Hotel Hell(version 5,16/1/98)
Summary
- Title
- Hotel Hell(version 5,16/1/98)
- Author(s)
- Chris Lloyd
- WAD ID
- SHA1
- SHA256
Guesses
AI Analysis
This WAD contains a single very large and complex map set in a hotel warped with hellish interdimensional elements. The level features a challenging difficulty with tough monster placements including a chaingun sargeant boss, requiring players to find three keys spread across opposite ends of the map. The environment blends techbase and hell themes with unique mechanics such as invisible and passable walls, shrinking teleporters, and dynamic lighting. Resources are moderately balanced with hidden health and ammo pickups, including soul spheres, invulnerability, and mega armors. Progression is key-hunt based and nonlinear, with a focus on exploration and puzzle-solving. It is designed for DOOM2 and supports single player, co-op, and deathmatch modes.
Files
- Name(s)
- helhotel.wad
- Type
- PWAD
- Size
- 1.3 MiB
- URL
- Download
