young1.wad

PWAD 124 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things229
Linedefs1088
Sectors191
Monsters76
Items56
Raw model (for completeness)
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      "filename": null,
      "added": "2013-11-03 17:49:02",
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      "name": null,
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    "added": "2013-11-03 17:49:02",
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      "corrupt": false
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    "content": {
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        "palettes": 0
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  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 229,
        "linedefs": 1088,
        "sidedefs": 1473,
        "vertices": 994,
        "sectors": 191,
        "segs": 1571,
        "ssectors": 510,
        "nodes": 509,
        "textures": {
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          "DOORRED2": 4,
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          "DOORYEL2": 4,
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          "GSTONE1": 8,
          "WOODSKUL": 2,
          "MARBFAC3": 1,
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          "COMPTALL": 6,
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          "GSTSATYR": 1,
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        "by_type": {
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          "cacodemon": 3,
          "chaingun_guy": 2,
          "cyberdemon": 1,
          "demon": 10,
          "imp": 27,
          "lost_soul": 4,
          "mancubus": 1,
          "revenant": 1,
          "shotgun_guy": 16,
          "zombieman": 5
        },
        "by_category": {
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          "hitscanner": 23,
          "melee": 10,
          "projectile": 42
        }
      },
      "items": {
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        "by_type": {
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          "armor_bonus": 4,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 1,
          "cell_pack": 2,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 4,
          "invulnerability": 1,
          "medikit": 15,
          "megasphere": 1,
          "plasma_rifle": 1,
          "radiation_suit": 1,
          "rocket_box": 1,
          "shell_box": 5,
          "shells": 5,
          "soulsphere": 1,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 3,
          "rockets": 1,
          "shells": 10
        },
        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
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        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 74,
        "hmp_monsters": 73,
        "htr_monsters": 49,
        "uv_items": 56,
        "hmp_items": 56,
        "htr_items": 56
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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      "images": [
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      "analysis": {
        "title": "MAP01",
        "description": "A Doom II map with a strong marble/gothic look mixed with techbase elements, featuring lots of red walls, viney stone, and occasional nukage/lava. Combat is moderately dense with a notable hitscanner presence alongside many imps and several barons, capped by a cyberdemon encounter. Progression revolves around collecting all three skull keys with some teleport-driven movement, and the item set (SSG, plasma, BFG plus plenty of medikits and a megasphere) makes UV feel manageable rather than punishing.",
        "tags": [
          "ammo_plentiful",
          "boss_encounter",
          "generous_health",
          "gothic",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
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}

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