Raw model (for completeness)
{
"meta": {
"id": "ade264f7-15ad-4d21-96d3-97cbc01c8b57",
"sha1": "9bbd0bec83f4f5cfc554c66fead372f2f4c1fa85",
"sha256": "9a5a8d05dcc1ccaea9f9382a4b7e3b4b60babd9168a70913db1147b9433b9a8a",
"title": "3DAYPASS.WAD",
"authors": [
"Dr Bombay aka AgX"
],
"filenames": [
"3DAYPASS.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-06 22:40:19",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "3DAYPASS.WAD",
"description": "Even those zombie Sarge's need a break from the rigors of mindless plunder. Where do they go when they get a 3 day pass? They go to the rec-center... paid for by their union dues.....good union, eh? Somehow you have happened upon their secret Hole-in-the-Wall. You find that sargents and some of their foreign brethren are like most mindless Hell Beasts.....they like to eat....your buddies! They also take target practice, they read about ancient methods of torture and some even tease the \"pet\" Cyberdemon. Being the Sargent hater that you are...remember what they did to Little John....and on his first recon, you take it upon yourself....THIS HOUSE MUST COME DOWN!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:40:19",
"file": {
"type": "PWAD",
"size": 95845,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/9bbd0bec83f4f5cfc554c66fead372f2f4c1fa85/9bbd0bec83f4f5cfc554c66fead372f2f4c1fa85.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "3DAYPASS.WAD",
"description": "3DAYPASS.WAD is a single-map PWAD designed for DOOM2, featuring a compact but detailed level focused on combat against sarge-type zombies and their allies. The map emphasizes a moderate challenge with a mix of hitscanners and demon enemies, including a teased Cyberdemon presence. Resources are balanced with some added ammo from a previous related WAD, supporting both single-player and deathmatch modes. The environment uses classic DOOM2 textures with a techbase/industrial theme, and the layout is linear with straightforward progression. The WAD is vanilla compatible and built from scratch without new graphics or sounds.",
"authors": [
"Dr Bombay aka AgX"
],
"tags": [
"ammo_plentiful",
"boss_encounters",
"hitscanner_heavy",
"linear",
"moderate",
"single_map",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "TITLE: 3DAYPASS.WAD\nAUTHOR:Dr Bombay aka AgX\nE-MAIL ADDRESS: drbombay@pids.com\n\nDESCRIPTION: Even those zombie Sarge's need a break from the\n rigors of mindless plunder. Where do they go when\n they get a 3 day pass? They go to the rec-center...\n paid for by their union dues.....good union, eh?\n Somehow you have happened upon their secret\n Hole-in-the-Wall. You find that sargents and some of\n their foreign brethren are like most mindless Hell\n Beasts.....they like to eat....your buddies! They\n also take target practice, they read about ancient\n methods of torture and some even tease the \"pet\"\n Cyberdemon.\n Being the Sargent hater that you are...remember\n what they did to Little John....and on his first recon,\n you take it upon yourself....THIS HOUSE MUST COME DOWN!\n\nADDITIONAL: This is the FINAL evolution of my previous SARGENT2.wad\n I cleaned up some lines added some textures and rearranged\n some things.\n\nCREDITS: The makers of DOOM......Thanks guys! Matt Taglaferri\n for DoomCad 5.0 Colin Reed for BSP ver 1.2x(saved my\n ass). Ben Morris for the GREAT DCK20 I used this kit\n to finish things up. Scott Amspoker for his paper:\n Managing Textures and the \"Unpegged\" Attribute.\n Locally at the COMPULINE BBS(call 715-732-1036)\n EMILIE for test test and test again, Nevermind for technical\n help, Doomaniac for motivation and MR. MIDNITE for all\n sorts of things! AND of course Bullwinkle and Veloxi from\n the NetAccess forum. They helped when I needed it most!\n OH YES....JASON SANDLIN for the BEST front end\n DOOMENU...THE DOOM NETWORK MENU SYSTEM.\n\n________________________________________________________________________\n________________________________________________________________________\n\nPLAY INFO: Level One Doom ][\n For a quick start just type START\nSINGLE PLAYER: Yes....this pwad was designed as such\nCO-OP: Yes\nDEATHMATCH: Yes (I added some ammo from Sargents2)\nDIFFICULTY\nSETTINGS: Yes\nNEW SOUND AND\nGRAPHICS: No\nBASE: New level from scratch\nBUILD TIME: WAAAYYYYYYYYY TTTTOOOOOOOOOO LLLOOOONNNGGGGGG!!!!\nEDITORS USED: DCK 2.0 DoomCad 5.0 BSP 1.2x(love those nodes)DooMenu beta 1.8\nKNOWN BUGS: Let me know....OK?\nCOPYRIGHT: April 1995 If you want to use as a base....OK just\n give credit to everyone I did!!!\n\nWHERE TO GET THIS WAD: Compuline 715-732-1036"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 627,
"sidedefs": 954,
"vertices": 626,
"sectors": 135,
"segs": 1066,
"ssectors": 364,
"nodes": 363,
"textures": {
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"GRNLITE1": 1,
"RROCK03": 1,
"ROCK1": 4,
"WOODMET1": 6,
"MIDBARS3": 12,
"ASHWALL4": 3,
"FWATER1": 1,
"SW1PIPE": 1,
"MARBFACE": 1,
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"SHAWN2": 25,
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"FIREBLU1": 2,
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"SKIN2": 4,
"CEIL1_1": 57,
"TLITE6_4": 1,
"STARTAN3": 158,
"MARBLE3": 8,
"SW1LION": 5,
"STEP5": 15,
"ROCKRED1": 19,
"BFALL1": 2,
"RROCK11": 13,
"STEP2": 7,
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"BRICK5": 43,
"DOORTRAK": 26,
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"FLAT18": 1,
"FLOOR4_8": 59,
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"PANEL1": 1,
"COMPBLUE": 15,
"FLOOR0_2": 8,
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"SUPPORT3": 1,
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"GRASS2": 4,
"MARBLE2": 8,
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"GSTVINE2": 8,
"PANRED": 2,
"PANBLACK": 2,
"SW2GRAY": 1,
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"LAVA1": 1,
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"WOODGARG": 3,
"BSTONE2": 19,
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"FLOOR5_1": 1,
"CEIL1_2": 2,
"GATE1": 8,
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"PANBLUE": 1,
"BIGDOOR2": 2,
"PANBOOK": 133,
"BLODRIP4": 2,
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"TANROCK5": 1,
"MODWALL4": 2,
"BIGDOOR7": 5,
"STARG3": 4,
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}
},
"monsters": {
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"cyberdemon": 1,
"demon": 16,
"hell_knight": 1,
"imp": 14,
"lost_soul": 12,
"mancubus": 2,
"revenant": 1,
"shotgun_guy": 87,
"spectre": 8,
"zombieman": 18
},
"by_category": {
"boss": 1,
"hitscanner": 111,
"melee": 24,
"projectile": 30
}
},
"items": {
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"ammo_clip": 1,
"backpack": 1,
"bfg9000": 1,
"blue_armor": 2,
"cell": 8,
"cell_pack": 1,
"chaingun": 5,
"chainsaw": 4,
"green_armor": 2,
"health_bonus": 40,
"invisibility": 3,
"invulnerability": 1,
"medikit": 4,
"plasma_rifle": 1,
"rocket": 14,
"rocket_launcher": 1,
"shell_box": 7,
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"shotgun": 3,
"soulsphere": 1,
"stimpack": 16,
"super_shotgun": 7
},
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"rockets": 14,
"shells": 16
},
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red_skull",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 161,
"hmp_monsters": 153,
"htr_monsters": 106,
"uv_items": 137,
"hmp_items": 137,
"htr_items": 101
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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}
]
}