Raw model (for completeness)
{
"meta": {
"id": "af41d00e-e80e-4889-aac4-2c8eef29f437",
"sha1": "faf81c39f3b4a3b340265e2a51f7dfa6bdbbbcad",
"sha256": "76caab5635f6a99805465342f0441362b99a1b832b5e58110ca4f82486a2e1e1",
"title": "dickie01.WAD, issue 1.",
"authors": [
"Richard Wiles"
],
"filenames": [
"dickie01.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 23:17:50",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "dickie01.WAD, issue 1.",
"description": "This is my first wad released on the web. This is a fairly simple level and is intended as the first in a new multi-level episode. See below for details.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 23:17:50",
"file": {
"type": "PWAD",
"size": 123351,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/faf81c39f3b4a3b340265e2a51f7dfa6bdbbbcad/faf81c39f3b4a3b340265e2a51f7dfa6bdbbbcad.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nTitle : dickie01.WAD, issue 1.\nDate Finished : 01/01/98\nAuthor : Richard Wiles\nEmail Address : richardgwiles@compuserv.com\nOther Files By Author : none (yet, but have about 5 more nearly finished))\nMisc. Author Info : 30yr old helicopter engineer, lives in Yeovil, England. Supporter of\n\t\t\t Yeovil Town FC and Brighton & Hove Albion (Well, somebody has to!!)\n\t\t\t Keen runner, curry eater, gardener and doomaholic.\n\nDescription : This is my first wad released on the web. This is a fairly simple\n\t\t\t level and is intended as the first in a new multi-level episode. See\n\t\t\t below for details.\n\nAdditional Credits to : My girlfriend Ness, for tolerating my obsession with this project.\n\t\t\t id for doom - best game ever!\n===========================================================================\n* Type of DOOM II file*\n\nNew level WAD : Yes\n\nMap # : Map 01\nSingle Player : Yes\nCooperative 2-4 Player : No (starts are provided though)\nDeathmatch 2-4 Player : No (starts are provided though)\nDifficulty Settings : Yes\nNew Sounds : No\nNew Music : No\nNew Graphics : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : Took me about a week.\nEditor(s) used : Doomcad6.1, DMapEdit (for node building)\nKnown Bugs : None\nMay Not Run With... :\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: cdrom & mirrors\n\n* Story\n\nOnly sad anoraks think up stories for their doom creations - just go in blasting!!\nWell, OK. Maybe a little hint of a story. This episode works in reverse. Rather than meeting\nthe bossmonster at the end of an episode, you meet the mighty one in Map01. Whilst drifting\naimlessly through hyperspace, as one does, you materialise onto a strange planet infested with\nevil hell spawn. With barely enough time to grab your rifle, you turn to face the first\nonslaught... Soon, many bloodstained carcasses lie at your feet and you wonder where these\nvile creatures came from. A nearby cave soon leads you to the answer where you confront\nthe awesome demon lord himself. Luckily, you have caught his lordship off-guard and you soon\nblast him into the ether. However, he leaves behind him a legacy of mutants which must be\ndestroyed. And so your journey begins....\n\nWhat tosh!\n\n* Waffle\n\nI have played many wads off the net, most are crap! But if you shop around, there are\nmany good wads to be found. I have learnt what makes a good game and what doesn't. For me,\na well constructed level has to be aesthetically pleasing, architecturally interesting with\nchallenging combat sequences. So, we are NOT talking about tedious mazes, tiresome puzzles and\nendless switch flicking. We ARE talking about striking architecture, traps, ambushes and maybe\na touch of strategy.\n\nI desperately need feedback on this wad. I have played it again recently and there is plenty\nof scope for tweaking - maybe a few lighting effects etc. Please send me an e-mail and be\nbrutally truthful."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 423,
"linedefs": 1072,
"sidedefs": 1523,
"vertices": 914,
"sectors": 215,
"segs": 1580,
"ssectors": 484,
"nodes": 483,
"textures": {
"BROWNHUG": 14,
"FIREBLU1": 8,
"TLITE6_5": 25,
"DOORTRAK": 10,
"STARTAN3": 23,
"ZZZFACE7": 1,
"GSTONE1": 133,
"MIDBARS1": 4,
"ZIMMER5": 70,
"ZIMMER4": 2,
"SP_DUDE1": 3,
"FLOOR4_8": 8,
"ZZZFACE8": 1,
"CRACKLE2": 58,
"NUKAGE1": 8,
"SHAWN2": 88,
"BIGDOOR7": 2,
"FLAT5_2": 4,
"BIGDOOR5": 1,
"FLAT1": 78,
"STEP1": 1,
"BRONZE1": 24,
"GATE1": 1,
"GRASS1": 23,
"ZZZFACE5": 1,
"SW2BROWN": 1,
"CEIL1_3": 33,
"FLOOR6_1": 4,
"MARBFAC3": 1,
"TLITE6_1": 1,
"WOODMET2": 3,
"BROWN96": 14,
"MARBFAC2": 1,
"MARBFACE": 1,
"ZZZFACE1": 1,
"DOORRED2": 2,
"FLAT23": 22,
"MIDGRATE": 10,
"SP_DUDE2": 2,
"FIREMAG1": 21,
"DOORBLU2": 1,
"MIDBARS3": 18,
"SUPPORT2": 3,
"ZZZFACE2": 1,
"ZZZFACE6": 1,
"RROCK18": 19,
"RROCK17": 18,
"WOOD5": 24,
"SUPPORT3": 715,
"SP_DUDE4": 2,
"F_SKY1": 20,
"ZZZFACE3": 1,
"CEIL1_1": 8,
"FLOOR0_1": 62,
"SP_DUDE5": 2,
"BLOOD1": 10,
"WOODMET4": 4,
"GSTGARG": 1,
"GSTLION": 1,
"ZZZFACE4": 1,
"ZZZFACE9": 1,
"LAVA1": 12,
"CEIL5_2": 73,
"SP_HOT1": 29,
"SW2COMM": 1,
"GSTSATYR": 4
}
},
"monsters": {
"total": 112,
"by_type": {
"baron": 1,
"cacodemon": 3,
"demon": 13,
"hell_knight": 7,
"imp": 65,
"lost_soul": 11,
"mancubus": 4,
"pain_elemental": 1,
"revenant": 5,
"spectre": 2
},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 15,
"projectile": 97
}
},
"items": {
"total": 178,
"by_type": {
"armor_bonus": 44,
"green_armor": 1,
"health_bonus": 23,
"invisibility": 1,
"invulnerability": 1,
"megasphere": 1,
"radiation_suit": 2,
"rocket_box": 4,
"rocket_launcher": 1,
"shell_box": 11,
"shells": 47,
"shotgun": 1,
"stimpack": 40,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 4,
"shells": 58
},
"weapons_present": [
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 109,
"hmp_monsters": 87,
"htr_monsters": 45,
"uv_items": 176,
"hmp_items": 177,
"htr_items": 178
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "336271bd-f0b9-400d-93c5-e1c978ef132e",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/faf81c39f3b4a3b340265e2a51f7dfa6bdbbbcad/MAP01/images/0.webp",
"type": null
},
{
"id": "d3c39f00-c655-4f38-8d9b-1c1a12d683ac",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/faf81c39f3b4a3b340265e2a51f7dfa6bdbbbcad/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}