Raw model (for completeness)
{
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"sha1": "557e835235df626628aa1cebb03cd14e507ebe45",
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],
"additional": {
"engines": [
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],
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"filename": null,
"added": "2018-03-20 23:40:23",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
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},
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},
"added": "2018-03-20 23:40:23",
"file": {
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},
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},
"engines_guess": [
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]
},
"analysis": {
"title": "wod17fix",
"description": "This WAD contains a single large and complex map featuring 313 things and 215 sectors, indicating a detailed and expansive level design. The monster count is high with 131 enemies, including a balanced mix of hitscanners, projectile attackers, and melee foes, plus a single arch-vile and cyberdemon as major threats. Resources are moderately distributed with a variety of ammo types, armor, and health pickups, supporting sustained combat. The environment uses a diverse set of textures blending techbase and industrial themes with some hellish elements. Gameplay involves key hunts with blue, red, and yellow skull keys and teleportation mechanics, progressing in a mostly linear fashion. The map is compatible with vanilla Doom and Boom engines and designed for Doom 2.",
"tags": [
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"boom_compatible",
"boss_encounters",
"hard",
"hitscanner_heavy",
"industrial",
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"medium_maps",
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{
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"title": "MAP17",
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"soulsphere": 1,
"stimpack": 5,
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"hmp_items": 86,
"htr_items": 84
},
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"music": null,
"source": "marker"
},
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