Dread Tag

PWAD 719 KiB 1 map(s)

Counts

endoom1
graphics1
lumps64
maps1
palettes0

Totals (across maps)

Things272
Linedefs1459
Sectors365
Monsters0
Items189
Raw model (for completeness)
{
  "meta": {
    "id": "aa544e48-314a-41b2-992c-472f70f9e396",
    "sha1": "0362894a46c54417ff7a68059175864b5a0cb6ac",
    "sha256": "6dbdfd9d79263e2cadae232e6b10c44dd6fe70575f31aac5bb37a4a15ab2dfa8",
    "title": "Dread Tag",
    "authors": [
      "Dreadlok"
    ],
    "filenames": [
      "dreadtag.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-12 14:10:56",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Dread Tag",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-12 14:10:56",
    "file": {
      "type": "PWAD",
      "size": 736424,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0362894a46c54417ff7a68059175864b5a0cb6ac/0362894a46c54417ff7a68059175864b5a0cb6ac.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 1,
        "graphics": 1,
        "lumps": 64,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Dread Tag: An Original Pwad for DOOMII\n�����������������������������������������������������������������������Ŀ\n�������������������������������������������������������������������������\nTitle                   : Dread Tag\nFilename(s)             : DREADTAG.WAD\nAuthor                  : Dreadlok\nEmail Address           : dreadlokk@aol.com, chriss99@cris.com\nMisc. Author Info       : This is the first wad I have ever published! But\n                          dont let this fool you. I have taken my time with\n                          this level and thoroughly tested it. I even aligned\n                          ALL the textures. I'm not some schlep who got his\n                          hands on a level editor and whipped out a piece\n                          of garbage. If you're into tag then this level\n                          is for you!\nYour Mission :\n        This one is fairly obvious. If you dont know the rules to tag get\nDogTag3.wad. Here is a quick run down. There are two teams blue and red.\nThe level is set up for teams to be 1 and 3 vs. 2 and 4, but that doesn't\nreally matter. There are two \"forts\" with multiple entrances, one is the\nblue fort and the other is the red. Before you begin play decide which\nplayer will hit and which one will run. As always the hitter goes into the\nopposing teams fort to hit the switch, while his/her team mate goes to\ntheir color fort to get the radiation suit. Once you've checked the level\nyou'll know how it works.(In single play try IDCLIP). I've tried to stay with the\nstandards set in DogTag, but the methods are different. Once the runner has\nsuit he/she must get to the lava room, and hit the switches in an attempt to\nscore a point. The hitter's job at this point is to protect her/his team mate.\nI've made it so it's not too easy, but not too hard to score (I hope). The\ndoor to the scoring area is open just long enough, so if you get to the door\nand it's closed you're dead meat cause your suit is going to run out in a few\nshort seconds. First team to five wins. This level can also be played 2\nplayer. Well there it is in a nutshell, I hope it is to your liking, if not\nyou know where to send the flames.\n\n�����������������������������������������������������������������������Ŀ\n�������������������������������������������������������������������������\n\n*  Play Information *\n\nLevel #                 : MAP01\nSingle Player           : Yes, to check it out.\nCooperative 2-4 Player  : Yes, But why bother there's no monsters!\nDeathmatch 2-4 Player   : Of course!!! Is there any other way to play?\nDifficulty Settings     : No\nNew Sounds              : Yes! Some great sounds add to this great WAD\nNew Graphics            : Yes, textures and interpic\nNew Music               : Yes, thank you to whomever made NIN.wad\n\nDemos Replaced          : NO\n\n* Construction *\n\nBase                    : New level from scratch.\nBuild Time              : At least two months\nEditor used             : DCK,DEUSF,WinTex\nKnown Bugs              : None\n�����������������������������������������������������������������������Ŀ\n�������������������������������������������������������������������������\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\nBut please DON'T ALTER this wad, then re-release it to a BBS...\nYou can upload this ANYWHERE as long as the wad has not been altered..\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n*Additional Credits*\n                          id Software - (of course)\n                          Ben Morris - (DCK)\n                          Olivier Montanuy - (WINTEX 4x, DEUSF)\n                          Marc Rousseau - (ZENNODE)\n\n             Thanks to all the Taggers at the New York Dwango especially\nMrclark cause he's the one who taught me how to TAGIT! Special thanks also\ngoes out to the makers of DogTag3 and Dwango7.wad map 10 (I scammed the texture\nfor the scoreboard from D7M10) for the refrences (sector heights, line tags\netc) for all the special effects required for a tag level. More thanks also\ngoes out to Ben Morris, the maker of DCK, for making a kick ass level editor\n(though it does have some minor overlookable flaws that I could never fix in\na thousand years so dont take it the wrong way Ben), and to Olivier Montanuy\nthe maker of Wintex/Deusf who made it relatively simple to slap custom\ntextures into a PWAD.If I forgot anyone please feel free to send me a flaming\nmignon! I can take it, trust me.\n\nThis Wad is available at:\n\nftp.cdrom.com in either /pub/idgames/doom2/incoming, /newstuff or\n/levels/deathmatch\n\nand on my webspace at: www.concentric.net/~chriss99/Cavern/dread.htm\n\nP.S.  NEW YORK DWANGO RULES! As some one else put it:\n              \"all the rest is FRAGMEAT\""
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 272,
        "linedefs": 1459,
        "sidedefs": 2773,
        "vertices": 1385,
        "sectors": 365,
        "segs": 3051,
        "ssectors": 830,
        "nodes": 829,
        "textures": {
          "SW1HOT": 1,
          "SILVER1": 81,
          "TLITE6_6": 2,
          "FLAT5_3": 4,
          "BLUESIGN": 4,
          "DOORSTOP": 62,
          "RED0": 3,
          "ZDOORB1": 2,
          "FLAT22": 2,
          "LITE3": 4,
          "REDARROW": 4,
          "ZDOORF1": 2,
          "FLAT14": 4,
          "MARBFAC2": 4,
          "GATE4": 3,
          "FLOOR6_1": 1,
          "GRAY5": 74,
          "SUPPORT2": 44,
          "FLOOR7_1": 1,
          "SW1BLUE": 1,
          "DOORRED": 73,
          "MARBFACE": 32,
          "GSTFONT1": 6,
          "FLOOR1_6": 2,
          "REDWINS": 12,
          "FIREBLU1": 5,
          "FLAT23": 640,
          "BLU0": 3,
          "MARBGRAY": 21,
          "BLAKWAL3": 583,
          "A_MYSTEP": 25,
          "MYEXIT": 4,
          "REDSIGN": 4,
          "BIGDOOR4": 4,
          "GRAY7": 12,
          "LITEBLU1": 47,
          "GSTONE1": 8,
          "RROCK02": 18,
          "DOORBLU": 77,
          "BLU1-5": 3,
          "DBRAIN4": 4,
          "BLUWALL": 20,
          "LAVA1": 1,
          "FLOOR5_3": 18,
          "SFALL1": 9,
          "RED1-5": 4,
          "SHAWN2": 445,
          "SIG2TEX": 2,
          "SW1A_MIN": 2,
          "BLUWINS": 12,
          "NUKAGE1": 1,
          "LITEBLU4": 20,
          "GATE2": 6,
          "A_SILVER": 274,
          "STONE5": 4,
          "GRAYVINE": 9,
          "GRAYPOIS": 1,
          "LITE5": 20,
          "TLITE6_5": 19,
          "FLOOR1_1": 1,
          "SW1EXIT": 1,
          "A_NPLATE": 2,
          "SPCDOOR4": 16,
          "GRAYBIG": 43,
          "A_CLEAR": 2,
          "GRAY2": 4,
          "DOORTRAK": 47,
          "F_SKY1": 7,
          "REDWAL1": 20,
          "BLUARROW": 2
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 189,
        "by_type": {
          "ammo_box": 14,
          "backpack": 2,
          "bfg9000": 3,
          "cell_pack": 12,
          "chaingun": 12,
          "invulnerability": 2,
          "medikit": 8,
          "megasphere": 2,
          "radiation_suit": 2,
          "rocket": 9,
          "rocket_box": 20,
          "rocket_launcher": 11,
          "shell_box": 37,
          "shells": 18,
          "super_shotgun": 37
        },
        "ammo_by_category": {
          "bullets": 14,
          "cells": 12,
          "rockets": 29,
          "shells": 55
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 189,
        "hmp_items": 189,
        "htr_items": 189
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "6de360b6-c49e-40bb-af51-757d15b5f813",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/0362894a46c54417ff7a68059175864b5a0cb6ac/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "0886d9e3-efbe-493f-ac11-050686e5ce74",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/0362894a46c54417ff7a68059175864b5a0cb6ac/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.