RainBowStar.WAD

PWAD 207 KiB 1 map(s)

Counts

endoom0
graphics0
lumps18
maps1
palettes0

Totals (across maps)

Things331
Linedefs855
Sectors140
Monsters32
Items132
Raw model (for completeness)
{
  "meta": {
    "id": "afdec576-afaa-4ac6-9c03-ff9fc2ea4de5",
    "sha1": "b0c3d2633da48160bde566647ede399de8fc5a75",
    "sha256": "8bb6c766a441f0801332312801bddb045c3de99c0c126b68c90506680ca9ba72",
    "title": "RainBowStar.WAD",
    "filenames": [
      "rainbowstar.wad"
    ],
    "additional": {
      "engines": [
        "LEGACY"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2016-05-06 21:55:50",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "RainBowStar.WAD",
      "description": "Very little demo made during the course of two days to show some new Legacy 1.32 beta 4 features. That's the only goal of this map!!!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2016-05-06 21:55:50",
    "file": {
      "type": "PWAD",
      "size": 212068,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b0c3d2633da48160bde566647ede399de8fc5a75/b0c3d2633da48160bde566647ede399de8fc5a75.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 18,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "LEGACY"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "TITLE\n===========================================================================\nTitle                   : RainBowStar.WAD\nDate Finished           : december 31, 2001\nAuthors                 : Thierry 'Hurdler' Van Elsuwé\n                          Jean-Yves 'Jive' Delpech\nWeb site                : http://legacy.newdoom.com/\n                          http://newdoom.com/hosted/jive/\n\nOther Files By Author   :\nMisc. Author Info       : Member of the Legacy Team\n\nDescription             : Very little demo made during the course of two days\n                          to show some new Legacy 1.32 beta 4 features.\n                          That's the only goal of this map!!!\n\nAdditional Credits to   : Other members of the Legacy Team,\n                          Ebola, Fraggle, Quasar\n===========================================================================\n* Type of DOOM or DOOM II file*\n\n(Choose One)\nNew level WAD           : Yes\nSound PWAD Only         : No\nMusic PWAD Only         : No\nGraphic Addon Only      : Yes (sky made by Jive)\nDehack Patch Only       : No\n.LMP Only               : No\nOther                   : Yes/No (describe)\nRequired To Have In Dir : Legacy 1.32 beta 4\n\n* Play Information *\n\nMap #                   : Map 01 (For DOOM II only)\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Not implemented\nNew Sounds              : No\nNew Music               : No\nNew Graphics            : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              :\nEditor(s) used          : - WinDEU32.exe (version 5.99b1 BCC by the \"DEU team\")\n                          - Zennode.exe (version 1.08, from Marc Rousseau)\n                               (e-mail : rousseaum@pictel.com)\n                          - Wintex.exe ver 4.5 (A WAD Editor Copyright (c) 1995)\n                               (e-mail : Olivier Montanuy (montanuy@inf.enst.fr)\n                          - Wadman.exe ver 1.03, de Carl W. Moore)\n                               (Sysop: The Cutting Edge BBS  (505)-479-4064)\n                          - Paint Shop Pro 5 (WinShare Killer Apps)\n                               (http://www.wska.com)\nKnown Bugs              : ??? hope no !\nMay Not Run With...     :  earlier version than Legacy 1.32 beta 4\n                           Any other source port than Legacy\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nEmail Address           : jive@newdoom.com\nWeb site                : http://newdoom.com/hosted/jive/\n\nWhere to get Doom LEGACY :\n####################################################################\n# Web site:   http://newdoom.com/doomlegacy/                       #\n#   e-mail:   legacy@newdoom.com                                   #\n####################################################################"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 331,
        "linedefs": 855,
        "sidedefs": 1420,
        "vertices": 923,
        "sectors": 140,
        "segs": 1589,
        "ssectors": 599,
        "nodes": 598,
        "textures": {
          "LAVA1": 2,
          "SLADWALL": 8,
          "TRANS": 4,
          "BLODRIP1": 37,
          "#00FFffR": 1,
          "CEMENT9": 75,
          "MIDBARS1": 8,
          "NUKE24": 1,
          "CEMENT4": 1,
          "STONE4": 85,
          "F_SKY1": 28,
          "MARBLE3": 4,
          "FWATER1": 15,
          "FLAT4": 22,
          "SFALL1": 37,
          "FLOOR4_8": 36,
          "LITE5": 22,
          "FWATER2": 4,
          "FLAT3": 2,
          "MIDSPACE": 80,
          "NUKAGE1": 1,
          "CEIL1_1": 1,
          "FIREWALB": 16,
          "#FF0000Z": 1,
          "GRASS2": 1,
          "ROCK1": 22,
          "FLOOR5_1": 1,
          "FLAT5_8": 4,
          "FLOOR0_5": 2,
          "PIPES": 23,
          "DEM1_5": 2,
          "SLIME13": 4,
          "ASHWALL7": 13,
          "FLAT14": 7,
          "STEP1": 38,
          "FLAT19": 2,
          "BLOOD1": 3,
          "FLAT22": 2,
          "DOORSTOP": 74,
          "CEMENT1": 37,
          "ICKWALL2": 48,
          "LAVA2": 7,
          "#1600000": 4,
          "FLAT20": 5,
          "COMP01": 6,
          "COMPTALL": 11,
          "FLOOR0_3": 28,
          "CEMENT3": 39,
          "DOORBLU": 24,
          "MARBLE1": 230,
          "CEIL4_2": 1,
          "SHAWN2": 17,
          "CEMENT8": 26,
          "#0640000": 2,
          "FLAT1": 2,
          "RROCK04": 1,
          "FLAT23": 4,
          "FLAT2": 1,
          "SLIME01": 1,
          "MARBLE2": 1,
          "ASHWALL6": 36,
          "MARBGRAY": 8,
          "SW1GSTON": 1,
          "ROCK2": 2,
          "BRICK5": 42,
          "DOORRED": 2,
          "FLAT9": 2,
          "#0000FFm": 1,
          "ROCKRED1": 24,
          "BFALL1": 12,
          "#FFFF00Z": 3,
          "#0FF000R": 1,
          "SILVER1": 11,
          "SLIME15": 27,
          "#FF00FFZ": 1,
          "#00FF00Z": 1,
          "BSTONE2": 4,
          "#00FFffF": 1,
          "CEMENT6": 17,
          "FLAT18": 13,
          "CEMENT2": 10,
          "CRACKLE4": 26,
          "FLAT5_4": 14,
          "CEMENT7": 1,
          "SHAWN1": 3,
          "GRAY1": 109,
          "MFLR8_3": 29,
          "STEP4": 3,
          "COMPBLUE": 107
        }
      },
      "monsters": {
        "total": 32,
        "by_type": {
          "arachnotron": 2,
          "cacodemon": 1,
          "chaingun_guy": 2,
          "demon": 4,
          "hell_knight": 1,
          "imp": 6,
          "lost_soul": 12,
          "mancubus": 1,
          "revenant": 1,
          "shotgun_guy": 1,
          "spectre": 1
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 3,
          "melee": 5,
          "projectile": 24
        }
      },
      "items": {
        "total": 132,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 20,
          "armor_bonus": 11,
          "backpack": 1,
          "berserk": 1,
          "blue_armor": 1,
          "cell_pack": 9,
          "chainsaw": 1,
          "health_bonus": 13,
          "invisibility": 2,
          "invulnerability": 1,
          "light_amp_goggles": 1,
          "medikit": 1,
          "megasphere": 2,
          "plasma_rifle": 1,
          "rocket": 22,
          "rocket_box": 1,
          "rocket_launcher": 2,
          "shell_box": 3,
          "shells": 20,
          "shotgun": 4,
          "soulsphere": 1,
          "stimpack": 11,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 22,
          "cells": 9,
          "rockets": 23,
          "shells": 23
        },
        "weapons_present": [
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 32,
        "hmp_monsters": 32,
        "htr_monsters": 32,
        "uv_items": 132,
        "hmp_items": 132,
        "htr_items": 132
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "d454b577-6d37-42e1-9b92-9110c4a625d0",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b0c3d2633da48160bde566647ede399de8fc5a75/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "4c27e92d-357f-4be8-8185-a9cbe66a151c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b0c3d2633da48160bde566647ede399de8fc5a75/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A small Doom II MAP01 built as a Doom Legacy feature demo, mixing techbase cement/metal with marble/stone areas and some vivid custom color textures. Combat is light and mostly projectile-based, with lots of lost souls plus a few mid-tiers (arachnotrons, mancubus, revenant) and minimal hitscanner pressure. For UV it should play easy thanks to abundant rockets, shells, cells, and strong survivability items (megaspheres, invulnerability, invisibility). Progression appears straightforward with teleports and no key hunt.",
        "tags": [
          "ammo_plentiful",
          "doom2",
          "easy",
          "generous_health",
          "gothic",
          "incidental_combat",
          "legacy_demo",
          "mixed_theme",
          "small",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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