Raw model (for completeness)
{
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"sha1": "36670e05aa4f793fd3505a05fda8ce210d31b57b",
"sha256": "1011b98629680d3fe581e539db06f8da2b2875cdf573b536c7c3fd310155cd57",
"title": "Star Wars Music and Sound Effects PWAD",
"filenames": [
"swmusfx4.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:37:24",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Star Wars Music and Sound Effects PWAD",
"description": "For those who have used swmusfx2 or swmusfx3, this contains some new sounds that correspond to the various graphics patches that have been released. For the Imperial Guard graphics replacements, I had trouble finding sounds so I just inserted a blank VOC. ;) They don't strike me as the type to say much anyway. ;) I also took some of the music from Tie Fighter (Thanks for the help with that Force!) and replaced 10 levels with music from the game. Anyway, I hope you enjoy the new sounds and music!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP20": "MAP20.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:37:24",
"file": {
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"corrupt": true,
"corruptMessage": "1 lump(s) are corrupt"
},
"content": {
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],
"counts": {
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"graphics": 0,
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"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "Star Wars Music and Sound Effects PWAD",
"description": "This WAD contains a single map featuring a small to medium-sized layout with 53 things and 19 sectors. Monster presence is light, with 14 enemies consisting solely of projectile attackers like Barons and Cacodemons, indicating moderate combat difficulty. The map includes standard Doom weapons and a balanced but limited supply of ammo and health items, including a soulsphere and backpacks. Key mechanics involve three colored skull keys without teleportation or secret exits, suggesting a straightforward, key-hunt progression. Textures blend classic Doom stone and techbase styles with some unique Star Wars-themed replacements. The WAD is compatible with vanilla or Boom engines and focuses on sound and music replacements rather than extensive map content.",
"tags": [
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"linear",
"moderate",
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],
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}
},
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"title": "MAP20",
"format": "doom",
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"sidedefs": 198,
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"DOORYEL2": 2,
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"GSTLION": 2,
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"MIDGRATE": 2,
"FWATER4": 1,
"MARBFAC2": 2,
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"BIGDOOR7": 2,
"doorstop": 17,
"DEM1_6": 11,
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"shells": 2
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},
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"keys": [
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"htr_monsters": 14,
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"hmp_items": 19,
"htr_items": 19
},
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"metadata": {
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"music": null,
"source": "marker"
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"images": [
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}