DETHTRAP.WAD

PWAD 67 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things282
Linedefs540
Sectors78
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "afc00b6c-ca81-44d5-bc11-038e1e756e0d",
    "sha1": "58127d32b50807ba17e3e0c4cccd11f7911ca794",
    "sha256": "16af2fe3c2693dc7b8fbf92b03ea0d15bf9dec8fd96f85d51e1e1e4108a1e579",
    "title": "DETHTRAP.WAD",
    "authors": [
      "Phil Roberts"
    ],
    "filenames": [
      "dethtrap.wad"
    ],
    "additional": {
      "engines": [
        "HEXEN"
      ],
      "iwad": [
        "HEXEN"
      ],
      "filename": null,
      "added": "2014-12-31 11:50:19",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "DETHTRAP.WAD",
      "description": "The DethTrap is a DeathMatch (HexMatch?) level for HEXEN.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-31 11:50:19",
    "file": {
      "type": "PWAD",
      "size": 68101,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/58127d32b50807ba17e3e0c4cccd11f7911ca794/58127d32b50807ba17e3e0c4cccd11f7911ca794.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "HEXEN"
      ],
      "iwads_guess": [
        "HEXEN"
      ]
    },
    "analysis": {
      "title": "DETHTRAP.WAD",
      "description": "DETHTRAP.WAD is a single-map Hexen PWAD designed primarily for deathmatch gameplay, featuring a 3x3 grid layout of nine interconnected themed areas including swamp, chapel, library, ice, fire, cave, arena, and water. The map emphasizes trap-based combat with multiple switch-triggered traps in key areas, encouraging strategic player interaction rather than traditional monster fights. Monsters are minimal and mostly token, with respawn enabled and monsters disabled to focus on player-versus-player action. The level uses standard Hexen textures and mechanics, with a linear but interconnected structure suited for multiplayer. Resource balance is tailored for deathmatch, and the map requires Hexen version 1.1 or later for full compatibility.",
      "authors": [
        "Phil Roberts"
      ],
      "tags": [
        "deathmatch",
        "hexen",
        "linear",
        "medium_maps",
        "multiplayer",
        "single_map",
        "trap_focused",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nTitle                   : DETHTRAP.WAD\nDate Finished           : 15 September 96\nAuthor                  : Phil Roberts\nEmail Address           : phil@uk.pi.net\nHome Pages              : http://www.wp.com/Phil, http://www.uk.pi.net/~phil\nOther Files By Author   : SLOT.WAD (Hexen), WELL.WAD (Doom)\nMisc. Author Info       : British barrister who ought to know better\n\nDescription             : The DethTrap is a DeathMatch (HexMatch?) level\n\t\t\t  for HEXEN.\n\n\t\t\t  It is a bit different from most DeathMatch\n\t\t\t  levels because there are a load of traps to\n\t\t\t  trigger on other players. The only drawback\n\t\t\t  of this is that you may not get the frag\n\t\t\t  counted as one of yours, but hey - it's all\n\t\t\t  good clean fun.\n\n\t\t\t  There are 9 areas linked in a 3 x 3 grid:\n\n\t\t\t  SWAMP   -   CHAPEL*  -   LIBRARY\n\t\t\t    |           |             |\n\t\t\t  BLADES* -    ICE*    -    FIRE*\n\t\t\t    |           |             |\n\t\t\t  CAVE    -   ARENA*   -    WATER\n\n\t\t\t  The asterisked areas all have traps which\n\t\t\t  trigger from switches in those areas. I'll\n\t\t\t  leave you to find out what they all do!\n\n\t\t\t  Happy Hexmatching!\n\nAdditional Credits to   : The authors of Hexen\n===========================================================================\nGame Type               : Hexen\n\n* Play Information *\n\nMap #                   : Map 01\nSingle Player           : Yes - I put in a few token monsters - but pointless\nCooperative 2-8 Player  : Yes - but why?\nDeathmatch 2-8 Player   : You betcha! - RESPAWN on, MONSTERS off\nDifficulty Settings     : N/A\nNew Sounds              : No\nNew Music               : No\nNew Graphics            : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DCK 2.3 (Heretic base), Deacc.\nKnown Bugs              : The slicing blades go out of synch sometimes.\n\t\t\t  The fire gun sometimes shoots of it's own accord!\n\t\t\t  May not work with Hexen v1.0 (because of the\n\t\t\t  8 player support) - so download the v1.1 patch!!\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may NOT distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) without my express permission.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "hexen",
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        "linedefs": 540,
        "sidedefs": 765,
        "vertices": 550,
        "sectors": 78,
        "segs": 833,
        "ssectors": 305,
        "nodes": 304,
        "textures": {
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          "STEEL07": 4,
          "X_001": 2,
          "X_WATER1": 16,
          "GILO2": 4,
          "BOOKS04": 1,
          "CASTLE07": 123,
          "F_037": 2,
          "GILO1": 52,
          "ICE03": 1,
          "STEEL06": 25,
          "F_065": 21,
          "ICE06": 16,
          "F_SKY": 2,
          "X_009": 1,
          "F_039": 1,
          "BOOKS02": 7,
          "F_091": 4,
          "BOOKS01": 34,
          "F_032": 12,
          "GLASS02": 2,
          "GLASS04": 2,
          "SWAMP01": 10,
          "FIRE01": 21,
          "TOMB08": 5,
          "FOREST07": 12,
          "CASTLE06": 12,
          "D_END3": 34,
          "D_END2": 8,
          "FOREST06": 2,
          "F_013": 20,
          "F_024": 1,
          "SW_2_UP": 1,
          "FIRE14": 2,
          "SW_EL1": 1,
          "WOOD04": 8,
          "F_033": 14,
          "F_055": 1,
          "D_END1": 2,
          "FOREST10": 14,
          "F_089": 31,
          "PLAT02": 2,
          "F_027": 5,
          "ICE01": 31,
          "F_040": 1,
          "SPAWN07": 1,
          "D_ENDBR": 6,
          "FIRE16": 1,
          "F_063": 1,
          "SW51_OFF": 2,
          "CAVE04": 54,
          "F_069": 19,
          "X_005": 9,
          "F_054": 1,
          "X_012": 8,
          "GLASS06": 2,
          "PILLAR01": 16,
          "TOMB09": 1
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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