Dominic

PWAD 249 KiB 1 map(s)

Counts

endoom0
graphics0
lumps16
maps1
palettes0

Totals (across maps)

Things134
Linedefs850
Sectors136
Monsters42
Items24
Raw model (for completeness)
{
  "meta": {
    "id": "af2a8498-5195-4a3c-8de9-1f9e2fded242",
    "sha1": "fb4a95cbd69d3cba19111a471c5b310967cad1fc",
    "sha256": "240c44db67ab5cb57e0f865d8a98e232c6b18cb6216b599f769c18c52ce44d2a",
    "title": "Dominic",
    "authors": [
      "Memfis"
    ],
    "filenames": [
      "dominic.wad"
    ],
    "additional": {
      "engines": [
        "DOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 22:45:22",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Dominic",
      "description": "Short map, requires requiem.wad.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 22:45:22",
    "file": {
      "type": "PWAD",
      "size": 255055,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/fb4a95cbd69d3cba19111a471c5b310967cad1fc/fb4a95cbd69d3cba19111a471c5b310967cad1fc.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 16,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Dominic",
      "description": "Dominic is a single short map designed for Doom 2, requiring the external file requiem.wad. It features a moderately complex layout with 136 sectors and 134 things, indicating a focused but detailed level. The map uses a variety of industrial and techbase textures, with no new graphics or sounds included. Combat likely involves a balanced monster presence without specialized difficulty settings, suitable for single-player and possibly cooperative play. The progression is linear, with no advanced engine features required, and the WAD is compatible with standard Doom 2 ports. Resources and monster profiles are not explicitly detailed but imply a moderate challenge without extreme scarcity or abundance.",
      "authors": [
        "Memfis"
      ],
      "tags": [
        "doom2",
        "industrial",
        "linear",
        "moderate",
        "short_maps",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : none\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Dominic\nFilename                : dominic.wad\nRelease date            : 1/25/14\nAuthor                  : Memfis\nEmail Address           : kuchitsu4@gmail.com\nOther Files By Author   : many, search for \"Memfis\" on doomworld.com/idgames\nMisc. Author Info       : Listening to Alex F right now!\n\nDescription             : Short map, requires requiem.wad.\n\nAdditional Credits to   : Everybody\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : Yes\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : requiem.wad\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Maybe\nDeathmatch 2-4 Player   : Probably not\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : I don't remember\nEditor(s) used          : Doom Builder 1.68 or 2, XWE, maybe Slade\nKnown Bugs              : There will always be bugs\nMay Not Run With...     : Anything other than the intended port\n\n* Copyright / Permissions *\n\nDo what you want with this wad and its contents, credit not required for anything.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 134,
        "linedefs": 850,
        "sidedefs": 1213,
        "vertices": 856,
        "sectors": 136,
        "segs": 1470,
        "ssectors": 492,
        "nodes": 491,
        "textures": {
          "A_METL8": 64,
          "ADEL_F09": 6,
          "SPECT6": 33,
          "A_BRMETP": 2,
          "FLOOR5_4": 22,
          "DOORTRAK": 14,
          "ADEL_F19": 2,
          "A_BRMETF": 2,
          "SPECT1": 2,
          "ADEL_W01": 8,
          "A_GSMET1": 10,
          "CEIL5_1": 69,
          "A-VAULT6": 8,
          "ADEL_V10": 84,
          "A_RIP2": 12,
          "A_RIP": 4,
          "FLAT10": 5,
          "FLAT18": 4,
          "FLAT5_8": 5,
          "FLOOR7_1": 64,
          "ADEL_W07": 26,
          "GATE1": 1,
          "IKROCK": 23,
          "ADEL_W08": 16,
          "A_BRMETC": 2,
          "A_LTBLU": 1,
          "BRICK7": 169,
          "METAL": 34,
          "MFLR8_2": 13,
          "SPECT5": 11,
          "AD_M24_7": 1,
          "ADEL_F12": 5,
          "GATE2": 1,
          "STARGR1": 32,
          "SW1DIRT": 1,
          "A_METWOD": 101,
          "BIGDOOR3": 6,
          "SW1SATYR": 1,
          "ASHWALL3": 16,
          "A_METL16": 67,
          "GRASS2": 5,
          "A_METL32": 110,
          "EXITSIGN": 1,
          "A_WAABS": 3,
          "F_SKY1": 21,
          "FLOOR0_1": 1,
          "SUPPORT3": 89,
          "GATE4": 2,
          "ADEL_D08": 2,
          "A_METLIT": 1,
          "ADEL_S01": 6,
          "AD_M24_6": 1,
          "A-VAULT4": 39
        }
      },
      "monsters": {
        "total": 42,
        "by_type": {
          "imp": 12,
          "shotgun_guy": 15,
          "zombieman": 15
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 30,
          "melee": 0,
          "projectile": 12
        }
      },
      "items": {
        "total": 24,
        "by_type": {
          "armor_bonus": 7,
          "backpack": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 7,
          "shells": 1,
          "shotgun": 1,
          "stimpack": 5
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 1
        },
        "weapons_present": [
          "chainsaw",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 42,
        "hmp_monsters": 42,
        "htr_monsters": 42,
        "uv_items": 24,
        "hmp_items": 24,
        "htr_items": 24
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "39c6baa4-3192-454a-83c4-7d92695fedfc",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/fb4a95cbd69d3cba19111a471c5b310967cad1fc/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "9d10581d-9373-4b0e-b738-5042fdb5e67d",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/fb4a95cbd69d3cba19111a471c5b310967cad1fc/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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