Raw model (for completeness)
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"contents": "===========================================================================\nAdvanced engine needed : BOOM compatible\nPrimary purpose : Deathmatch\n===========================================================================\nTitle : Crucified Dreams\nFilename : crudream.zip (crudream.wad, crudream.txt)\nRelease date : June 22, 2006\nAuthor : various authors\nEmail Address : derekmd@hotmail.com\nOther Files By Author : See below.\nMisc. Author Info : See below.\nAdditional Credits to : - Stephen \"Scuba Steve\" Browning for the\n introductory title image and MAP30 rug textures.\n - Ola Björling for textures from The Darkening (O*).\n http://www.ukiro.com/\n - Dario & Milo Casali for textures (VAULT*).\n http://www.dcasali.com/\n - Iikka Keränen for base textures (IK*) & MAP05 sky.\n http://www.planetquake.com/ikq/\n - François-Xavier Delmotte for organic textures.\n http://www.planetquake.com/pandemonium/\n - Wikipedia for the intermission architecture photo.\n http://en.wikipedia.org/wiki/Saint_Maximin_la_Sainte_Baume\n - Adelusion and Raven Software (indirectly) for the\n textures from Gothic Deathmatches and Requiem.\n - Stian \"ZSignal\" Skjondal for the green mountainous\n overcast sky.\n http://doomworld.com/securitron/\n - James \"Quasar\" Haley for the EMAPINFO lump and for\n expanded the Eternity Engine's SEGS lump limit so\n the secret level now runs.\n http://doomworld.com/eternity/\n - Mewse.\n\nDescription : 41 Doom II deathmatch-only maps for Boom-compatible\n engines, in the spirit of the Gothic Deathmatches\n series. Respect.\n\n===========================================================================\n* What is included *\n\nNew levels : 41\nSounds : No\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : 01-41\nSingle Player : Player starts only\nCooperative 2-4 Player : Player starts only\nDeathmatch 2-4 Player : Designed for\nOther game styles : None\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : More than 8 years.\nEditor(s) used : Too numerous to mention. Or I'm too lazy to try.\nKnown Bugs : MAP33-41 are only in-accessible in some source ports.\n Visual issues with hardware-rendered source ports\n (ZDoomGL, Risen3D, GZDoom, Doom Legacy). Slimetrails\n (sector bleeding down screen) in a handful of levels.\nMay Not Run With... : doom2.exe, edge.exe, jdoom.exe\n\n==============================================================================\nLevel Credits\n==============================================================================\n\nTitle: Author(s)\n---------------------------------------------------------------------------\nMAP01 Verdigris in Limbo Anthony Soto/Derek MacDonald\nMAP02 Final Judgement Derek MacDonald\nMAP03 The Great Below (Sunk) Derek MacDonald/Malcolm Sailor\nMAP04 Epiphany Jonathan Rimmer\nMAP05 Epitaph Michal Mesko\nMAP06 Chimerical Bombination Michael Watson/Derek MacDonald\nMAP07 Burn Out Derek MacDonald\nMAP08 Slippery Slope Andy Kempling/Derek MacDonald\nMAP09 Disposed Brad Carney/Derek MacDonald\nMAP10 Anti David Gevert/Derek MacDonald\nMAP11 Tarantism Lee Szymanski\n\nMAP12 Sperziebonen Met Slagroom Wouter van Oortmerssen\nMAP13 Tattered and Torn Derek MacDonald\nMAP14 Decadence Derek MacDonald\nMAP15 Oblique Reverie Nick Baker/Derek MacDonald\nMAP16 Hydrophobicity Derek MacDonald\nMAP17 Inverse Entropy Scott Cover/Derek MacDonald\nMAP18 Tenebrism Derek MacDonald\nMAP19 Entombment Travers Dunne/Derek MacDonald\nMAP20 Tempest in Your Mind Nick Baker/Malcolm Sailor/Derek MacDonald\n\nMAP21 Terra Incognita Tommie Quick\nMAP22 Massive Bereavement Travers Dunne/Derek MacDonald\nMAP23 Dacia Qingshuo Wang/Derek MacDonald\nMAP24 Fracture Travers Dunne/Derek MacDonald\nMAP25 Dakyne Chris Martin/Derek MacDonald\nMAP26 Faith Erebus Kim Malde\nMAP27 Raze the Roots Kerkko Välilä\nMAP28 The Stand Chris Lutz\nMAP29 The Final Cut (Gunner's Dream) Travers Dunne/Derek MacDonald\nMAP30 The Final Cut (Requiem) Derek MacDonald\nMAP31 Switchback Scott Cover\nMAP32 A Certain Trigger Qingshuo Wang/Derek MacDonald\n\nMAP33 Tarantism (Vanilla) Lee Szymanski/Derek MacDonald\nMAP34 Agitate Nick Baker/Malcolm Sailor\nMAP35 Slot Herdom David Gevert\nMAP36 Run-Around Jonas Feragen\nMAP37 Blemish Goä Born Jill\nMAP38 Of the Room David Gevert\nMAP39 Crucify This! Seth Gordon/Derek MacDonald\nMAP40 Rawhide Yashar Garibzadeh\nMAP41 On the Edge of Madness Derek MacDonald\n\n==============================================================================\nMusic Credits\n==============================================================================\n\nMarc Pullen\n01, 04, 11, 12, 33, 99\n\nNick Baker\nIntermission, 03, 05, 07, 08, 13, 15, 16, 17, 18, 20, 24, 29, 30, 35, 36, 37,\n40, 41\n\nNicklas Linnes\nText, 02, 09, 19, 21, 23, 25, 26, 27, 28, 38, 39, 98\n\nRalph Vickers\n06, 14, 32, 34\n\nVincent Fong\nIntro, 03, 05, 07, 08, 10, 13, 15, 17, 18, 22, 24, 31, 35, 40\n\n==============================================================================\nAuthors\n==============================================================================\n\nAuthor : Andy \"Aurikan\" Kempling\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : N/A\nMisc. Author Info : N/A\n\nAuthor : Anthony \"Swedish Fish\" Soto\nEmail Address : neworderdatabase@hotmail.com\nHome Page : http://thefish.8m.com/\nOther Files By Author : GothicDM 2, Gallows 2, 10 Sectors,\n The Darkening Episode 2, 2002: A Doom Odyssey,\n Alien Vendetta, The Classic Episode, Endgame\nMisc. Author Info : What I gave Derek was the basic layout. Everything\n else you see is Derek's magic.\n\nAuthor : Brad \"Carnevil\" Carney\nEmail Address : bradc@doomworld.com\nHome Page : http://www.skulltag.com/\nOther Files By Author : dmsrv1.wad, wart01.wad, wart02.wad, wart02.wad\nMisc. Author Info : Creator of the Doom port, Skulltag\n\nAuthor : Chris Lutz\nEmail Address : Chris_Lutz@hotmail.com\nHome Page : http://www.doomworld.com/chaoscrew/\nOther Files By Author : Inferno (inf-lutz.zip)\n Caverns of Darkness (cc-cod.zip)\n Doomworld's 10sectors.wad - Map26\n Phobos: Anomaly Reborn (par-lutz.zip)\nMisc. Author Info : N/A\n\nAuthor : Chris \"Hypostimus\" Martin\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : GothicDM, GothicDM 2\nMisc. Author Info : N/A\n\nAuthor : David \"Dagger\" / \"Daggah\" Gevert\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : Earthbase3, David's Deathmatch, SurgeDM, Gothic99\nMisc. Author Info : N/A\n\nAuthor : Derek \"Afterglow\" MacDonald\nEmail Address : derekmd@hotmail.com\nHome Page : http://doomworld.com/afterglow/\nOther Files By Author : - Jägermörder - dmdjm[01-02].wad\n - The Seventh 07 - prwrsv07.wad\n - SacrificeDM - dmdsacdm.wad\n - Lamentations - dmdlamdm.wad\n - Deadly Simplified - dmd07dm.wad\n Contributions to:\n - SlaughterDM - sldm.wad\n - Gothic99 - gothic99.wad\n - SurgeDM2 - surge2.wad\n - The Darkening E2 - darken2.wad\n - Hell Revealed II - hr2.wad\n - Skull Tag - http://skulltag.com/\nMisc. Author Info : Attempting to extend a zeitgeist much too long.\n\nAuthor : Jonas \"Chrozoron\" Feragen\nEmail Address : jonasf@stud.ntnu.no, jonas@netlife.no\nHome Page : http://doomworld.com/hr2/\nOther Files By Author : 10 Sectors Map25, Hell Revealed 2, Xmas Doom '99\nMisc. Author Info : Born 1980, Trondheim Norway. CS Master\n currently works as a Web programmer/developer\n\nAuthor : Jonathan \"Jon_R\" Rimmer\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : Wish You Were Here?, Retrograde, 10 Sectors,\n My Computer DM, Kewl, Erratic texture pack\nMisc. Author Info : N/A\n\nAuthor : Kerkko \"Robocat\" Välilä\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : Sky Deathmatch, DeathMatch Weapons Set, SlaughterDM\nMisc. Author Info : N/A\n\nAuthor : Kim \"Mutator\" Malde\nEmail Address : superiour@hotmail.com\nHome Page : N/A\nOther Files By Author : Swaptex, Doomfont, Alien Vendetta\nMisc. Author Info : N/A\n\nAuthor : Lee \"Fen Boi\" Szymanski\nEmail Address : lee_szymanski@hotmail.com\nHome Page : N/A\nOther Files By Author : Map 20 Darkening2\n Map 25 Sureshot, Darkening2 add-on\n Map 28 10 Sectors\n Maps 06, 24 Alien Vendetta (initial design)\n Map 01 Xfire3.wad Deathmatch level\n Map 02 Xfire4.wad Deathmatch level\n Map 03 Xfire5.wad Deathmatch level\n Map 04 Xfire6.wad Deathmatch level\n Map 07 End Game\n Fenexam.wad Fenlight.wad\n Fenlift.wad Fendoor.wad\nMisc. Author Info : Sucks at Counterstrike.\n\nAuthor : Malcolm \"Hayduke\" Sailor\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : darker, 3_pack1, ds-61-3, goaway09, Quick is Good,\n Sequel to Quick is Good, Short and Hard,\n No Sun Series, The Talosian Incident, GothicDM 2,\n Chord Series, Assorted Scaps and Leftovers\n Quake level: Hayduke1\nMisc. Author Info : N/A\n\nAuthor : Marc \"Fanatic\" Pullen\nEmail Address : N/A\nHome Page : http://fanaticalproductions.net/\nOther Files By Author : HacX, GothicDM 2, Roks, New Breed, Ruins, QDoom\nMisc. Author Info : N/A\n\nAuthor : Michael \"Cyb\" Watson\nEmail Address : cyb@despayre.org\nHome Page : http://doom.vect.org:8080/\nOther Files By Author : Doom Jr, Project X, Flash of Death, Eulogy Series,\n The Seventh 05, Dismemberment, Running Scared,\n Run or Die, Descent Series, Liquid, SomeDM,\n Artica Series, Surge DM, Zort Series, 10 Sectors,\n Bullet Train, I Dunno, The Adventures of Massmouth,\n Massmouth 2, Massmouthmas, Hell Revealed 2, Void,\n Helm's Deep, Snake Imp, Imp Arena\nMisc. Author Info : Doom community elder that fondles spiders.\n\nAuthor : Michal \"MSquid\" Mesko\nEmail Address : msquid@email.cz\nHome Page : N/A\nOther Files By Author : The Dusk, Annihilation, Annihilation 2, NonDMs, Hacx,\n GothicDM, GothicDM2, 10 Sectors, Endgame\nMisc. Author Info : Menacing pile of lateness.\n\nAuthor : Nick \"NiGHTMARE\" Baker\nEmail Address : nick@frad.org\nHome Page : http://www.haunt.8m.com/\nOther Files By Author : Realms of Pain, Paradox Level 1 Deathmatch, Classic\n Episode, Surge DM, Surge DM2, The Darkening\n The Darkening Episode 2, GothicDM 2, SlaughterDM,\n Execution, Morbid DM, Morbid DM2, Genesis Lab,\n Wasted, E1 MAP01, RTC-3057: Blue hub1, ZDoom\n Community Map Project \"Take 1\"\nMisc. Author Info : One of the longest serving and most controversial\n members of the Doom community. Currently has several\n Doom projects in the pipeline, at least one of which\n will actually be released. Eventually.\n\nAuthor : Nicklas Linnes\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : Overload\nMisc. Author Info : N/A\n\nAuthor : Qingshuo Wang\nEmail Address : q-wang@northwestern.edu\nHome Page : http://www.qingshuo.net/\nOther Files By Author : Rocketeer, Painful Echoes, Jagged Edges, Gothic99,\n Surge, SlaughterDM, FrenzyDM\nMisc. Author Info : Doom player turned economist.\n\nAuthor : Ralph \"Ralphis\" Vickers\nEmail Address : ralphis@zdaemon.org\nHome Page : http://www.unidoom.org\nOther Files By Author : UniDoom DM, UniDoom DM 2, UniDoom DM 3\nMisc. Author Info : N/A\n\nAuthor : Scott \"Covaro\" Cover\nEmail Address : scott@notmyblog.com\nHome Page : http://www.mediafailure.net/\nOther Files By Author : Mockery\nMisc. Author Info : Husband, father of 2, and old school doomer. I would\n say check out the original Doomworld news posts, but\n those fuckers lost 'em! And who would have thought\n one of my projects was finally released?\n\nAuthor : Tommie \"Fatal\" Quick\nEmail Address : fatal@tommieq.co.uk\nHome Page : Personal - http://www.tommieq.co.uk/\n Old Doom Home - http://www.doomworld.com/fatal/\nOther Files By Author : Flood Mines, UAC Headquarters, Deadly Cargo,\n Reclamation, Pursuit, Place of 2 Doom Deaths, Trust,\n DooM Resurrection Episode 1\nMisc. Author Info : Programmer, DJ, and long term Doom fanatic.\n\nAuthor : Travers \"Hobbes\" Dunne\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : Hockey Arena, Medieval Castle, T_DUNNxx.WAD, Hell's\n Eventide, AfterLife, Avatar's Demise, Comatose,\n TechCenter, Nutz, The Classic Episode, The Darkening,\n GothicDM 2\nMisc. Author Info : Australian Doomer that for years has been M.I.A. from\n the community. Googling his name seems to indicate\n he has fallen off the face of the Internet.\n\nAuthor : Vincent \"Vicious\" / \"VKiller\" Fong\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : Decamatch, Eternal Khaos, Execution\nMisc. Author Info : N/A\n\nAuthor : Wouter \"Aardappel\" van Oortmerssen\nEmail Address : wvo at gmx dot net\nHome Page : http://strlen.com/\nOther Files By Author : DM4-ish, b0o, Qboard, 10 Sectors\n WadC (Doom level editor / language)\nMisc. Author Info : N/A\n\nAuthor : Yashar \"Gemini\" Garibzadeh\nEmail Address : N/A\nHome Page : N/A\nOther Files By Author : Surge DM, Surge DM2, The Darkening Aftershock,\n 10 Sectors, Alien Vendetta, Hell Revealed II, Gem02\nMisc. Author Info : N/A\n\n==============================================================================\nChange Log\n==============================================================================\n\nVersion 1.0, released June 16, 2006\nInitial web site release\n\n------------------------------------------------------------------------------\n\nVersion 1.1, released June 22, 2006\nBug fixes:\n\n* Added Eternity EMAPINFO lump so sky/music works beyond MAP32\n* MAP01: Northwest SG to SSG, east SG to CG, central CG to SSG, east SG to CG\n* MAP04: Player 4 starts to DM starts, added ammo\n* MAP06: BFG to megasphere, moved plasma into narrow exit hallway, added RL/CG\n* MAP07: Widened southwest hallways, added SSG at the entrance\n* MAP09: Added SG in the basement\n* MAP10: Changed northern SSG to blue armor, nearby SG to SSG\n* MAP11: More SSGs, removed slimetrails\n* MAP13: Added RL in West, slowed BFG platform, east SG to CG, added CG in\n south-central room, added CG in central outdoor area\n* MAP14: BFG to soulsphere, added RL/SSG/CG around soulsphere\n* MAP15: Plasma to RL, added CG in southeast, made central pool more shallow\n* MAP18: Added blocking exit bars, southeast CG to SSG, southeast SG to CG\n* MAP20: Plasma to blue armor, added SSG & RL in centre\n* MAP22: Moved one player start and added shotgun (near soulsphere)\n* MAP24: Added exit door, Plasma to RL, BFG to plasma, northwest SG to SSG for\n player start, added medikit in north, added switch in north to\n teleport to south (so player above cannot predict teleport exit),\n added SSG in east, added CG in northeast\n* MAP26: WR to W1 for swinging doors triggers on exit, added teleporters in\n lava, added exit blocking platform\n* MAP27: Rotated 2 deathmatch player starts that were pointed at the wall\n* MAP30: Fixed METAL->SUPPORT3 textures in north\n* MAP31: RL to SSG, plasma to RL, SSG to SG or CG, added ammo\n* MAP32: BFG to megasphere, exit plasma to chainsaw, lava plasma to SG\n* MAP33: Added CG in southwest, added SSG in southeast, medikit to soulsphere\n in southeast, green armor to blue armor, added green armor in\n southwest\n* MAP34: BFG to megasphere\n* MAP35: Plasma to RL\n* MAP36: Plasma to RL\n* MAP41: Plasma to Soulsphere, BFG to Plasma\n* MAP99: Aligned METAL textures in east room\n\n==============================================================================\n* Copyright / Permissions *\n==============================================================================\n\nAuthors may NOT use the levels in this file as a base for modification or\nreuse. You may modify and re-use graphics as you will, with proper credits\ngiven. Contact the respective authors for permission to use the music tracks.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://doomworld.com/crucified_dreams/\n\n* DISCLAIMER *\nThis PWAD contains select texture(s) and flat(s) that can originally be found\nin GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said\nflat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The\nORIGINAL GothicDM(2).ZIP can be found in the IDGAMES archive. Each said ZIP\narchive contains thirty-two professional quality levels and music.\n\nftp://archives.gamers.org/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip\nftp://archives.gamers.org/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip"
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"contents": "downloaded from https://www.doomworld.com/idgames/levels/doom2/deathmatch/Ports/megawads/crudream\n\ndeathmatch maps megawad"
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