Denial

PWAD 1.1 MiB 1 map(s)

Counts

endoom0
graphics0
lumps31
maps1
palettes0

Totals (across maps)

Things332
Linedefs11344
Sectors1912
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "aa7ef264-5d71-4247-9b2f-52f48460321b",
    "sha1": "6aa2313f08142bf53b10467e49ed5b97371fd502",
    "sha256": "080739ea5201e367ba59621504cce5b85dac4158aa21059577b3feac60c4f9cf",
    "title": "Denial",
    "authors": [
      "Agent (Matthew D. McGee) Spork"
    ],
    "filenames": [
      "sp_deny.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-29 17:02:49",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Denial",
      "description": "Merry christmas everyone! Here's a present from Agent Spork! Denial is a single map for Doom 2 which uses many of zdoom's special features to its advantage. This map is fairly cramped, so if you have claustrophobia, you're not going to like this map. But, if you could care less, this map should be a blast. I spent a couple weeks on this. Hopefully it plays as good as it looks.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-29 17:02:49",
    "file": {
      "type": "PWAD",
      "size": 1195252,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/6aa2313f08142bf53b10467e49ed5b97371fd502/6aa2313f08142bf53b10467e49ed5b97371fd502.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 31,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Agent Spork\nAdvanced engine needed  : ZDoom 2.0.94+\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Denial\nFilename                : sp_deny.wad\nRelease date            : 12/23/2004\nAuthor                  : Agent (Matthew D. McGee) Spork\nEmail Address           : AgentSpork@gmail.com\nOther Files By Author   : Stuff\nMisc. Author Info       : Agent Spork is a stupid name.\n\nDescription             : Merry christmas everyone! Here's a present from\n                          Agent Spork!\n\n                          Denial is a single map for Doom 2 which uses\n                          many of zdoom's special features to its\n                          advantage. This map is fairly cramped, so if you\n                          have claustrophobia, you're not going to like\n                          this map. But, if you could care less, this map\n                          should be a blast. I spent a couple weeks on\n                          this. Hopefully it plays as good as it looks.\n\nAdditional Credits to   : Kaiser - Testing\n                          Overlord - Testing\n                          Doom64 - Stole a single texture\n                          Gothic Team - Used a single texture from\n                          GothicDM\n                          TeamTNT - I think the music is from Evilution\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : Yes\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : Some simple decorate stuff.. scripts..\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 2 weeks\n\n* Copyright / Permissions *\n\nAuthors MAY NOT NOT NOT NOT NOT use the contents of this file as a base for modification\nor reuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Agent Spork\nAdvanced engine needed  : ZDoom 2.0.94+\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Denial\nFilename                : sp_deny.wad\nRelease date            : 12/23/2004\nAuthor                  : Agent (Matthew D. McGee) Spork\nEmail Address           : AgentSpork@gmail.com\nOther Files By Author   : Stuff\nMisc. Author Info       : Agent Spork is a stupid name.\n\nDescription             : Merry christmas everyone! Here's a present from\n                          Agent Spork!\n\n                          Denial is a single map for Doom 2 which uses\n                          many of zdoom's special features to its\n                          advantage. This map is fairly cramped, so if you\n                          have claustrophobia, you're not going to like\n                          this map. But, if you could care less, this map\n                          should be a blast. I spent a couple weeks on\n                          this. Hopefully it plays as good as it looks.\n\nAdditional Credits to   : Kaiser - Testing\n                          Overlord - Testing\n                          Doom64 - Stole a single texture\n                          Gothic Team - Used a single texture from\n                          GothicDM\n                          TeamTNT - I think the music is from Evilution\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : Yes\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : Some simple decorate stuff.. scripts..\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 2 weeks\n\n* Copyright / Permissions *\n\nAuthors MAY NOT NOT NOT NOT NOT use the contents of this file as a base for modification\nor reuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://doomrealm.mancubus.net\nFTP sites: idgames archive"
      }
    ]
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      "map": "MAP01",
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        "keys": [],
        "secret_exit": false
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        "htr_items": 0
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}

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