Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things153
Linedefs743
Sectors185
Monsters1
Items87
Raw model (for completeness)
{
  "meta": {
    "id": "b11a569a-a613-4666-8a2e-af0ed6963492",
    "sha1": "839ec1e0383d941c2ede4cb1887e7f48b3660bb0",
    "sha256": "b0efe78735eaa6028d13dba31eee1c339e14d86d95a4d25a98fbb6ff2d00891c",
    "title": "Bastard! 1.1 for DOOM ][ Deathmatch",
    "filenames": [
      "bstrd11.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-03 20:04:16",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Bastard! 1.1 for DOOM ][ Deathmatch",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-03 20:04:16",
    "file": {
      "type": "PWAD",
      "size": 106225,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/839ec1e0383d941c2ede4cb1887e7f48b3660bb0/839ec1e0383d941c2ede4cb1887e7f48b3660bb0.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Bastard! 1.1 for DOOM ][ Deathmatch",
      "description": "This WAD contains a single deathmatch map designed for DOOM II, featuring a compact but densely packed layout with numerous secrets, traps, and tricks. The monster presence includes at least one Mancubus, adding a notable threat in multiplayer combat. The map uses a mix of textures including techbase, rock, and marble, suggesting a varied environment with some industrial and natural elements. Resource distribution and difficulty are tuned for multiplayer deathmatch, emphasizing ambushes and tactical positioning rather than single-player progression. The level is linear in structure with no single-player or cooperative support, and it is compatible with vanilla DOOM II engines.",
      "authors": [
        "Sean Crystal"
      ],
      "tags": [
        "deathmatch",
        "linear",
        "mixed_theme",
        "moderate",
        "monster_swarms",
        "single_map",
        "techbase",
        "traps",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "=============================================================================\nTitle                   : Bastard! 1.1  for DOOM ][ Deathmatch\nFilename                : bstrd11.wad\nAuthor                  : Sean Crystal\nEmail Address           : ackers@wpi.edu\nMisc. Author Info       : First completed WAD.  What do you think?\nDescription             : Bastard! is exactly what you will be calling me\n                        : after playing this level.  The most secrets,\n                        : tricks, and traps that could be crammed into a\n                        : little this big.  And a Mancubus to boot.\n                        : Watch your back.  I mean it.  This is a minor\n                        : revision of bastard.wad\nAdditional Credits to   : id Software\n=============================================================================\n\n* Play Information *\n\nMap #                   : Map1\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : YES!!!\nDifficulty Settings     : Not Implemented\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : bastard.wad.  This level has minor revisions, and a\n                        : couple bug fixes.\nEditor(s) used          : DCK 2.2\nKnown Bugs              : None so far.  Report any to ackers@wpi.edu\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this PWAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nYou may do whatever you want with this file, as long as you distribute\nyour modified file under a name OTHER than \"bastard\".\n\n* Where to get this PWAD *\n\nFTP sites:  wcarchive.cdrom.com\n\n* Comments from Beta Testers *\n\n\"No fair!  I'm caught in the jail!\"\n\"God dammit, I fell in a hole.\"\n\"Damn Arch-Ville.\"\n\"Where the hell did you kill me from?\"\n\"AAARGH!\"\n\"Damn holes!\"\n\nIf you play this WAD in a 4 person deathmatch, record and LMP and send it to\nme!  I'd love to see how others do in this level!  Also, please send any\ncomments/suggestions/gripes/praises that you have.  Happy hunting!"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 743,
        "sidedefs": 1199,
        "vertices": 698,
        "sectors": 185,
        "segs": 1315,
        "ssectors": 613,
        "nodes": 612,
        "textures": {
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          "SLIME09": 2,
          "BFALL1": 16,
          "MARBLE1": 47,
          "MIDBARS1": 8,
          "DOORTRAK": 2,
          "ROCK2": 104,
          "DEM1_5": 8,
          "FLAT5_4": 1,
          "SW1WOOD": 4,
          "FLAT5_2": 85,
          "STEP6": 19,
          "METAL": 7,
          "ASHWALL2": 40,
          "BROWN96": 80,
          "EXITSIGN": 2,
          "FLAT5_1": 66,
          "CEIL1_1": 22,
          "MARBFAC3": 4,
          "MFLR8_1": 25,
          "MFLR8_2": 18,
          "NUKAGE1": 14,
          "RROCK12": 2,
          "DEM1_6": 22,
          "STEP2": 14,
          "WOOD1": 74,
          "MARBLOD1": 18,
          "STONE3": 47,
          "WOODMET1": 114,
          "BLOOD3": 4,
          "MARBLE3": 5,
          "BRICK6": 68,
          "FLOOR0_1": 15,
          "RROCK03": 6,
          "FLAT5_5": 20,
          "RROCK13": 40,
          "SUPPORT3": 141,
          "CEIL5_2": 16,
          "SW1ROCK": 4,
          "ROCK1": 56,
          "BIGDOOR6": 15,
          "SW1STARG": 1,
          "BIGDOOR7": 22,
          "BIGDOOR4": 8,
          "MARBFAC2": 1,
          "RROCK09": 2,
          "BLOOD2": 2
        }
      },
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        "by_type": {
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        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 1
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      },
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        "by_type": {
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          "backpack": 2,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 4,
          "chaingun": 3,
          "chainsaw": 2,
          "green_armor": 1,
          "health_bonus": 8,
          "invisibility": 2,
          "invulnerability": 1,
          "light_amp_goggles": 2,
          "medikit": 13,
          "megasphere": 3,
          "plasma_rifle": 2,
          "rocket_launcher": 3,
          "shell_box": 6,
          "shells": 4,
          "soulsphere": 3,
          "stimpack": 12,
          "super_shotgun": 12
        },
        "ammo_by_category": {
          "bullets": 1,
          "cells": 0,
          "rockets": 0,
          "shells": 10
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        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 1,
        "hmp_monsters": 1,
        "htr_monsters": 1,
        "uv_items": 87,
        "hmp_items": 87,
        "htr_items": 87
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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}

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