Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things385
Linedefs659
Sectors172
Monsters150
Items149
Raw model (for completeness)
{
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    "sha1": "138d39b03a7cdf85a11d89576eb547d83cf86a71",
    "sha256": "cc765eaec4044628f24f8d98eac33433965b2d7eabb84b3a2601533fa2c99012",
    "filenames": [
      "DOOM2E06.ZIP",
      "fox_06.wad",
      "fox_06.zip"
    ],
    "additional": {
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        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
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      "filename": null,
      "added": "2014-01-11 11:18:44",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
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      "palettes": null,
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    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-11 11:18:44",
    "file": {
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      "corrupt": false
    },
    "content": {
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        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
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      ],
      "iwads_guess": [
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    },
    "analysis": {
      "title": "fox_06",
      "description": "This WAD contains a single medium-sized map featuring 172 sectors and a complex layout with 659 linedefs. The monster population is moderate, with a total of 150 enemies including a heavy hitscanner presence dominated by zombiemen and shotgun guys, alongside a mix of mid-tier demons and a few archviles. Resources are fairly balanced, offering ample ammo pickups such as clips, rockets, and cells, as well as health bonuses and some powerful items like a megasphere and invisibility. The environment uses a variety of textures leaning towards techbase and industrial themes with blues, grays, and metallic surfaces. The map progression is likely linear with some key hunting, compatible with DOOM2 and designed for the vanilla DOOM engine.",
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        "industrial",
        "linear",
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      "title": "MAP06",
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        "sidedefs": 941,
        "vertices": 574,
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        "segs": 1019,
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        "nodes": 299,
        "textures": {
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          "baron": 1,
          "cacodemon": 4,
          "chaingun_guy": 5,
          "demon": 6,
          "hell_knight": 3,
          "imp": 18,
          "lost_soul": 17,
          "mancubus": 4,
          "pain_elemental": 2,
          "revenant": 2,
          "shotgun_guy": 33,
          "spectre": 1,
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        },
        "by_category": {
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          "hitscanner": 89,
          "melee": 7,
          "projectile": 54
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      },
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        "by_type": {
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          "ammo_clip": 40,
          "backpack": 1,
          "blue_armor": 1,
          "cell": 10,
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          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 2,
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          "invisibility": 2,
          "invulnerability": 2,
          "medikit": 16,
          "megasphere": 1,
          "plasma_rifle": 1,
          "radiation_suit": 5,
          "rocket": 2,
          "rocket_box": 8,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shells": 5,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 10,
          "super_shotgun": 1
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          "rockets": 10,
          "shells": 12
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          "plasma_rifle",
          "rocket_launcher",
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        "keys": [
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        "hmp_monsters": 130,
        "htr_monsters": 88,
        "uv_items": 149,
        "hmp_items": 125,
        "htr_items": 145
      },
      "compatibility": "vanilla_or_boom",
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        "music": null,
        "source": "marker"
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