Raw model (for completeness)
{
"meta": {
"id": "acdcb3b3-eab6-411c-8d85-cf2cb60163ed",
"sha1": "593189cc4a9480e5a83f57a3260974cb1e21ffb8",
"sha256": "678c34ae6bebd3a0039bc40046e74745a3a9ff68b3edd86da79fc5199b1eb6b8",
"title": "BDM2_F.WAD (aka brian's death match wad for doom][)",
"authors": [
"Brian Martin"
],
"filenames": [
"BDM2_F.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-06 22:43:44",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "BDM2_F.WAD (aka brian's death match wad for doom][)",
"description": "This is a wad designed for death match but it seems more fun in single player. It is a half outside, half inside level. I think it came out pretty damn good, Give it a look! All the weapons are there but not keys. In single player there are gobs of baddies but plenty of amo. This is a fixed version of bdm2.wad, just a little different, and no visplane error. (though only one person found the bug before)",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:43:44",
"file": {
"type": "PWAD",
"size": 82573,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/593189cc4a9480e5a83f57a3260974cb1e21ffb8/593189cc4a9480e5a83f57a3260974cb1e21ffb8.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "BDM2_F.WAD (aka brian's death match wad for doom][)",
"description": "This WAD contains a single map designed originally for deathmatch but noted to be enjoyable in single player. The level features a balanced mix of outdoor and indoor areas with all standard weapons available but no keys. It presents a high monster density with ample ammunition, supporting sustained combat. The design is straightforward without new graphics or sounds, compatible with DOOM2 and built using DCK and RMB editors. The progression is linear and combat-focused, with no complex key hunts or teleportation. The theme is classic DOOM2 with no major thematic deviations or new textures.",
"authors": [
"Brian Martin"
],
"tags": [
"ammo_plentiful",
"deathmatch",
"doom2",
"hard",
"linear",
"medium_maps",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================ FOR DOOM ][ ===========================================\nTitle : BDM2_F.WAD (aka brian's death match wad for doom][)\nAuthor : Brian Martin\nEmail Address : brian@minerva.phyast.pitt.edu\nMisc. Author Info : Author of the never.wad for doom1\n\t\t\t and the never2.wad for doom][, and bdm.wad for\n\t\t\t doom1.\n\t\t\t Favorite, must have, wads:\n\t\t\t\tbdm2.wad ;)\n\t\t\t\tfreedom.wad (in freeblud.zip)\n\t\t\t\tcastevil.wad\n\t\t\t\tsase1m1.wad\n\t\t\t\toutpost21.wad\n\nDescription : This is a wad designed for death match but it\n\t\t\t seems more fun in single player.\n\t\t\t It is a half outside, half inside level.\n\t\t\t I think it came out pretty damn good,\n\t\t\t Give it a look!\n\t\t\t All the weapons are there but not keys.\n\t\t\t In single player there are gobs of baddies\n\t\t\t but plenty of amo.\n\t\t\t This is a fixed version of bdm2.wad, just a\n\t\t\t little different, and no visplane error.\n\t\t\t (though only one person found the bug before)\n\nStory : Nah, just shoot like mad.\n\nTo play\t\t\t: Stick bdm2_f.wad & bdm2_f.bat in your doom2\n\t\t\t dir and type: \"bdm2_f\"\n\t\t\t OR off of cd, go to the cd drive (say d) in the\n\t\t\t doom2cd dir and type: \"doom2cd -file c:\\bdm2_f.wad\"\n\t\t\t if bdm2_f is in the root directory.\n\nAdditional Credits to : dck authors, doom makers, dozer, cooter, pee,\n\t\t\t and becky\n================================================================\n\n* Play Information *\n\nEpisode and Level # : E1M1\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Yes\nNew Sounds/Music : Nope\nNew Graphics : Nope\nDemos Replaced : Nope\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : few days (took forever to get rid of those\n\t\t\t visplane errors!)\nEditor(s) used : DCK, RMB\nKnown Glitches : You may see that line like in E1M1 of doom\n\n* NOTES *\n\nMainly for DM. No death traps, but save the game once in a while.\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels if and only if they give appropriate credit.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get it *\n\nFTP sites: ftp.cdrom.com (or doom's current home site)\n\nBBS numbers:\n\nOther: alt.binaries.doom, maybe"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 185,
"linedefs": 642,
"sidedefs": 931,
"vertices": 619,
"sectors": 156,
"segs": 1078,
"ssectors": 434,
"nodes": 433,
"textures": {
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"MIDGRATE": 2,
"NUKAGE1": 5,
"ROCK3": 13,
"WOODGARG": 1,
"ASHWALL3": 86,
"GSTVINE1": 13,
"STARTAN2": 6,
"FLAT5_8": 1,
"SW2BRCOM": 1,
"SLADWALL": 31,
"BROWN96": 10,
"DOORSTOP": 2,
"COMPBLUE": 121,
"GRASS2": 10,
"F_SKY1": 68,
"GATE2": 2,
"METAL": 174,
"CEIL5_2": 14,
"STONE3": 197,
"SW2WOOD": 1,
"WOOD1": 1,
"STONE2": 120,
"BROWN144": 16,
"NUKEDGE1": 25,
"BROWNHUG": 12,
"BIGDOOR5": 11,
"BRICK10": 7,
"NUKE24": 11,
"ROCK2": 19,
"SUPPORT3": 26,
"CEIL5_1": 78,
"GATE1": 4,
"FLOOR7_1": 130,
"EXITDOOR": 2
}
},
"monsters": {
"total": 103,
"by_type": {
"arachnotron": 1,
"archvile": 1,
"cacodemon": 4,
"chaingun_guy": 3,
"demon": 7,
"imp": 33,
"lost_soul": 6,
"mancubus": 2,
"pain_elemental": 3,
"revenant": 2,
"shotgun_guy": 34,
"spectre": 7
},
"by_category": {
"boss": 0,
"hitscanner": 37,
"melee": 14,
"projectile": 52
}
},
"items": {
"total": 35,
"by_type": {
"ammo_box": 4,
"backpack": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell_pack": 5,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 1,
"medikit": 3,
"megasphere": 1,
"plasma_rifle": 1,
"rocket_box": 4,
"rocket_launcher": 1,
"shell_box": 6,
"shotgun": 1,
"stimpack": 2,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 4,
"cells": 5,
"rockets": 4,
"shells": 6
},
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
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"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 102,
"hmp_monsters": 69,
"htr_monsters": 30,
"uv_items": 34,
"hmp_items": 32,
"htr_items": 30
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"type": null
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}