Bad Dream For DOOM 2

PWAD 246 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things452
Linedefs2146
Sectors336
Monsters72
Items211
Raw model (for completeness)
{
  "meta": {
    "id": "ab060ba0-7085-49ef-a521-017f56df2c7d",
    "sha1": "4f37998393e7a7cd1740be2c80df0b5d25d452f4",
    "sha256": "6b7c277d1ef28438e1fb76ab3a0d9cf6e3ddf0f00b5230a34f9e29ec017b390d",
    "title": "Bad Dream For DOOM 2",
    "authors": [
      "Dean Cooper"
    ],
    "filenames": [
      "baddream.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:56:49",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Bad Dream For DOOM 2",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:56:49",
    "file": {
      "type": "PWAD",
      "size": 252086,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4f37998393e7a7cd1740be2c80df0b5d25d452f4/4f37998393e7a7cd1740be2c80df0b5d25d452f4.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Bad Dream For DOOM 2",
      "description": "This WAD contains a single map, MAP01, designed for DOOM 2 with full support for all five skill levels and multiplayer modes including deathmatch. The level features a large, detailed outdoor environment with 336 sectors and over 450 monsters, emphasizing well-placed enemies and balanced resources to allow completion without cheating. Textures are predominantly industrial and marble-themed, with some lava and blood accents, reflecting a mixed techbase and hellish aesthetic. The layout is linear with excellent texture alignment and no new graphics or sounds, ensuring compatibility with vanilla DOOM 2 engines. The map offers a challenging but fair experience with a focus on exploration and combat variety.",
      "authors": [
        "Dean Cooper"
      ],
      "tags": [
        "ammo_plentiful",
        "hell",
        "hitscanner_heavy",
        "linear",
        "medium_maps",
        "moderate",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Bad Dream For DOOM 2\nFilename                : BADDREAM.WAD\nAuthor                  : Dean Cooper\nEmail Address           : Fcooper@agt.net\nMisc. Author Info       : Instrumentation Tech\nOther WADs created      : Rockn.wad (its cool, try it out)\nSpecial Thanks to       : id Software\n                          Jodi Mclean\n                          Brett Stiles (SFP)\n                          That band Tampora, Tampara :-)\n                          Graham\n                          Tristan\n\n================================================================\nFeatures\n\t\t\tsupport for all 5 skill levels\n                        great DEATHMATCH level ;)\n\t\t\tgreat outdoor settings\n\t\t\twell placed monsters\n                        can be completed with out cheating\n\t\t\texcellent texture alignment\n\n================================================================\nMaps Replaced           : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\nBase                    : New level from scratch\nEditor(s) used          : DCK 2.2 & 3.3\nBulid Time              : About 10 hours, give or take a month.\nBugs                    : No Known Bugs\n\nHave fun!\n\nAuthors MAY use this WAD as a base to build additional levels as long\nas my name is included in there some where in the .txt for it, and\nyou ask me first.\n\nYou MAY distribute this WAD in any way, shape or form as long as\nthis file (unchanged) is included with it ."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 452,
        "linedefs": 2146,
        "sidedefs": 3213,
        "vertices": 2085,
        "sectors": 336,
        "segs": 3475,
        "ssectors": 1192,
        "nodes": 1191,
        "textures": {
          "STONE4": 7,
          "FLAT5_3": 7,
          "FLOOR0_3": 2,
          "FIREWALA": 3,
          "SW1MARB": 5,
          "DOORTRAK": 58,
          "DOORYEL2": 4,
          "GRNROCK": 6,
          "DOORRED2": 4,
          "FLAT9": 2,
          "F_SKY1": 15,
          "PANCASE2": 74,
          "CRACKLE4": 10,
          "DEM1_1": 2,
          "DEM1_6": 62,
          "FIREMAG1": 1,
          "PANBORD1": 7,
          "ASHWALL2": 190,
          "GRAYBIG": 20,
          "FWATER1": 3,
          "MARBLE2": 7,
          "BFALL1": 21,
          "DOORRED": 2,
          "METAL2": 44,
          "ROCK2": 58,
          "FLAT5_4": 76,
          "FLOOR7_1": 1,
          "RROCK01": 35,
          "SPCDOOR2": 8,
          "SW1PANEL": 2,
          "SW2WDMET": 1,
          "ASHWALL3": 10,
          "RROCK02": 10,
          "GATE4": 10,
          "SILVER1": 20,
          "GSTONE1": 8,
          "CEIL4_2": 4,
          "FLAT5_2": 39,
          "WOODMET4": 36,
          "DOORBLU": 4,
          "MARBFAC2": 2,
          "PANBORD2": 42,
          "CEIL3_3": 42,
          "FLOOR6_2": 14,
          "FLOOR7_2": 1,
          "SP_HOT1": 21,
          "SW1STON6": 1,
          "EXITSIGN": 4,
          "CEIL4_1": 13,
          "LAVA1": 1,
          "BLOOD1": 15,
          "MODWALL1": 12,
          "GATE3": 9,
          "DEM1_4": 2,
          "STEP4": 2,
          "BRICK11": 2,
          "FLAT14": 9,
          "FLOOR6_1": 14,
          "WOOD1": 72,
          "FLAT23": 8,
          "FIRELAV2": 2,
          "SLIME15": 97,
          "PANEL6": 2,
          "SLIME13": 9,
          "FLAT19": 5,
          "DEM1_2": 2,
          "DEM1_3": 2,
          "TLITE6_1": 1,
          "BIGDOOR2": 26,
          "LITE5": 8,
          "MARBGRAY": 1067,
          "DEM1_5": 131,
          "BIGDOOR4": 1,
          "COMPBLUE": 15,
          "METAL": 155,
          "MODWALL3": 8,
          "MARBLE1": 50,
          "PANBLUE": 2,
          "PANBOOK": 6,
          "MODWALL2": 12,
          "PANCASE1": 3,
          "REDWALL": 18,
          "EXITDOOR": 4,
          "FLAT20": 2,
          "ROCKRED1": 41,
          "RROCK05": 3,
          "RROCK19": 2,
          "BLAKWAL2": 8,
          "SP_FACE1": 1,
          "SP_FACE2": 32,
          "SUPPORT3": 24,
          "FLAT5_1": 7,
          "STONE5": 17,
          "LITE3": 4,
          "MARBFAC3": 4,
          "MARBFACE": 3,
          "DOOR1": 2,
          "FLOOR1_6": 9,
          "MARBFAC4": 20
        }
      },
      "monsters": {
        "total": 72,
        "by_type": {
          "archvile": 1,
          "baron": 3,
          "cacodemon": 1,
          "chaingun_guy": 12,
          "imp": 28,
          "mancubus": 2,
          "revenant": 3,
          "shotgun_guy": 20,
          "spectre": 2
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 32,
          "melee": 2,
          "projectile": 38
        }
      },
      "items": {
        "total": 211,
        "by_type": {
          "ammo_box": 11,
          "armor_bonus": 36,
          "backpack": 1,
          "blue_armor": 1,
          "cell_pack": 18,
          "chaingun": 2,
          "computer_area_map": 1,
          "green_armor": 3,
          "health_bonus": 57,
          "medikit": 5,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket_box": 5,
          "rocket_launcher": 1,
          "shell_box": 60,
          "shotgun": 6,
          "soulsphere": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 11,
          "cells": 18,
          "rockets": 5,
          "shells": 60
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 72,
        "hmp_monsters": 66,
        "htr_monsters": 54,
        "uv_items": 211,
        "hmp_items": 178,
        "htr_items": 178
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "b14ef787-5b2a-46a9-ac52-fa75ba9e40da",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4f37998393e7a7cd1740be2c80df0b5d25d452f4/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "2e286112-d3bb-4cb1-a260-7db0a8405ebb",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4f37998393e7a7cd1740be2c80df0b5d25d452f4/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.