Rest In Pieces

PWAD 192 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things870
Linedefs1292
Sectors310
Monsters452
Items231
Raw model (for completeness)
{
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    "sha1": "1526b0dc134a1c2c7c63f689a69a9c3b0d3da24b",
    "sha256": "b8cb74485f3d47659505a167d5a6b02165b75f072b8e4123b865f5002d65c442",
    "title": "Rest In Pieces",
    "filenames": [
      "rip.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "TNT"
      ],
      "filename": null,
      "added": "2014-01-04 11:56:08",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Rest In Pieces",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-04 11:56:08",
    "file": {
      "type": "PWAD",
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      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
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      "iwads_guess": [
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  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 870,
        "linedefs": 1292,
        "sidedefs": 1943,
        "vertices": 1071,
        "sectors": 310,
        "segs": 1996,
        "ssectors": 813,
        "nodes": 812,
        "textures": {
          "FLOOR5_3": 2,
          "FLAT20": 4,
          "BRNBIGC": 10,
          "FLAT1_2": 1,
          "NUKAGE3": 3,
          "STARG1": 216,
          "BIGDOOR6": 2,
          "STARTAN3": 269,
          "GRAY4": 11,
          "SHAWN2": 128,
          "GATE4": 1,
          "DEM1_5": 30,
          "GATE2": 1,
          "LAVA1": 5,
          "BROWNHUG": 195,
          "BLODGR1": 1,
          "STEP5": 61,
          "FWATER4": 1,
          "CEIL3_5": 207,
          "BIGDOOR2": 14,
          "BROVINE": 50,
          "FLAT23": 1,
          "SW1COMM": 1,
          "BRNPOIS2": 2,
          "FLOOR4_8": 137,
          "FLOOR7_2": 32,
          "FLAT10": 1,
          "CRATOP1": 66,
          "FLAT18": 40,
          "FLOOR3_3": 14,
          "AASTINKY": 2,
          "FLOOR5_4": 3,
          "FLOOR0_3": 40,
          "FLOOR6_1": 1,
          "LAVA2": 2,
          "GRAY1": 54,
          "CEMENT1": 34,
          "NUKAGE1": 3,
          "NUKAGE2": 1,
          "MFLR8_4": 1,
          "F_SKY1": 21,
          "BIGDOOR1": 2,
          "STEP4": 41,
          "DOOR1": 1,
          "ASHWALL": 232,
          "FLOOR1_6": 1,
          "LAVA4": 1
        }
      },
      "monsters": {
        "total": 452,
        "by_type": {
          "baron": 21,
          "cacodemon": 31,
          "cyberdemon": 1,
          "demon": 102,
          "imp": 112,
          "lost_soul": 71,
          "shotgun_guy": 63,
          "spectre": 8,
          "zombieman": 43
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 106,
          "melee": 110,
          "projectile": 235
        }
      },
      "items": {
        "total": 231,
        "by_type": {
          "ammo_box": 14,
          "bfg9000": 1,
          "blue_armor": 6,
          "cell": 28,
          "cell_pack": 8,
          "chaingun": 3,
          "chainsaw": 1,
          "medikit": 34,
          "plasma_rifle": 2,
          "rocket_box": 59,
          "rocket_launcher": 3,
          "shell_box": 58,
          "shells": 7,
          "shotgun": 2,
          "soulsphere": 5
        },
        "ammo_by_category": {
          "bullets": 14,
          "cells": 36,
          "rockets": 59,
          "shells": 65
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red_skull",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 452,
        "hmp_monsters": 452,
        "htr_monsters": 452,
        "uv_items": 231,
        "hmp_items": 231,
        "htr_items": 231
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/1526b0dc134a1c2c7c63f689a69a9c3b0d3da24b/MAP01/images/0.webp",
          "type": null
        },
        {
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/1526b0dc134a1c2c7c63f689a69a9c3b0d3da24b/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "Rest In Pieces",
        "description": "A large, TNT-flavored tech/hell mix with lots of brown and STAR/STARTAN textures, frequent nukage/lava accents, and a big, busy layout. Combat is extremely dense and varied, leaning on hordes of imps and demons plus heavy hitscanner pressure, with many lost souls and a notable cyberdemon presence. For UV it plays very hard but well-armed, with plentiful rockets, shells, and cells (including BFG/plasma) and solid healing/armor to sustain prolonged fights. Progression revolves around multiple keys and teleport-linked movement, suggesting several setpiece encounters and traps rather than a simple straight run.",
        "tags": [
          "ammo_plentiful",
          "arena_fights",
          "boss_encounter",
          "demon_swarms",
          "generous_health",
          "hell",
          "hitscanner_heavy",
          "key_hunt",
          "large_scale",
          "mixed_theme",
          "monster_heavy",
          "techbase",
          "teleport_navigation",
          "trap_heavy",
          "very_hard"
        ]
      }
    }
  ]
}

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