 139,
        "uv_items": 109,
        "hmp_items": 90,
        "htr_items": 90
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/36b9e980af08d42b60466fa6b22a98e3648aa27a/MAP14/images/0.webp",
          "type": null
        },
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          "id": "f664e9e8-b1b1-41ee-9500-b04ce4ad9fe7",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/36b9e980af08d42b60466fa6b22a98e3648aa27a/MAP14/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP14",
        "description": "A Doom II-style mixed techbase/stone-and-marble map built around a standard three-key (skull keys) progression with some teleport-driven movement. Combat is constant and crowded, featuring lots of shotgunners and pinkies/spectres backed by a moderate spread of mid-tiers (barons, revenants, cacos) and a couple of heavier threats. On UV it plays hard but fair thanks to plentiful ammo (including cells/rockets) and lots of medikits, with several fights likely feeling trap-like as you push through the key route.",
        "tags": [
          "action_heavy",
          "ammo_plentiful",
          "demon_swarms",
          "doom2",
          "generous_health",
          "hard",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "teleport_navigation",
          "trap_heavy",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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