Raw model (for completeness)
{
"meta": {
"id": "aa58b59e-d39a-4e31-bcfc-5f94f27ddae1",
"sha1": "05da705ef5212d869f4be007046a6f67104c8f21",
"sha256": "6cfe00798e2ddd70209513246cdbadf846c215b9ae765b7d011464deaa2db219",
"title": "compound.wad for Doom II",
"authors": [
"steve donald"
],
"filenames": [
"compound.wad",
"COMPOUND.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 22:45:05",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "compound.wad for Doom II",
"description": "a pleasant little romp thru hell",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP10": "MAP10.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 22:45:05",
"file": {
"type": "PWAD",
"size": 304580,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/05da705ef5212d869f4be007046a6f67104c8f21/05da705ef5212d869f4be007046a6f67104c8f21.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP10"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : compound.wad for Doom II\nAuthor : steve donald\nEmail Address : Comments to: bparkans@neosoft.com\nMisc. Wad Info : the extended version of a really crappy wad I made\n months ago\nDescription : a pleasant little romp thru hell\n\nNotes on Gameplay: -this is a busy little wad...if it slows you down,\n\t\t it's your problem. With that in mind, it is too\n labor-intensive for coop--sorry!\tI started an idea\n months ago, and later reworked it...or spiced it up...\n so that the player would hopefully say \"Holy Shit!\"\n\n -Your a prisoner in a prison compound, sitting in your\n cell, waiting for death. You hear a noise...is it the\n sound of the guard's throat being cut? You look out the\n cell window, and though you don't see anyone, you hear\n the familiar click of the cell door being unlocked...\n FUCKIN A!\tNow all you need is a gun...\n\nAdditional Credits: -my netdoom deathmatch\\coop partner and friend...Bob, who\n subbed as guinea pig\nAdditional Thanks : -I'm the one who worked on it for hours on end...thanks to\n no one\n================================================================\n\n* Play Information *\n\nEpisode and Level # : 10\nSingle Player : yes\nCooperative 2-4 Player : no\nDeathmatch 2-4 Player : no\nDifficulty Settings : everything you need is there!\nNew Sounds : too much trouble\nNew Graphics : ditto!\n\n* Construction *\n\nBase : started right in the middle, and worked my way out\n from there\nBuild Time : God only knows\nEditor(s) used : deu2\nKnown Bugs : hopefully none, but if you want to comment, let me know\n\n* Copyright / Permissions *\n\nSure, why not...I'm not anal about it. If you feel like coming up with some\nbetter ideas, let me see them. I had a few other ideas in mind for this level,\nbut damn if I'm gonna sit here any longer!\n\nHave fun!\n\n* Where to get this *\n\nftp.cdrom.com\n\n================================================================"
}
]
},
"maps": [
{
"map": "MAP10",
"title": "MAP10",
"format": "doom",
"stats": {
"things": 500,
"linedefs": 2347,
"sidedefs": 3363,
"vertices": 2322,
"sectors": 480,
"segs": 3816,
"ssectors": 1290,
"nodes": 1289,
"textures": {
"FLOOR4_5": 1,
"BRICK10": 214,
"SFALL4": 49,
"WOODVERT": 11,
"ICKWALL1": 26,
"FLOOR0_3": 2,
"DOORYEL": 8,
"BRICK9": 5,
"GRAYBIG": 1,
"FLAT5_8": 137,
"LITE5": 4,
"GRAY4": 12,
"MFLR8_2": 5,
"SFALL2": 46,
"ASHWALL2": 182,
"CRATOP1": 6,
"BROWN1": 32,
"DOOR3": 20,
"GRAY1": 12,
"CONS1_7": 1,
"DOORRED": 2,
"NUKEDGE1": 47,
"SFALL1": 22,
"SLIME06": 1,
"STEPLAD1": 2,
"ASHWALL4": 1,
"CEIL5_2": 26,
"FLAT5_5": 45,
"MARBLE1": 6,
"FLOOR3_3": 170,
"NUKAGE1": 44,
"STUCCO": 1,
"BRICK8": 2,
"SW2COMM": 1,
"BRICKLIT": 2,
"FLOOR5_4": 162,
"SW1COMM": 5,
"SLADWALL": 2,
"METAL": 1183,
"BRICK1": 126,
"CEIL4_3": 10,
"COMPBLUE": 2,
"EXITSIGN": 1,
"METAL6": 8,
"NUKAGE2": 30,
"LITE3": 1,
"NUKAGE3": 18,
"FLAT20": 14,
"NUKE24": 13,
"ROCK5": 2,
"SUPPORT3": 133,
"METAL2": 11,
"MIDBARS3": 34,
"DOORBLU": 1,
"F_SKY1": 84,
"MIDBARS1": 26,
"MARBGRAY": 38,
"DOOR1": 13,
"ASHWALL3": 8,
"FLAT10": 37,
"FLOOR0_7": 15,
"DOORTRAK": 58,
"SHAWN2": 8,
"ICKWALL2": 1,
"SW1MET2": 4,
"SW2DIRT": 2,
"SFALL3": 58,
"BRONZE4": 17,
"BIGDOOR2": 4,
"CEIL5_1": 38,
"COMPSPAN": 130,
"CEMENT9": 38,
"ICKWALL3": 21,
"GRNLITE1": 1,
"RROCK17": 3,
"FLOOR7_2": 95,
"GATE3": 11,
"TEKWALL1": 8,
"CEIL4_1": 1,
"FLAT5_4": 1,
"FLAT18": 2
}
},
"monsters": {
"total": 234,
"by_type": {
"archvile": 1,
"baron": 2,
"chaingun_guy": 38,
"demon": 15,
"imp": 43,
"revenant": 2,
"shotgun_guy": 54,
"zombieman": 79
},
"by_category": {
"boss": 0,
"hitscanner": 171,
"melee": 15,
"projectile": 48
}
},
"items": {
"total": 78,
"by_type": {
"ammo_box": 1,
"armor_bonus": 13,
"backpack": 2,
"bfg9000": 1,
"blue_armor": 2,
"cell": 4,
"green_armor": 2,
"health_bonus": 10,
"light_amp_goggles": 1,
"medikit": 19,
"plasma_rifle": 1,
"rocket": 1,
"rocket_box": 4,
"rocket_launcher": 1,
"shells": 9,
"shotgun": 1,
"soulsphere": 2,
"stimpack": 2,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 1,
"cells": 4,
"rockets": 5,
"shells": 9
},
"weapons_present": [
"bfg9000",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 234,
"hmp_monsters": 153,
"htr_monsters": 118,
"uv_items": 76,
"hmp_items": 71,
"htr_items": 68
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "38b5770e-4b18-4b4d-928c-528bb4e1f314",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/05da705ef5212d869f4be007046a6f67104c8f21/MAP10/images/0.webp",
"type": null
},
{
"id": "aee40de6-7d4b-4826-82db-610619d2bcb2",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/05da705ef5212d869f4be007046a6f67104c8f21/MAP10/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}