Levels - Final Release

PWAD 134 KiB 1 map(s)

Counts

endoom0
graphics0
lumps18
maps1
palettes0

Totals (across maps)

Things33
Linedefs311
Sectors75
Monsters0
Items23
Raw model (for completeness)
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    "title": "Levels - Final Release",
    "authors": [
      "KUMA"
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      "added": "2014-12-15 22:58:46",
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      "name": "Levels - Final Release",
      "description": "Designed for deathmatch, in a way multilevelled. Had to change floor height of Deathmatch starts, you could skip into them before, bad idea...",
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        "contents": "����������ͻ\n                                � WAD Info �\n                                ����������ͼ\n\nTitle                   : Levels - Final Release\nFilename                : LEVELS.WAD\nAuthor                  : KUMA\nAuthor Info             : Keen DooMer (of course), 16, single, nice 180�turns\nDescription             : Designed for deathmatch, in a way multilevelled.\n                          Had to change floor height of Deathmatch starts,\n                          you could skip into them before, bad idea...\nDoom version            : Written for DooM II v.1.666\nLevel #                 : 1\nSingle Player           : Na\nCooperative 2-4 Player  : Hmm?\nDeathmatch 2-4 Player   : Yar   >:)\nDifficulty Settings     : Nope\nNew Sounds              : Nope\nNew Graphics            : Yup, a few, don't run the wolfenstein levels!\nNew Music               : Nope\nCreated                 : Completely new level\nBuild Time              : 20 hours\nPrograms used           : Deu 2, NWT, Paint Shop Pro, MS-DOS Editor (being\n                          thorough)\nKnown Bugs              : If I knew 'um, I'd fix 'um\n\n                          �����������������������ͻ\n                          � Copyright/Permissions �\n                          �����������������������ͼ\n\nAuthors may use this level as a base to build additional levels as long\nas I get a mention in their production.\n\nYou MAY distribute this WAD, provided you include this TXT file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n                                 ���������ͻ\n                                 � Creditz �\n                                 ���������ͼ\n\nID software:    for their superiority in games programming, particularly\n                with DooM ][.\n???????????:    Whoever wrote the VARSITY TrueType Font, I used it for the\n                level indicators.\n\n                            ������������������ͻ\n                            � Contact Address: �\n                            � ���������������� �\n                            �                  �\n                            � Keith Walters    �\n                            � 7 Staverton Way  �\n                            � Kingswood        �\n                            � Bristol BS15 2YR �\n                            � ENGLAND          �\n                            ������������������ͼ"
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        "sidedefs": 440,
        "vertices": 230,
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        "ssectors": 113,
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        "htr_monsters": 0,
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        "hmp_items": 23,
        "htr_items": 23
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