Raw model (for completeness)
{
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"sha256": "e95e9f854f6740fa2a5fd1276490e32dedef3e86faf1993cccb469aa8f9d70db",
"title": "Doomsday.Wad",
"filenames": [
"doomsday.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-01-04 11:55:45",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Doomsday.Wad",
"description": "This is a Deathmatch only wad.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-01-04 11:55:45",
"file": {
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"corrupt": false
},
"content": {
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],
"counts": {
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"graphics": 0,
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"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "Doomsday.Wad",
"description": "Doomsday.Wad is a single-map deathmatch-focused WAD designed for DOOM2 with vanilla or Boom compatibility. The map features a medium-large layout with 224 sectors and 45 monsters, predominantly imps and hitscanners, emphasizing projectile combat with no bosses. Resources are ample, including a full arsenal with BFG9000, plasma rifle, and various ammo types, supporting sustained firefights. The environment uses mostly wood and gray stone textures with some techbase elements, and the map includes teleportation but no key hunts or secret exits. The gameplay is linear and arena-style, tailored for multiplayer deathmatch scenarios.",
"tags": [
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"hitscanner_heavy",
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"medium_maps",
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],
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}
},
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"GATE1": 2,
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"FLAT18": 16,
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}
},
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},
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}
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},
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},
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},
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"music": null,
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},
"images": [
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{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/89c5fbd39813af4d120067cd7bdc10fcd4fe6155/MAP01/pano/pano_0.webp",
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}
]
}
]
}